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  • Sony announces PS3 greatest hits: Resistance, Oblivion, others $30

    by 
    Mike Schramm
    Mike Schramm
    07.15.2008

    Sony has announced that, as predicted, they'll be introducing a Greatest Hits program for some of their best-selling titles. The listed games include: Motorstorm Resistance Warhawk Call of Duty 3 Fight Night Need for Speed: Carbon Assassin's Creed Rainbow Six Vegas Oblivion: The Elder Scrolls Ninja Gaiden All the Greatest Hits games will sell for the MSRP of $29.99. No word on timing yet, but retail stores will likely list the new prices as soon as possible.

  • The best of WoW Insider: May 27-June 3, 2008

    by 
    Mike Schramm
    Mike Schramm
    06.03.2008

    Oh, how the mighty have fallen. This big girl is Onyxia, once the 40-man raiding terror of World of Warcraft, and yet this past week she was downed by just one person not once but twice. Poor Ony -- with the current max level of 70 (and Wrath of the Lich King pushing players up to level 80), it's tough times out there for level 60 raid bosses. Learn more about Ony and all the other NPCs in the World of Warcraft at Joystiq's sister site WoW Insider. Here's our most popular posts from the past week: News Druid solos OnyxiaOne Druid toppled a 40-man boss -- probably one of the first of many old raid bosses to be farmed for gold and items. SK Gaming releases Kil'jaeden videoLive the death of the last raid boss... vicariously through SK Gaming. Paladin lays the solo smackdown on OnyxiaNot to be outdone by a Druid, a plate healer also decides to crush the dragon that once took 40 people to drop. New exploits target FlashSome big Flash exploits could get your login and password in the wrong hands. Missing teen found after running away with 27-year old WoW boyfriendA 27-year-old ran off with a 14-year-old girl after they met in World of Warcraft. Features How many endgames have there been?After Kil'jaden was downed last week, we decided to figure out just how many times the game has been beaten. How to make 10,000 gold in a monthAdam Holisky lets you in on some of his best ingame monkey-making tips. Ask a Lore Nerd: You're how old?Our resident lore nerd answers your questions about NPCs and the stories of the Warcraft universe. Breakfast Topic: Do you pay attention to 25-man raiding progression?Should we care when groups like SK Gaming drop big endgame bosses for the first time? Tanking for BeginnersNeed a primer on being the meatshield? Here you go.

  • MMOGology: Identity crisis

    by 
    Marc Nottke
    Marc Nottke
    03.10.2008

    Ed Norton is a mild mannered claims adjuster. He's a friendly fellow and a model employee. He's never late to work. He keeps his workspace nice and tidy. He always speaks in a pleasant and clear manner during staff meetings and never raises his voice. But underneath the freshly pressed shirt and polished shoes lies something sinister. Mr. Norton has a dark secret. As night falls on the quaint suburbs where Ed resides, a blue-white light flickers in the otherwise dark bedroom of his modest home. Ed hovers in front of his PC's monitor; the glare reflecting eerily off his horn rimmed glasses. He smiles wickedly as World of Warcraft finishes loading. Suddenly, Ed undergoes a hideous transformation. His perfectly shellacked hair becomes a wild jungle of frizz. His eyes sink back into his skull. A demonic, green light leaks from between his pointed teeth. Ed has become Durden, the blood thirsty, undead warlock. Using his epic staff of carnal destruction, Durden reaps the souls of his victims with reckless abandon, laughing at their pathetic pleas for mercy. He is guildmaster and raid leader and wields ultimate power. All shall obey his commands or be forever be exiled from his presence.Does this sound like you? If so, please seek psychiatric help immediately. While most of us don't undergo the dramatic personality change illustrated by Mr. Norton when playing our favorite MMOG, many of us do have an online persona quite different from the one we present to the real world. Akela Talamaska's recent post about the Daedalus Project lead me to a fascinating survey that examined player role reversals. The survey highlights several different scenarios in which the roles of the players are completely inverse from the roles they play in real life. What are some of these roles swaps and how do they tie into our personalities? Why do we chose to act they way we do in our virtual worlds? Find out after the break!