karthik-bala

Latest

  • Guitar Hero: World Tour devours your storage space

    by 
    Chris Greenhough
    Chris Greenhough
    09.24.2008

    If your Wii's teensy amount of storage space currently resembles an overflowing suitcase, then Guitar Hero: World Tour isn't about to make life any easier.According to Vicarious Visions' Karthik Bala, the game allows you to download songs to an SD card, but you'll still require "about 200" free blocks of memory to be used as a "content cache" for the song you're playing through. Once you've finished with that track, you can clear the cache and transport another of your downloaded songs to your 200 reserved blocks. Transferring songs, explains Bala, happens "pretty quickly."It sounds like a workable solution, but 200 blocks? That's the equivalent of six Mega Man 2s or three Super Metroids, and is bigger than some N64 games; we're also curious about Karthik Bala's personal definition of "pretty quickly." Protip, Nintendo: if you were thinking of announcing a storage solution in the next decade, next week's Japanese Media Summit would be the ideal time.%Gallery-23491%[Via Go Nintendo] I want to read about Guitar Hero all ni-i-ight, and eat Guitar Hero cake!

  • Guitar Hero's Bala gives an interview On Tour

    by 
    Candace Savino
    Candace Savino
    06.02.2008

    In the video above, the awesomely named, handheld rhythm game blasphemer Karthik Bala (not to mention, CEO of Vicarious Visions) explains the perks and inner-workings of Guitar Hero: On Tour. If you're still skeptical about the game's appeal, you'll probably be seduced just by how fun it looks. Of course, there are those of us who can't let go of the all-over-the-place track list, but even so, this video interview makes On Tour look mighty tempting. We're definitely turning into believers for a DS Guitar Hero, but how about you?

  • Let's all chip in and buy Karthik Bala a copy of Ouendan

    by 
    Chris Greenhough
    Chris Greenhough
    05.30.2008

    Earlier today, we pointed you in the direction of Joystiq's hands-on impressions of Guitar Hero: On Tour, itself on tour as various websites tried the game out for themselves.One of those sites was ShackNews, which also got to speak to Vicarious Visions CEO Karthik Bala. And we had only just started reading when one of Bala's opening statements got our blood boiling: apparently, Guitar Hero: On Tour was developed to "see if it was even possible to do a really good music rhythm game on a handheld."Altogether now: "WHAAAAAT?!"We can only assume that Bala is totally unaware of the vast treasure trove of rhythm-based awesomeness already available on the DS -- never mind what is still to come, or even on other handhelds.