kids-mmos

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  • The Daily Grind: Are kids MMOs in danger of dying out?

    by 
    Justin Olivetti
    Justin Olivetti
    04.12.2014

    As a parent of toddlers, I have often wondered what games I will be playing with them when they get old enough to want to dive into MMOs (if they ever want to, that is). Considering that during this past year we've seen several kid-friendly titles shut down, I'm worried that there might not be any left in a few years. Recall that Clone Wars Adventures, Free Realms, Pirates of the Caribbean Online, and Toontown Online have been terminated in the past 12 months and answer me this: Are kids MMOs in danger of dying out? I can take heart that KingsIsle is still going strong and that LEGO Minifigures Online is in development, but I don't see a lot of interest in studios making MMOs for the much younger set. What do you think? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • MMO Family: Kid-friendly MMO roundup, part 1

    by 
    Karen Bryan
    Karen Bryan
    03.07.2012

    With all of the buzz centered around "grown-up" MMO titles like Star Wars: The Old Republic and Guild Wars 2, it's easy for the kid-friendly games to get lost in the shuffle. There may not be as many kid titles on the horizon, but for the games that are currently out there, there's been an amazing amount of activity going on in these virtual worlds. I decided to take a peek at some of my (and the kids') favorites, along with a few games that we've done first impressions on, to see what they've been up to lately. Since there are too many great kid-friendly MMOs out there to fit into one column, this will be the first of what will probably be many follow-up entries covering other games, so if you don't see your favorite family-friendly game here, fear not!

  • MMO Family: What kids MMOs can learn from markers, Jackpot, and Chutes and Ladders

    by 
    Karen Bryan
    Karen Bryan
    02.22.2012

    Play is important. Whether you're a kid or a grown-up, play has an important role in our lives, and video games are taking an increasingly large percentage of our playtime these days. But for kids' play in particular, there's always a question about the quality of video game time and whether or not it's actually just a waste of time. Kid-friendly MMOs are a relatively new segment of the MMO industry, but it often feels like they're just grown-up MMOs with kid-friendly graphics. Sometimes, the games are even stripped of the grown-up features in an attempt to make them easier, but that often results in a less than compelling game. Here's a quest; do it. Here's a creature; zap it. Here's a pet; hug it. Here are some clothes and decorative items; buy them. I may sound a bit jaded, but that's only because I think kid-friendly MMOs can be so much better than they currently are. To do that, we have to step back and examine how kids play, and studios must concentrate game design around that. In this week's MMO Family, I'll be looking at three areas of kids' play and exploring why games should look to Magic Markers, Jackpot, and Chutes and Ladders for inspiration.

  • MMO Family: Games of chance vs. MMOs

    by 
    Karen Bryan
    Karen Bryan
    01.11.2012

    From childhood on, I've always been a gamer. But I grew up when computers were just emerging as something that didn't just belong in the bowels of the Defense Department. My games were primarily of the board game variety, with a smattering of classic card games, and my exposure to video games didn't begin until later on. Today, I see kids being raised on video games, and I see it as a good thing. "But board games are the good games," you might protest, and while they're still relevant today and I'm glad to see the recent revival in family board game night, a good portion of board games do not compare to what video games offer to children. This edition of MMO Family explains why!

  • Gazillion Entertainment's Jason Robar speaks on making MMOs for kids

    by 
    Matt Daniel
    Matt Daniel
    12.26.2011

    We all know that creating an MMORPG is a daunting task. But what is it like trying to create an MMORPG for kids? Jason Robar, vice president and general manager of Gazillion Entertainment, sat down with Gamasutra recently to answer that very question. Robar states that the principal priority when creating a kids' MMO -- such as the studio's Super Hero Squad Online -- is the safety of the game's younger players. He also elaborates on the difficulties of making a game that's fun to kids and still interesting to parents who log in with their children. For the full interview, just click on through the link below.

  • MMO Family: First impressions of Little Space Heroes

    by 
    Karen Bryan
    Karen Bryan
    11.02.2011

    In this week's MMO Family, I took a look at an adorable new game from Bubble Gum Interactive called Little Space Heroes. It's a free-to-play, animated, space-themed game aimed at children ages 6 to 12. The game is still in beta, but players can register and get a glimpse of this virtual universe right now. At first glance, I wasn't sure whether I'd even be able to get my two young "testers" interested in the game. They've tried similar-looking games like Club Penguin but never seemed to stick with them for very long. Surprisingly, not only did they enjoy it, but they pretty much took over, and my little space alien hero was shoved aside as we spent most of our time playing their two characters. Read on for some first impressions!

  • LEGO Universe screenshots reveal a first look at LEGO MMO

    by 
    Lesley Smith
    Lesley Smith
    08.20.2009

    As all gamers know, LEGO is big business having created successful games out of franchises like Batman, Star Wars and, of course, Indiana Jones. Well now it's venturing into MMO territory (yes we're also trying to get our heads around it too) with NetDevil's LEGO Universe. The company has just revealed a few screenshots showing character customisation and three of the sets (focusing on pirates, space and ninjas) but for fans of the console games this may very well be the MMO for you. LEGO Universe is scheduled to be released on PC in 2010 and does seem to capture everything we loved about the bricks in a game, whether it pays off as an MMO remains to be seen. To judge for yourself, check out all the images here.[Via Shacknews]