julian-murdoch

Latest

  • PAX East: Podcasting (f)or PR

    by 
    David Hinkle
    David Hinkle
    03.30.2010

    If you're interested at all in starting up a podcast or want to know more about what goes into creating one, the PAX East panel hosted by Gamers With Jobs' Julian Murdoch and attended by podcasting professionals Microsoft's Larry "Major Nelson" Hryb, Insomniac Games' James Stevenson, Irrational Games' Ken Levine and Shawn Elliott, and EA's Jeff Green is a pretty enlightening listen We were anxious to hear what the group had to say on the subject of using podcasts for promotion -- and we recorded it because, well, you might be interested too! For the full, unedited (and very NSFW) audio, click on the play button below. Highlights include outlining the value in podcasting, being on the front lines of PR when something bad goes down and answering questions on how to get a podcast off the ground and cultivating an audience. Feel free to give a listen below.

  • Gamers with Jobs tackles barbarians in Age of Conan

    by 
    Andrew Russo
    Andrew Russo
    05.21.2008

    Crashes, bangs, and a few broken bones are what combat in Age of Conan is all about. Players do not simply press a button and watch the beatings in this world of chaos. Players carefully judge their foe as axes swing, arrows fly, and swords slash. Attempting to dodge and strike as the action unfolds are novel concepts in the auto-attack world of MMOs. The system used in Age of Conan is so unique, in fact, that it took an armor wearing, staff smacking, fencing guru of a gamer to describe just how wonderful it all is. The man is Julian "rabbit" Murdoch and the battlefield is Gamers with Jobs.Julian has an interesting and entertaining article concerning how a man who loves the art of combat finds the world of virtual battle. Julian says that the combat is fluid, realistic, and full of excitement. "There is a real sense that you as the player are influencing combat." Certainly a change from the mold these days. If you are not excited yet, we can give you at least six reasons you should be excited about AoC. If you are pumped, and want to give it a go, AoC has launched. Go pick up your club and start smacking angry bad guys!

  • What's in The Day?

    by 
    Eli Shayotovich
    Eli Shayotovich
    05.02.2008

    Precious little information has been revealed about Reloaded Studios' upcoming sci-fi MMO, The Day. Jino Lee, the game's lead producer, recently sat down with 1up and revealed a bit more about what we should expect to see. Players choose to be the "nobly oppressed" or the "power-hungry dominators" and fight via PvP battles to literally control time. A third unplayable "bad guy" class, referred to as "The Arch Enemy," helps drive the story along. The Day involves something that hasn't been attempted before on such a grand scale: time travel. Players (even low level ones) will have the ability to jump through time and visit the near future as well as the distant past.