josh-tsui

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  • Dev shares prototype footage of never-made Star Wars fighting game

    by 
    Mike Schramm
    Mike Schramm
    02.15.2013

    Josh Tsui, current president of Robomodo and veteran game developer on titles like Mortal Kombat 4, Fight Night Round 3, and Tony Hawk Shred, has shared some video on Twitter of an old prototype for a Star Wars-based fighting game.The footage, which you can watch in full below, features Anakin Skywalker and Darth Maul going at it with lightsabers, hacking away and using the force for throws until one of them is able to skewer the other.As the description on the video says, the footage is fairly "repetitive," but it was simply designed to show off all of the potential moves a game like this could make. There was a presentation paired with the video as well, and Tsui says it was part of a pitch for a new game back when he was working at Studio Gigante in Chicago. We'd say his team might want to return to the idea for the upcoming Star Wars: Episode VII, but perhaps it's better if the Jedi knights stay away from fighting games in general.

  • Tony Hawk's Pro Skater HD success merits 'a fuller game,' Robomodo says

    by 
    David Hinkle
    David Hinkle
    07.30.2012

    Tony Hawk's Pro Skater HD managed to move into 120,000 hard drives during its first week on Xbox Live Arcade. Robomodo head honcho Josh Tsui told Gamasutra that early success will eventually lead to a "fuller game.""By making it 'lower risk' we were allowed to take some chances, which benefits both developer and publisher," Tsui said. He also noted that "the prospect of a fuller game is definitely on the table" and that it's "just a matter of when and how."Of course, first thing's first: PC and PS3 ports of Tony Hawk's Pro Skater HD are still waiting in the wings, as is some DLC focused around Tony Hawk's Pro Skater 3. But after that, Tsui seems to think Activision will be more open to publishing a new game.

  • Tony Hawk Ride's board powered by dual accelerometers, imagination

    by 
    Christopher Grant
    Christopher Grant
    05.26.2009

    We still don't know much about Tony Hawk Ride's board-shaped peripheral. Things like "How much will it cost?" (GameStop indicates that it won't be cheap) or "How does it work?" While clearly powered, in part, by your "imagination," a recent video from USA Today (found after the break) adds some technological jargon to that list of ingredients: dual accelerometers. Says developer Robomodo's Josh Tsui: "Inside are two accelerometers, and that gives us our tilting for navigation, our lifting on either side for doing things like ollies and nollies, and then it also gives us rotation. One accelerometer will give us the tilting and the lift, but having two of them allows us to read two different settings, two different rotations so that this way it allows us this type of skating mechanic. That's something that a lot of peripherals have never done before, is the rotation and the popping." So, basically what Mr. Tsui is trying to tell you, in a very circuitous fashion, is that your vintage Top Skater arcade cabinet has finally been outgunned. Oh, and that you – as the owner of a vintage Top Skate arcade cabinet – are a relic from an ancient time ... a simple time when simple people were content to enjoy simple skateboarding peripherals. [Thanks, Markus]