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  • PAX 2010: It's clobberin' time with SHSO's PvP online card game

    by 
    Larry Everett
    Larry Everett
    09.08.2010

    Massively has taken a swing at Marvel's Super Hero Squad Online several times in the last few months, now. So, on our trip to PAX, the boy-in-grown-up-shoes, Jay Minn, could not wait to show us the newly announced PvP portion of this dynamic game. Minn, who is the Director of Games for The Amazing Society, turned in to a giddy imp and directed me to a computer station that had a burning Human Torch on the screen, all prepared to fight some bad guys. Even though PvE wasn't what I was there to cover that day, Minn just had to show me anyway. "Click on a bad guy," he told me, "and good things just happen." I obliged; the Torch lit up and chased some bad guys away! At that point, we were told we had to move on to the PvP portion of the demonstration. Marketing people can be such spoil-sports sometimes. The giddy grin returned to Minn's face as he gave me instructions on how to get into the online card game. In the lower right-hand corner simply sat an icon that looked like fanned-out cards. As part of the demo I was able to pick my opponent, and since I just love seeing the Ol' Canucklehead Wolverine get beaten down, I picked him for my enemy. And who is the best Marvel superhero? Spider-Man, of course. I had to choose him as my character. Hero up with me after the break to find out the details of my adventure through this shiny and lively online card game.%Gallery-101337%

  • Hero up! Hands-on with Marvel Super Hero Squad Online

    by 
    Bree Royce
    Bree Royce
    09.02.2010

    Back in May, I scored Massively's first real look at Super Hero Squad Online, the Marvel-flavored, kid-friendly MMO from Gazillion Entertainment and The Amazing Society. I was smitten with the game at the time, and so when Gazillion offered me the opportunity to take a peek at the newest build earlier this week, I jumped at the chance. Who can resist some hands-on time with such an adorable toy! (Answer to rhetorical question: no one, which is why you should go sign up for beta right now.) Plus, if I learned anything the last time, it was that I have a duty to relentlessly inquire about Squirrel Girl. Am I right? Gazillion PR Manager Keith Mutzman and The Amazing Society's Director of Games Jay Minn wasted no time bringing me up to speed on the progress of the game as the team heads to PAX this weekend, so I'll pay that forward -- join me after the break and we'll dig in and hero up!