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  • Geometry Wars unveils a LOLAd campaign

    by 
    JC Fletcher
    JC Fletcher
    09.24.2007

    We can't decide if this marks a clever nod from some kids at an advertising firm to Internet culture, or the precise moment that LOLcats stopped being cool or funny. We're feeling generous, so we think we're going to go with the former, seeing it as a refreshingly lo-fi, low-budget, punk-rock approach to game advertising. Also it made us laugh. If you can't tell (because the ad doesn't actually have the name of the game printed anywhere!) this cat is advertising Sierra's Geometry Wars Galaxies. The ad was found on IGN by NeoGAFfer John Harker, and we don't want to think about how much money we made for IGN when we tried to find it ourselves. We even reloaded the same Jackass PSP review found in the GAF screenshot to maximize our chances of having the same ad come up. It was only later that we discovered the actual website for these ads, which contains a load of 'em. Of course, those of you with excellent memories for Geometry Wars advertising will remember that this isn't the first time Sierra has used bizarre, nonsensical advertising techniques to promote this game. [Via NeoGAF]

  • Kohler: GeoWars is better on the Wii, should've been Wii Ware

    by 
    David Hinkle
    David Hinkle
    08.28.2007

    Chris Kohler over at Wired took time to check out the Wii game Geometry Wars: Galaxies while at PAX07 and came away with the opinion that it was better than that of its original Xbox Live Arcade game. Even though we're huge Nintendo fans, we can't say we actually believe him, because the dual-analog control scheme of the original is just about perfect. Still, he sticks to his guns. Not only does he comment that the control setup of the Wii game is more intuitive, he also comments that there isn't any reason why the game couldn't have been a download on Wii Ware. We have to agree, because even though the game is almost guaranteed to be fun, we doubt it'll ever warrant a price tag of more than twenty dollars.

  • Check out some footage of Geometry Wars on the DS

    by 
    David Hinkle
    David Hinkle
    08.13.2007

    Chris Hardin over at Nintendo Players managed to snag some video of Geometry Wars for the DS, taking two different videos of the game's promised interplanetary conflicts between geometric shapes. For those who've been foaming at the mouth for Bizarre Creations' casual title, there is no better endorsement than the embedded videos. So, head past the break and check them out.

  • Geometry Wars Galaxies might be giant

    by 
    Justin McElroy
    Justin McElroy
    08.07.2007

    When you decide to use what is arguably the most well-known song ("Particle Man") by what is inarguably the greatest band ever (They Might Be Giants) in your game's trailer, you've got to be hoping for a healthy dose of geek cred. A new promo for Geometry Wars Galaxies almost gets it right before failing tragically in one regard: They forget to use They Might Be Giants. It's sad, really. A great marriage of product and song, marred by an overly-Devo, accordion-free rendition of the tune. Sorry, advertisers: No John and John, no sale. This does make us wonder, though: Is Geometry Wars Galaxies secretly a metaphor for the Holy Trinity? [Via NWF]

  • What's Geometry Wars Galaxies like? It's not important

    by 
    JC Fletcher
    JC Fletcher
    08.06.2007

    We're a little suspicious about the use of both They Might Be Giants' "Particle Man" and wacky costumed characters in this promotional video for Geometry Wars Galaxies. Rather than reinforcing the geometry theme of the game, it all seems to be aimed at distracting us from the actual game footage. The game itself looks fine, but all the silliness going on in the video is actually putting us off the whole thing. It's a shame: the trailer would have been better and cheaper without the "actors" or "costumes." If nothing else, it's a lot more memorable now. You won't be able to hear the name Geometry Wars without thinking of people in black Spandex bothering some teenagers. [Via NeoGAF]

  • GeoWars producer chats up the game

    by 
    David Hinkle
    David Hinkle
    07.26.2007

    Roger Carpenter, Sierra Entertainment producer, sat down with Modojo to discuss the Xbox Live port of Geometry Wars. They talk about all things, including the ability for DS owners to download a trial version of the game from the Wii (through the Wii game, natch), as well as the ability for the DS to download from another DS in the same manner. The remainder of the interview focuses more on adapting a bite-sized, $5 download into a much more fuller product, worthy of a higher price tag. Any of you looking forward to this on the DS? %Gallery-4777% [Thanks, Cody!]

  • E307: Joystiq goes hands-on with Geometry Wars

    by 
    David Hinkle
    David Hinkle
    07.16.2007

    Those lucky Joystiq folk got their hands on the DS adaptation of the Xbox Live Arcade hit Geometry Wars during the recently-concluded E3. After running it through their rigorous gauntlet of tests, Joystiq came to the conclusion that the game was sloppy and hard to handle. More like hard to swallow for all of those looking forward to playing the game on the DS, we imagine. Even with the ability to guide your attack ship with the d-pad, or exclusive use of the stylus, the game is harder to play than on the Xbox 360, according to Joystiq. With 60 levels to play, we imagine even a little bit of time with the game won't help correct this error. Guess the game just needs analog sticks ... %Gallery-4777%

  • Joystiq impressions: Geometry Wars Galaxies

    by 
    Ross Miller
    Ross Miller
    07.15.2007

    Despite what developers Kuju tell us, we don't think fans of previous Geometry Wars games will necessarily enjoy Galaxies for the Wii. Though it may have been more enjoyable with the classic controller, our playtime with the Wii remote and nunchuk proved needlessly hard to use. Movement is done with then nunchuk's joystick, and the direction of your fire is determined by where you point on screen and is shown via a thin red line shooting out of your ship. Given the sheer necessity to be accurate in more difficult phases, having to deal with Wii remote's imprecise pointing proves detrimental. Compensating for the control issues is your little drone buddy that will team up with you against the Shapes of Evil. By collecting geoms, the game's currency dropped by the bad guys, you can upgrade your drone. We couldn't get a descriptive answer as to what upgrades will be available, but a representative gave us the example of buying an upgrade that tells the drone to target a specific type of foe. %Gallery-4889%

  • E307: Geometry Wars Galaxies gets new screens and very busy boxart

    by 
    JC Fletcher
    JC Fletcher
    07.12.2007

    Geometry Wars Galaxies, besides being a baffling display of brightly-colored sparks, is also a pretty neat shooting game. It's somewhat easier to tell what's going on in screenshots than to be dropped right in the middle of gameplay like in the video. If, like us, you couldn't really figure it out, we recommend the screens. That boxart is just a swirly mess of sparks, though. It's like someone superimposed five Rez boxarts together. Galaxies has some exciting features in store, like co-op play and online leaderboards. We checked with Sierra to inquire about online co-op, and learned that, unfortunately, the online aspect was limited to leaderboards. But the bottom line is that this third-party Wii game uses the Nintendo Wi-Fi Connection for something, and that is very promising news. Owners of both the DS and Wii versions can connect the two and unlock mysterious bonus content. Connecting the games also allows access to the Elite Leaderboard for people who are really good at playing the same game on two systems! %Gallery-4795%

  • E307: Geometry Wars: Galaxies gets slightly online

    by 
    JC Fletcher
    JC Fletcher
    07.12.2007

    The Xbox 360's best launch game, Geometry Wars, is heading to the much-less-HD screens of the DS, and we've got the first screens of Geometry Wars: Galaxies. It appears to have been adapted to a touch-screen-based method of control, but we're sure that's the first thing you thought of when you heard about, well, a DS game. More interestingly, the DS version of Geometry Wars has online leaderboards! And if you happen to end up with both the DS and Wii versions of the game, you can combine your high scores and compete on the Elite Leaderboards. An apt name for something that basically requires more money to use. Publisher Sierra Entertainment says that Galaxies contains the full version of the Xbox 360's Retro Evolved as well as a new single-player campaign. %Gallery-4777% [Via press release]

  • Geometry Wars video hurts

    by 
    JC Fletcher
    JC Fletcher
    07.11.2007

    We think we've underestimated Xbox 360 gamers. Not that we didn't hold them in high regard, but we just assumed that they were all humans. We don't know how anyone can play Geometry Wars and see what's going on through all the sparks and particle effects. It must require a feat of concentration just to track your own ship on the screen. We could barely play Bangai-O on the Dreamcast, and this is like Bangai-O with everything made of sparks. Wii gamers are going to get extra complexity in Geometry Wars: Galaxies, since we'll have to track not only our ship but also the Wiimote-controlled aiming reticle. It's like training your brain! Also, oooooh pretty. [Via Joystiq]

  • Geometry Wars Galaxies confirms Wii particles possible

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    07.10.2007

    Remember when you paid $5 for this game on Xbox Live Arcade? Or maybe just $2.50? You ready to drop $40? Sure, you'll get the level structure and wireless downloading features -- and a sidekick drone! But isn't Galaxies better suited for Wii Ware? At least visually, Geometry Wars Galaxies appears to be a worthy sequel to the Xbox 360 money-maker. Apparently, Wii really does produce results that are "very close" to Xbox 360 ... an Xbox 360 XBLA game. We'll bring you our hands-on later in the week.

  • Geometry Wars Galaxies coming to 360?

    by 
    David Dreger
    David Dreger
    06.30.2007

    Gamespot has a video hands on demo of Wii/DS title, Geometry Wars Galaxies, and while it is for a competing platform, there is one thing worth bringing to your attention. During the gameplay demo, whenever the Bizarre Creations developer pauses the game, the word "Achievements" is clearly shown in the pause menu. Also worth noting is that the selection is skipped over whenever scrolling down to "Exit Game". So, the tradition may be kept alive with a new Geometry Wars game released alongside PGR4. Either that, or else the Wii version will have in-game Achievements, which may or may not be "allowed". Either way, very interesting stuff.

  • Geometry Wars on Wii and DS offer wireless downloading, shininess

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    06.29.2007

    The handsome devils over at Gamespot recently spent some time with early builds of Geometry Wars: Galaxies on both the DS and the Wii, and walked away happy with what they saw, even in the games' nascent stages. According to their preview, both versions feature a level structure, with solar systems divided into planets, and each planet being one playable level. Both the DS and Wii version will also include the full content from Xbox 360's Geometry Wars: Retro Evolved, but Gamespot reports that that content amounts to one planet, in proportion to everything else offered in the game. Other juicy details include cooperative multiplayer, and wireless sharing of a multiplayer DS demo of the game. The DS version can actually share a full copy of Retro Evolved wirelessly with other DSs, but perhaps what's more exciting is that the Wii version can do the exact same thing, making Galaxies the first game we know of to offer Wii-to-DS wireless downloading. The preview also gives some detail on control schemes. The Wii version has players using the nunchuk to move the ship, with the Wii remote functioning as a cursor to indicate the direction being fired in. The DS version, on the other hand, uses the d-pad to move the ship, and the stylus to aim and fire. Gamespot has also included video coverage of the Wii version, so we'd encourage you to head over and check it out. Both versions are due out sometime later this year, but impatient folks can still find Retro Evolved on Xbox Live Arcade, or Geometry Wars XP on Steam. [Thanks Grog]

  • Geometry Wars Wii, DS details emerge

    by 
    John Bardinelli
    John Bardinelli
    05.26.2007

    We were taken aback (in a good way) when news trickled in that the Xbox Live hit Geometry Wars was making its way to the Wii and DS. CVG and GameSpot were surprised, so they got in touch with Roger Carpenter, senior producer for Geometry Wars: Galaxies, to get the scoop on the announcement. The first big question on our minds: how will dual analog controls translate to the stylus/Wiimote? Carpenter says not to worry. Early tests with the remote/nunchuk combination were very promising, and n00bs managed to rack up respectable scores with ease. We're assuming the analog stick will move the ship and a hearty Wii remote jerk will fire the weapon. And touch screen control should be a snap: move with the d-pad, fire by tapping the screen. The next item of interest is the announced single-player campaign mode, something we would have never imagined for the coin-munching arcade style of Geometry Wars. Carpenter promises a more "varied and structured game" complete with galaxies, solar systems, and planets ripe for exploration. You'll need to plan battle tactics and scrounge up currency as well. Along with the robust single-player mode, Galaxies will also offer online multiplayer modes for both games. Look for the titles to hit sometime this holiday season.

  • Geometry Wars Galaxies defects to Wii and DS

    by 
    David Hinkle
    David Hinkle
    05.22.2007

    Coming our way from the latest issue of Nintendo Power is word that Bizarre Creations' Xbox Live Arcade-defining hit Geometry Wars will be gracing the Wii and DS. The title, which will feature the Evolved and Retro modes of its Xbox 360 counterpart, is also to have an "extensive single-player campaign." No word on whether the game will be offered via download or sold in boxed retail form, so be sure to keep an eye on DS Fanboy for further news as it develops. [Via NeoGAF]

  • Geometry Wars Galaxies for Wii

    by 
    JC Fletcher
    JC Fletcher
    05.22.2007

    A scan from Nintendo Power revealed a surprising new game for the Wii and DS: Geometry Wars Galaxies. We had always thought that Bizarre Creations was an exclusive Xbox 360 developer and that the Geometry Wars property was similarly exclusive, but this announcement dispels that notion. Development duties are being handed off to Kuju Entertainment, who are responsible for the Battalion Wars series. The new game, in addition to both Retro and Evolved modes, will contain some kind of "extensive single-player campaign" on both the Wii and DS. Like everyone else on the Internet, we're interested in seeing if the Wii version will be sold as a disc or a download. This would certainly be an incredibly obvious step towards an Xbox Live Arcade-like service! Check after the break for the full scan. [Via NeoGAF]

  • Geometry Wars: Galaxies shooting for Wii, DS

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    05.21.2007

    Humanity's vendetta against simple (and notably evil) geometric shapes is set to continue its expansion beyond the humble beginnings as a bonus in Project Gotham Racing. Xbox Live Arcade, Vista and mobile phones now find themselves joined in the war by the Wii and DS, at least if the July issue of Nintendo Power is to be believed. A blurb in the magazine (via Buttonbasher) asserts that Geometry Wars: Galaxies will be arriving on both Nintendo platforms thanks to the efforts of "the dev team responsible for Battalion Wars." That would imply the involvement of the UK's Kuju Entertainment, which is apparently hard at work grafting "an extensive single-player campaign" onto the game's frantic combat. Of course, we fully expect a gripping and operatic storyline to go with it, something along the lines of an intergalactic mathemagician attempting to tri-strangulate vital supply route coordinates. Alas, our expectations are oft set too high. A multiplayer mode and prior versions of Geometry Wars are also said to be included in both packages, expected to materialize this Fall. It probably wouldn't be absurd to expect a new Geometry Wars game alongside Bizarre's Project Gotham Racing 4 either.

  • P.S.P. to see M.A.C.H. A.S.A.P.

    by 
    Steven Bailey
    Steven Bailey
    01.06.2007

    For those too impatient to wait for Planet Moon's Afterburner update, soon you'll be able to get your mach speed on with M.A.C.H. According to Gamespot the game is set to be on store shelves in the US on February 20th for $39.99. Developed by Kuju Entertainment and to be published by Sierra, the game has you flying in underground competitions and customizing your flying death machine all the while hoping to keep down your lunch. It also allows for game sharing with the multiplayer, so you can still play the game even if your friends are cheap. The game is rated E10+ which means even if you can't legally pilot a real plane, you can substitute that desire with the game.

  • D&D Tactics coming soon to PSP

    by 
    Alan Rose
    Alan Rose
    11.09.2006

    If you're a PSP owner looking for a deeper roleplaying experience than the Untold Legends series provides, you might want to check out what GameSpot has to say about Atari's Dungeons & Dragons Tactics. While not quite Neverwinter Nights, D&D Tactics includes character customization similar to its PC-based big brother. Race, class, alignment, skill points, and even body style and portrait selections are all here, in addition to 40 quests that each require you to assemble a small party beforehand. The dungeon crawling takes place in a generic Dungeons & Dragons world (similar to the Xbox's D&D Heroes), although it would be nice if Atari had leveraged the unique appeal of one of the franchise's many realms. D&D Tactics ships in February and is being developed by Kuju Entertainment (Battalion Wars, Crash Twinsanity).See also: Metareview - The Lord of the Rings Tactics