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'Sea of Solitude' looks like a brilliant, emotional horror show
Sea of Solitude feels like coming home. Footage of a hulking black monster swimming among the rooftops and balconies of a waterlogged Berlin plays on repeat like a GIF in my psyche, as comforting as it is terrifying. I've been viscerally afraid of giant creatures in deep waters for as long as I can remember -- it probably has something to do with my after-school routine as a kid. My older brother, dressed in steel-toed Docs and long-sleeved black shirts even in the mid-year Arizona sun, would walk me home and we'd plop down in front of the TV. Sometimes it was Baywatch, sometimes it was Terminator 2, but the afternoon our parents told us they were getting a divorce, it was Jaws.
EA's long-awaited 'Sea of Solitude' arrives July 5th
EA's emotional adventure game Sea of Solitude has been a long time coming, and you'll finally get to delve into its story when it arrives on July 5th. It's a third-person journey in which you'll guide a young woman named Kay through a flooded city to help her overcome her loneliness. Along the way, you'll confront creatures and monsters, and tackle challenges to remove "tainted memories" from the world and reveal more light and color.
'Sea of Solitude' pits players against overwhelming loneliness
EA surprised the audience during its E3 2018 press conference on Saturday, announcing the upcoming release of "Sea of Solitude" from Berlin-based studio Jo-Mei games.