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  • Throne of Thunder: Last Stand of the Zandalari Raid Finder bosses in 5 seconds

    by 
    Kristin Marshall
    Kristin Marshall
    03.14.2013

    The first wing of Throne of Thunder Raid Finder has opened this week, so it's time to slay a few bosses. Maybe you're ready to queue up right this second. In fact, with the staggered release schedule, you're probably very ready. No time to read through our full guides, or need a short explanation ready for other players? Here's a quick reference perfect for copy and pasting into chat, because we love you. Jin'rokh the Breaker Tanks have a swap, watch out for the Static Wound debuff and be ready to taunt. Everyone else stand in the pools unless they're electrified, step out and stack near the boss during Lightning Storm. If you're targeted by the Focused Lightning, run away, and don't electrify the pools. Horridon One tank on the boss, the other on adds -- switch after each door so Triple Puncture doesn't stack too high. The adds cast debuffs, so healers be ready to dispel. Stay away from Horridon's head and tail. Kill Dinomancer adds first and stay out of stuff on the ground. Click the Orb of Command when it appears. After the door phase, War-God Jalak will spawn. Off-tank and burn him, continue on the boss. Council of Elders Tanks focus on swapping Frost King Malakk before reaching 15 stacks of Frigid Assault. Prioritize killing adds: Loa Spirits and Living Sands. If there are no adds, DPS the empowered boss -- it'll be big and purple. Offing Sul first is usually easiest. Priestess: interrupt Wrath of the Loa, kill spirits. Frost King: stack on the player with Frostbite. Kazra'jin: avoid charges, use damage-reduction cooldowns on Overload. Sul: interrupt Sand Bolt, kill adds, don't stand in Quicksand. If you want a more in-depth look of the bosses in the first wing of the Throne of Thunder, check out our complete guides: Jin'rokh the Breaker Horridon Council of Elders

  • Lichborne: Patch 5.2 Last Stand of the Zandalari loot preview for death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    02.18.2013

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. With the PTR getting closer to release, it's about time to start looking forward to that most cherished of patch rituals, the changing of the gear. Today, we will look at the first few bosses of Throne of Thunder and see what they have in store for death knights. There are a few words of warning to offer here. First, this is based off PTR Info, which means they may or may not decide to adjust, remove, or add loot before it goes live. Second, this information is based off normal mode raid loot. You may find monkey wrenches thrown into the gearing process courtesy of both heroic gear and Thunderforged gear, which can be 6 ilvls higher than usual for the item. You will have to make your own judgement calls in cases where you have access to that gear. Adding to the complication is the fact that tier gear won't be Thunderforged, meaning you may have to give up some Thunderforged gear despite the higher ilvl in order to keep set bonuses. We'll first look at the bosses in the The Last Stand of the Zandalari, the first section of the Throne of Thunder.