john-guthrie

Latest

  • EVE Spotlight: An interview with Clear Skies creator Ian Chisholm

    by 
    Brendan Drain
    Brendan Drain
    06.02.2011

    EVE Spotlight is a biweekly feature in which we interview prominent members of EVE Online's player community or development team. Every two weeks, we'll be shining the spotlight on a player or developer who has a significant impact on EVE to highlight the efforts of EVE's most influential people. EVE Online is well-known for its community's awesome cinematic productions, and no film is more renowned than the incredible machinima Clear Skies. Directed by Ian Chisholm, Clear Skies seamlessly merges in-game EVE footage with scenes composed using Valve's Source development kit. The films follow the adventures of captain John Rourke and his crew aboard the Minmatar Tempest class battleship Clear Skies. With more luck than sense, the Clear Skies crew continually finds itself in sticky situations but manages to come out on top. The first Clear Skies film won the award for best long-format film at the 2008 annual Machinima Filmfest, and a second film solidified the series' huge cult following. Clear Skies has even inspired other players like Kyoko Sakoda to produce their own cinematic masterpieces set in the EVE Online universe. The third and probably final film in the Clear Skies series was released earlier this week, absolutely shattering all expectations. In this massive edition of EVE Spotlight, I interview Clear Skies creator Ian Chisholm to find out all about the production of Clear Skies III.

  • Clear Skies 3 machinima undocks to excited EVE fans

    by 
    Brendan Drain
    Brendan Drain
    05.31.2011

    Three years ago, the EVE Online community stood in awe of the incredible EVE machinima Clear Skies, directed by Ian Chisholm and written by Ian Chisholm and Richie Powles. Featuring a combination of space footage filmed in EVE and scenes inside ships composed using the source SDK (Not Garry's mod), the 40-minute masterpiece delivered an impressive blend of action, story and British humour. The film spawned a cult following both inside and outside the EVE community, going on to win the award for best long-format film at 2008's annual Machinima awards. Fans cried out for more, and around a year later our patience was rewarded with Clear Skies II. It was somehow bigger, better and more polished than the first film, with a wide range of new voices and some old favourites making a return. We once again followed the adventures of captain John Rourke of the Minmatar battleship Clear Skies and loved every minute of it. The film was a huge hit with fans, but with the story wrapped up in a somewhat neat package and Ian expressing a desire to take a break from production, we weren't sure if a third film would ever see the light of day. Fans of the series were excited to find out this week that Clear Skies III has now officially undocked. Skip past the cut to watch the Clear Skies III trailer and find out about the third film in this incredible series.

  • Massively interviews Clear Skies creator Ian Chisholm

    by 
    James Egan
    James Egan
    11.08.2008

    One of the most significant works of machinima created in recent years is Clear Skies, an unconventional amalgam of the gritty, far future setting of EVE Online tempered with a more human touch, imbued with life through clever writing and exacting manipulation of Half-Life 2 character models. Fans and critics alike have praised Clear Skies since its release. Indeed, the film recently took top honors at Machinima Filmfest 2008, garnering a Mackie award for Best Long Format Film. This success at the festival was met with astonishment from Clear Skies creator Ian Chisholm as well as from his collaborators, John Guthrie and Richie Powles. But it was decidedly less of a surprise to the many fans of the film, a seemingly ever-growing number judging by the number of times Clear Skies has been downloaded from EVE-Files. Massively recently caught up with Clear Skies creator Ian Chisholm, who was gracious enough to provide us with a sequence of production stills from Clear Skies 2, explaining how he brings a scene to life in stages from voice recording, to choreography, to the culmination of this work in the final footage. While we had his attention, Ian also discussed what drives a man to dedicate years of his life to a project of this caliber, and what he has in store for us with Clear Skies 2.%Gallery-36336%

  • EVE Online films nominated for Machinima Filmfest 2008 awards

    by 
    James Egan
    James Egan
    10.07.2008

    CCP Games announced that two EVE Online machinima have made the list of nominees for awards at Machinima Filmfest 2008: "Clear Skies" and "Havoc." The Machinima Festival is one of the major machinima events held annually. The full day event will take place on November 1st in New York City. Clear Skies is an imaginative blend of EVE Online's galactic backdrop with Half-Life 2 character models, and is a Best Long Format nominee. Much of the film takes place within ship and station interiors, and represents two years of hard work by its creator, Ian Chisholm, as well as Richie Powles and John Guthrie. Clear Skies has been well-received by the EVE Community, with the announcement thread garnering 50 pages of praise and climbing.Havoc is a newer machinima, nominated for Best Sound Design, Best Short Format, and Best Voice Acting. Havoc was created by Anil Kamath (Sound Design and Music), Chris Newcombe (Visual Design and Editing), and voiced by Sarah Murray. Like Clear Skies, Havoc is proving to be quite popular with the EVE playerbase, but holds appeal for a more general audience as well. The film is short, clocking in at one minute in length, but in that time nicely juxtaposes the grit of New Eden's setting with gorgeous visuals filmed within EVE. Like Clear Skies, Havoc is well worth a look. Video embeds of both machinima are found below the cut: