lethal alliance

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  • Metareview: Star Wars Lethal Alliance

    by 
    Andrew Yoon
    Andrew Yoon
    12.10.2006

    There's something lethal about this game. How bad it is. When a publisher decides not to hype a game, and let it silently release to the masses, you know something's going on. Let's see what went wrong, according to the critics: Gamespot (71/100) enjoyed the game quite a bit, noting good ideas marred by poor controls - "The analog stick isn't conducive to subtle movement, so most of your "mission failed" screens are the result of control struggles. The shooting portions are standard fare" Games Radar (50/100) thought the game was a bore - "Star Wars: Lethal Alliance is the very definition of mediocre. The storyline isn't integral enough to the gameplay experience to really snag fans, and the gameplay won't do much for anyone else. It's cool to finally play a Twi'lek, but if Lethal Alliance is any indication, they should really stick to dancing." GameDaily (50/100) notes the game's poor controls as well - "Unfortunately, the poor mission design keeps this game from being a must buy. Ubisoft relied on old game ideas, such as not being able to leave a room until all enemies have been killed, or back tracking through the same bland looking environment instead of throwing the player something new. On top of that, Rianna's targeting system sucks." Star Wars games have been notorious for being either amazing or merely mediocre. It's unfortunate to see that we got the latter.

  • IGN takes a look at Star Wars: Lethal Alliance

    by 
    Andrew Yoon
    Andrew Yoon
    11.30.2006

    Egad! It seems like Star Wars: Lethal Alliance is coming out next week. It's usually not a good sign when a game sneaks past everyone's radar until right before it ships. Maybe Ubisoft isn't too confident in their first PSP Star Wars offering? (Anyone know why Ubisoft, and not LucasArts is publishing this?) The new videos that IGN have put up showcase a weird mix of the Star Wars and Matrix universes, with the main character being far more nimble and acrobatic than I'm accustomed to. Unfortunately, it appears that the game looks nowhere as nice as it does in the still shots (shown above). The textures seem a lot worse, and the framerate appears to barely chug along.Maybe I'm wrong (and I hope I am!). I'd love to see a decent Star Wars game on our platform. Read IGN's impressions to find out more.

  • Star Wars: Lethal Alliance Q&A

    by 
    Nikki Inderlied
    Nikki Inderlied
    08.18.2006

    Gamespot sat down with Star Wars: Lethal Alliance's lead producer, Bertrand Helias, to grill him about the newest Star Wars game. Okay first off, we read this... GS: Star Wars characters in video games have a way of "discovering" latent Force powers. Can we expect Rianna to bust out a lightsaber or Force lightning at some point? BH: No, this game won't have any lightsabers... ... and thought "what?! No lightsabers? No way! It can't be done." Patience though... BH: ...Our Twi'lek is not a Jedi and the Force won't be with her. She is a mercenary; therefore she acts more like Han Solo than Luke Skywalker. Okay that's acceptable, right? While it is a little disappointing, Han Solo-like qualities are appealing. Other than the whole no lightsabers for you, young padawan ordeal, Helias did talk a little about how the two versions of the game will vary. Both DS and PSP will feature multiplayer but in the DS version you can only play Droid vs. Droid while those Sony freaks get to play as Twi'lek vs. Twi'lek. Other things that were brought up in the interview included the introduction of both old and new environments, familiar faces that will be seen and how the young mercenary fights alongside her droid to complete missions. See also: