last-stand

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  • Dawn of War 2: Retribution 'Last Stand' mode to be offered as standalone game

    by 
    Mike Schramm
    Mike Schramm
    04.20.2011

    Relic has announced that it's taking the popular Last Stand mode (a real-time strategy take on Horde-style multiplayer) from Dawn of War 2: Retribution and offering it as a completely standalone game. The resulting title will be released as Steam download for $10 on April 20, and players who want to upgrade to the full Dawn of War 2 will be able do so in-game for a reduced price. The name of this experimental paid demo/downloadable title? "The Last Standalone." We see what you did there, Relic.

  • Skill Mastery: Survival Instincts

    by 
    Allison Robert
    Allison Robert
    10.08.2008

    Survival Instincts is one of the surviving (har!) aspects of the now-defunct 51-point Berserk talent in the feral tree (the other is the new version of Berserk, which we discussed here). It's fairly straightforward; for 11 points in the feral tree and a 5-minute cooldown, you get 30% of your maximum health in bear or cat form for 20 seconds. Essentially it's Last Stand for Druids, albeit a Last Stand with a significantly shorter cooldown. During 5-mans in the beta while tanking, I saw an HP boost into the 26-27K range from a health pool of 19-20K. That's certainly nothing to sneeze at and it's situationally useful, although it'll probably find better and more consistent application under the same circumstances in which Last Stand's typically popped, i.e. progression raid content and/or "Oh S**T!" moments. The latter is particularly welcome as Druids have often complained about bear form's worrying lack of options in the event of an emergency. As many Warriors will tell you, proper use of the ability involves letting your healers know both when you've popped the ability and when it ends. Mods like OptiTaunt can relay this information automatically, but you can also macro it if need be.

  • Skill Mastery: Berserk

    by 
    Allison Robert
    Allison Robert
    10.02.2008

    Berserk, the new 51-point talent in the Druid's Feral tree is...what day is it? Thursday? They change it a lot. Anyway, the talent originally combined elements of The Beast Within with Last Stand, but they've disengaged the +health component and made it a separate talent entitled Survival Instinct. The talent that remains affects both Bear and Cat form and does the following: Mangle (Bear) will automatically hit up to 3 targets and is spammable (i.e. no cooldown) Cat form abilities cost 50% less energy Breaks Fear and makes you immune for the duration of Berserk Berserk lasts for 15 seconds and Tiger's Fury is unusable while it's active, at least in the talent's current form. But odds are pretty good you'll be too busy rolling your face across the keyboard and shouting, "Faster, pussycat! Kill! Kill!!" to notice this.

  • Scattered Shots: Pet talent trees in the Wrath Beta

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.14.2008

    Welcome to another edition of Scattered Shots, the other WoW Insider weekly Hunter column. Daniel Whitcomb is your guest host again this week. So, we theorized about talented pets a bit quite a few installments of Scattered Shots ago, but now we have the actual trees live and testable on the Wrath Beta, and they seem to be firming up nicely. There's a few promised changes yet to come, such as the removal or lowering of focus costs on many major abilities and talents, and it's still very possible that Blizzard may make changes here and there before live, but I think they're solid enough at this point that we can look at each tree and make some solid predictions about how people will use them and how various talent builds might look.

  • Blizzcast Episode 4 reveals Warcraft information and insights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.11.2008

    Blizzcast episode 4 is now live and available for listening, and with it, of course, has come a wealth of new World of Warcraft Information. Some of it is stuff we've gotten wind for before, but there's some interesting insights into the whole game. You can listen to it here and read the transcript here, or join us after the break for a breakdown of the juiciest information from the Interviews

  • Motorola Atila gets leaked: think Alexander sans QWERTY

    by 
    Darren Murph
    Darren Murph
    08.11.2008

    While legend has it that the Alexander possesses a beauty that only a mother could see, Motorola's Atila looks pretty sharp from here. The codenamed handset is said to be Alexander's non-QWERTY counterpart, boasting quad-band GSM / GPRS / EDGE, tri-band UMTS / HSDPA / HSUPA, a 2.8-inch QVGA (320 x 240) display, 802.11b/g WiFi, Windows Mobile 6.1 Professional and a Qualcomm 7201A chipset. Mum's the word on a price or release date, but we'll be sure to keep you in the loop.

  • Motorola Alexander gets pictured: WinMo 6.1, NVIDIA graphics, Q4 release

    by 
    Darren Murph
    Darren Murph
    08.05.2008

    Surely that "last stand" Motorola handset is still burned into your memory, right? No? Anywho, said mobile was just given a face courtesy of Boy Genius, and it's an, um, interesting face at that. We'll let you be the judge on its unsightliness (or beauty, depending on inebriation level), but aside from design, we're expecting this one to include Windows Mobile 6.1, NVIDIA graphics, a 5- to 8-megapixel camera, A-GPS and a Q4 release date. As always, we'll be keeping an ear to the ground for more.

  • Center your tanking

    by 
    Adam Holisky
    Adam Holisky
    03.30.2008

    While I'm pushing through Black Temple and Mount Hyjal nicely as my guild's tank, I am still trying to improve my style and playing elements. There's not much more I can do to build threat – the Devastates, Shield Slams, Revenges, Heroic Strikes, etc., are all going off at the right time. Gear is fine, I can pretty much tank anything in the game at this point and succeed. So why am I still dying? Why am I missing that critical moment when I could put up my Spell Reflect and live a second longer?I think I've found it.It's all about eye movement. Try this: focus your sight to the upper left hand corner of the screen, and now move your sight down to the bottom of the screen. If you have a large enough monitor, you completely lose focus of the text and items near the upper left corner. This is problematic for tanking in that the unit frames (those things that tell you who's in your group and who you're attacking) are by default located in the upper left corner, and the action bars are located at the bottom. So if you want to make sure you're going to hit something – or even look at your keyboard for a moment – you're moving your eyes quite a bit.