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  • Jukebox Heroes: Halloween tunes

    by 
    Justin Olivetti
    Justin Olivetti
    10.29.2013

    Darkness falls across the land. The midnight hour is close at hand. Creatures crawl in search of blood to terrorize your neighbourhood. And whosoever shall be found without the soul for getting down must stand and face the hounds of hell. ~ Thriller Is it thriller night already? It's just about, actually, and that means that we need to get a little freaky and a lot creepy in today's edition of Jukebox Heroes. Let's put aside our jaunty ballads and epic fanfares for music of the crypt. Let's dance with skeletons and play pin-the-wart-on-the-witch as these tunes fill our ears. My advice? Turn it up. If you keep the monsters rocking out, then they'll be too preoccupied to eat you.

  • Jukebox Heroes: Reader requests 2

    by 
    Justin Olivetti
    Justin Olivetti
    10.22.2013

    It's been far too long -- going on 10 months now, in fact -- since we last had a reader request week here on Jukebox Heroes. My bad! I'll try to do these a little more often from now on. The idea here is to take all of your comments from previous columns, sift them for "oh man, why didn't you include [name of tune]? That's the best!" mentions, and compile a few of them to share with everyone. After all, I'm certainly not the beginning, middle, and end of taste in MMO music. So here we go with several reader requests over the past year, covering a wide span of MMO scores. There's bound to be a few good listens in here, so give them all a try and let me know which of your favorite tracks we should cover in part 3!

  • Jukebox Heroes: Project Copernicus' soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    10.15.2013

    Out of the many tragedies that emerged from the 38 Studios fiasco was the fact that so much artistry was ultimately abandoned, unseen, and unheard by players. I can't imagine what it would be like to be a composer who spent months working on a full MMO score only to have the studio tank and the music silenced. Well, I can't bring back 38 Studios or Project Copernicus, but today we can at least hear a little of the music that went into the game. As a helpful commenter noted in the Sound Cloud column a couple of weeks ago, Composer Gene Rozenberg of The Witcher 3 fame posted a heap of the (then upcoming) Project Copernicus score on his page. Since it's still there, although not downloadable, I wanted to highlight a few of the best tracks before this too gets erased.

  • Jukebox Heroes: Lineage II's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    10.08.2013

    Once again, I must begin this column by advising you to jettison your attitude toward an MMO when it comes to evaluating its music. Lineage II doesn't have the rabid following in the West that it seems to overseas, and I've heard a lot of negativity thrown its way (some of it quite deserved, but this is me jettisoning). However -- and I don't say this lightly -- its musical score is absolutely superb. It's right up there with the best of the industry and deserves to be heard. Its many soundtrack albums have a small army of composers powering them: Bill Brown, Jamie Christopherson, Inon Zur, Hyobum Lim, Chihwan Kim, Junyup Lee, Junghwan Park, Junghye Hong, and Changbeom Kim. Collaboratively, these folks have assembled a sizable body of work that spans a decade of video game music. The Lineage II soundtrack is, at times, cinematic, tranquil, lovely, and exciting. Check out these six tracks for a taste of the best, and if that interests you, you might want to listen to my recent Battle Bards podcast in which we dissect this score.

  • Jukebox Heroes: 14 MMO soundtracks you can check out on SoundCloud

    by 
    Justin Olivetti
    Justin Olivetti
    10.01.2013

    I'm a pretty slow adopter of new technology and services, so I've only recently really started paying attention to the music-sharing service that is SoundCloud because I've started to see more and more MMO composers plopping down their work onto the site for the world to enjoy. Now that I've spent some time with SoundCloud, I've got to say just how impressed I am with what it can offer to the soundtrack community. Composers and studios can put their soundtracks up on the site for people to listen through without that annoying arbitrary 30-second limit that certain digital distribution platforms use. In addition to providing music for the ears, musicians have the option to show where these albums can be purchased -- and in some cases, offer the tracks as a free download. In return, listeners can tag portions of the songs and have back-and-forth discussions with the composers. I've done a lot of digging and have discovered quite a few MMO soundtracks that are available on SoundCloud, including some that you can legally download and enjoy today. Here are 14 to get you started, but if you see any more, please let us all know in the comments!

  • Jukebox Heroes: The Secret World's radio songs

    by 
    Justin Olivetti
    Justin Olivetti
    09.24.2013

    With its contemporary setting, The Secret World has the opportunity to include not only an original score but regular songs as well. Funcom's handled this by broadcasting rock, techno, and other genre tunes over the many in-game radios, much as how Grand Theft Auto fans can tune into different stations to hear a wide variety of tracks. Not so long ago, the studio even held a contest for fans and artists to submit additional tunes to be included in the game, ending up with 11 new tracks that you might hear while clothes shopping, hanging out at a club, or perusing records at a store. Some are pretty darn good, too. So let's dispense with the traditional format of this column today and take a listen to what Radio TSW has to offer us. Alas, there will be no "Thriller." We checked.

  • Jukebox Heroes: Tracy W. Bush opens up about WoW, Dungeon Runners, and DCUO

    by 
    Justin Olivetti
    Justin Olivetti
    09.17.2013

    Odds are that even if you don't know who Tracy W. Bush is, you've allowed him to pipe music from his mind directly into your ears at one point or another during your MMO gameplay. Bush has contributed to tons of MMO soundtracks over the past decade-plus, including World of Warcraft, Tabula Rasa, Dungeon Runners, Auto Assault, and DC Universe Online. It was actually this column's discussion of the Tabula Rasa soundtrack that prompted Bush to write in (fun fact: Blue Turns to Grey was the first track he wrote for the game, but the team held off putting it in until the very end), and I asked him if he'd be open to chatting about his collective work here. That didn't take much arm-twisting, no sirree. So with that, I'm going to turn the mike over to Tracy Bush and let him share with you what it's like to create soundscapes that echo so powerfully in your memories.

  • Jukebox Heroes: TERA's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    09.10.2013

    Within the small but passionate video game music community, there's a common gripe that goes around regarding studios' haphazard methods of distributing and selling original soundtracks. My general thought is that it's not that hard to just make a soundtrack a digital purchase through Amazon, iTunes, etc. for those who are interested in purchasing it, but more often than not, one has to look high and low to figure out how to get the desired music. What's even worse is when a soundtrack is released in different editions by region. Take today's subject, TERA, as an example. TERA's OST was at least released, but in two different editions: the limited 26-track edition given to Europe and Japan and the expansive 50-track edition that debuted in the US. It's just silly to do this sort of thing, but we see it all the time (and don't get me started on the way-too-expensive Japanese import of Final Fantasy XIV's Before Meteor). Anyway, I have a burr in my saddle about this today because TERA is a tremendous soundtrack. It's rich, evocative, and just plain catchy in parts. If you've listened to only part of this score composed by Inon Zur and Rod Abernethy, then you owe it to yourself to scrounge up the full deal. Here are my favorites!

  • Jukebox Heroes: World of Warcraft's Mosaic soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    09.03.2013

    If you were one of the lucky ducks who went to BlizzCon in 2009 and you were a soundtrack fan, then life smiled upon you. It was there and there only that Blizzard sold a now-rare World of Warcraft soundtrack called Mosaic. I guess "Mosaic" sounded better than "Leftovers," although that's really what it was: a collection of leftover tracks that hadn't been included in an official WoW soundtrack to date. The amazing thing is, Mosaic is quite good -- better, I think, than The Burning Crusade. I was pretty shocked to discover it a year or so ago, although I wasn't as shocked considering how much I've come to realize that studios just don't put out a lot of their game's music. So what we have here is a hodge-podge of 16 tracks ranging from the silly to the sublime. They might not be as famous as some of the featured tunes from the other soundtracks, but chances are that if you played WoW, you'll recognize them even so. Here are my picks for the best of the litter.

  • Jukebox Heroes: Age of Wushu's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    08.27.2013

    You're probably not going to catch me in Age of Wushu any time soon. I mean, don't get me wrong, kidnapping and castration are definitely the innovative features we as an MMO community have been begging for, but "PvP sandbox" is like spraying a game with anti-Justin repellent. But I will gladly listen to Age of Wushu's soundtrack because it is simply wonderful. I was really just expecting very generic Chinese music -- you know, the kind you might hear as muzak in your local take-out restaurant. Instead, this is a score worthy of a movie adjacent to Jet Li's presence. Perhaps that's why he's shilling for this game. I couldn't track down the composer for this, so if any of you know, drop me a line and I'll make sure to give you credit. What I do know is that it was a great pleasure to listen through this entire score, and picking out just six tracks to highlight proved a challenging task.

  • Jukebox Heroes: Wurm Online's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    08.20.2013

    When is a soundtrack not a soundtrack? When it's Wurm Online, of course. This cult sandbox has one of the most unusual scores that I've ever heard paired with an MMO. It's made up of sparsely used incidental music that just so happens to be folksy blues songs (with lyrics), composed by Joss Sanglier and performed by 21st Century Blues. It's catchy, don't get me wrong, but it comes with a case of mental whiplash if you were expecting the typical fantasy fare. Think of it this way: All of these songs sound as if they were originally made for a steakhouse commercial. "In Wurm, we don't play music constantly," explained Lead Designer Rolf Jansson. "Instead we play a song every now and then often based on the setting or a special event such as when you form a village. If you ever played the Lara Croft Tomb Raider game, the rare music scores really enhanced special situations, and that's what I was aiming for as well." To make matters more interesting, recently the Wurm Online team has sponsored the creation of not one, not two, but three concept albums that will be worked into the game itself. The first such album, Meditation and Work, is now out and is quite good. While we're going to look at the "classic" Wurm tunes today, I didn't want to overlook this new project. Perhaps we'll even get back to it some day!

  • Jukebox Heroes Extra: A chat with City of Steam's composer

    by 
    Justin Olivetti
    Justin Olivetti
    08.15.2013

    When you're called in to create a score to an off-kilter steampunk game like City of Steam, then you had better bring a unique sound that highlights the difference between this and all of the yet-another-fantasy-MMOs (YAFMMOs) that litter the field. Composer Daniel Sadowski fully invested himself in this project to make that happen, and I wanted to talk with him about the making of this interesting soundtrack (which you can purchase on iTunes and Amazon, by the way). So for this follow-up interview, Sadowski shares his soundtrack influences, how he got involved with City of Steam, and what he used to make a steampunk world come alive through music.

  • Jukebox Heroes: City of Steam's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    08.13.2013

    City of Steam has to be the first MMO soundtrack that I've seen sold prior to the game actually launching. I mean, it's probably happened before, but I can't recall when. In any case, I had a good listen to this steampunk-inspired score months before its launch, but its lack of a presence on YouTube kept me from writing it up. Enter Composer Daniel Sadowski, who emailed me asking why I hadn't covered his soundtrack yet. I was like, "Well, it's not on YouTube," and he was like, "Well it is now," and I was like, "I saw Ferris pass out at 31 flavors last night." True story. I'm glad he did because this is a surprisingly decent score. With many browser-based MMOs, it might be easy to dismiss the music with the same wave of the hand that some dismiss the game itself, but that would be a shame. There's a lot of passion and ingenuity at work here. Let's listen!

  • Jukebox Heroes: RuneScape 3's new sound

    by 
    Justin Olivetti
    Justin Olivetti
    08.06.2013

    Amid all of the hoopla surrounding the third major iteration of RuneScape was a notice that many readers may have skipped right over: Jagex authorized the audio team to go ahead and build a new sound engine for RuneScape 3 and record high-fidelity music with a full orchestra. As a result, RuneScape now has over eight hours of ear-blowing awesomeness thanks to composer James Hannigan and the Slovak Symphony Orchestra. I'll be giving RuneScape the traditional Jukebox Heroes treatment in an upcoming column, but today we're going to talk with Jagex Audio Lead Stephen Lord about the enormous effort it took to overhaul the music for RuneScape 3. We've got the inside perspective on making RuneScape's new sound as well as several pieces from the new soundtrack, all after the break!

  • Jukebox Heroes: Fallen Earth's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    07.30.2013

    How would you score the apocalypse? What would the end of the world sound like if you put it to music? Perhaps it would be wrapped in a Western twang with notes of regret, longing, uncertainty, and struggle playing throughout. Whatever the end result, it wouldn't be your typical sword-and-sorcery anthem. This was the task given to the Fallen Earth team of Lead Composer Enrique Varela and Audio Director Michael Franke: to put the apocalypse to music. In addition to faction themes, the team wanted to create music to compliment the emotions that players would most likely experience while traveling the wasteland. "My intentions were to have a range of moods, playing with dichotomies," Varela said. "You have negative or dark moods such as fear, sadness, suspense, danger, and then you have positive or light moods like triumph, tranquility, security." Franke put it best, not just for Fallen Earth but for all MMO music, when he said, "I really wanted the audio to melt into the game's setting, and become another believable part of the world. For me, the highest compliment is when a player can leave that little check-box for sound alone." It's a Western apocalypse, and it's all ours to listen to in this week's Jukebox Heroes!

  • Jukebox Heroes: TUG and crowdsourcing soundtracks

    by 
    Justin Olivetti
    Justin Olivetti
    07.23.2013

    While I'm still reasonably wary of Kickstarter and the pie-in-the-sky promises that have come out of these fundraisers, I can't deny that there have been potentially exciting ideas out there, especially in the field of MMO music. For starters, we might one day see Anthymn, a fantasy MMO completely based around music. It's a notion so breathtakingly cool that I fear it might never see the light of day while thousands of been-there-killed-that titles trudge into existence. But talking with the creators of that game really drove home the fact that music is such an integral part of our lives and can hold a similar place of honor in our virtual worlds. And then there's TUG, another quirky Kickstarter prodigy, which demonstrated how music and sounds can be used as social glue to pull people together. It showed us this with a wordless video that got its point across perfectly. Now TUG's devs are throwing out a different idea concerning music: Why not outsource some of the game's soundtrack... to the fans themselves?

  • Jukebox Heroes: Expansion themes

    by 
    Justin Olivetti
    Justin Olivetti
    07.16.2013

    Main themes seem to be a strong favorite among video game music fans (and even the casual set), but I've talked about them a few times already. So instead of puttering around with main MMO themes, why not give expansions some of the credit? Not every expansion gets its own theme tune, of course, but plenty do. We've covered a few of them in this column so far, including Riders of Rohan and EVE Online: Apocrypha. What we haven't done is spend an entire week looking at these upstart themes and see how they compare to the originals. So strap on your headphones and prepare for symphonic excellence. Here are six great MMO expansion themes that deserve a few minutes of your time!

  • Jukebox Heroes: PlanetSide 2's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    07.09.2013

    PlanetSide 2 has a strange soundtrack, no doubt about it. For starters, the game is more about conflict and fragging than it is about lore and story. That's fine if that's its goal, but since so much about MMO scoring is driven by the story and places, it forced Composer Jeff Broadbent to focus on the factions instead. He then fractured the score into three parts, with each part sounding radically different than the others in an effort to underline a faction with a musical style. Thus, Terran Republic tracks are all about orchestra and choir, New Conglomerate tracks use blues rock, and Vanu Sovereignty rely mostly on synth. The styles are so different from each other that I can't see anyone loving this entire soundtrack, but I bet anyone could find at least one part to enjoy. Let's chew on these notes and spit out our favorites like the rough, tough music fans we are!

  • Jukebox Heroes: Ultima Online's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    07.02.2013

    Ultima Online and EverQuest were bound in blood by their early place in MMO history, but both titles were also two of the very few MMOs that released with a MIDI soundtrack. I've talked about the charms of MIDI before, although I think that a good chunk of the modern playerbase has no idea how games used to sound. In short, UO's original score used to be 100% computer produced, but eventually the MIDI format was replaced by much better-sounding versions in MP3 files around 2002. The core game's music was done by a pair of composers, Kirk Winterrowd and Joe Basquez, both of whom worked on previous Ultima titles. There's not a lot out there about the duo's experience creating the soundtrack nor whom the game studio tapped for music duties after Origin Systems went away. What I find interesting about this score is that not only is it beloved by players who have fond memories for Ultima Online but it is part of the larger Ultima framework, harkening back to The Olden Days of gaming. Seeing as how I was never into any of the Ultima titles (for shame, I know), I'm going to have to fall back on a simple gut-check: Which of this music is appealing simply for its own sake?

  • Jukebox Heroes Exclusive: Aion 4.0's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    06.25.2013

    This week, Aion will welcome into the world a bouncing baby expansion: Dark Betrayal, aka Aion 4.0, on June 26th. While I don't play the game, I've been keenly interested in the soundtrack ever since first sampling its wares for the first-ever Jukebox Heroes column. There are several scores out for Aion now, and once Dark Betrayal hits this week, there will be yet another one. Aion 4.0's score was handled by four composers: Jeon Byungkyu, Joo In Ro, Kim Won Ki, and Park Soyeon. There are action pieces, tranquil tunes, and even goofy medleys, but the theme that connects all of these composers' works together is a pristine beauty that is the hallmark of Aion's collective score. So how would you like to listen to some new music? How would you like to hear six exclusive tracks from Aion 4.0? I know I was pretty excited when the team sent me the entire soundtrack and asked me to cherry-pick my favorites for this column, and I hope you enjoy what you're about to hear.