legions-of-scum-and-villainy

Latest

  • SWTOR's Scum and Villainy operation charges up nightmare mode

    by 
    Justin Olivetti
    Justin Olivetti
    07.10.2013

    One thing we know about Star Wars: Villains like saying "So be it!" One thing we know about Star Wars: The Old Republic: Players chew up operations, spit them out, and keep asking for tougher ones. BioWare's hoping that today's Update 2.2.2 will give even the most ambitious team a tough go at it, as the studio has patched in the nightmare mode for Operation: Legions of Scum and Villainy. Where there are new challenges, there are new rewards, of course. For players who can survive the carnage, there is the elite Kell Dragon armor set and the cool Titan 6 Containment Mode mount to snag. If operations aren't your bag, then there are always Ewok companions, Czerka dailies, and bounty hunting contracts on the horizon.

  • SWTOR dares you to face the Legions of Scum and Villiany

    by 
    Justin Olivetti
    Justin Olivetti
    03.26.2013

    Mos Eisley isn't the only place where ne'er-do-wells congregate. Star Wars: The Old Republic says that there's another desert planet, Darvannis, that's also under the thumb of the Hutt Cartel and needs a little player intervention to thwart a gathering army. An operation dealing with this story will take place in the upcoming Rise of the Hutt Cartel expansion. Called Legions of Scum and Villiany, this operation will challenge level 55 players to infiltrate a Hutt town, smack down a few bosses, and figure out what's going on. A couple of interesting twists, including a stealth portion and a droid dealer, promise more angles than a straight-forward fight. The operation will come in both story and hard modes. BioWare Senior Operations & Flashpoints Designer George Smith gives an overview of Legions of Scum and Villiany in a new dev blog along with the team's philosophy behind the high-level content. When you're done checking that out, don't forget to read our recent hands-on with the expansion and a deeper look at this operation in Hyperspace Beacon.