leveling-guild

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  • What's your guild's niche? Help players find your specialized group

    by 
    Lisa Poisso
    Lisa Poisso
    01.14.2013

    What is your guild all about? Many guilds are fairly easily described by their schedules and raid progressions (or their lack of either). More likely, though, the essence of your group -- the part that gives it its flavor and makes it stand apart from other guilds -- is somewhat trickier to describe. "Social," "casual," "raiding" ...These terms pretty much describe most guilds. Even terms that seem fairly self-explanatory at first glance can be problematic for players trying to evaluate a potential fit. "We're a dedicated roleplaying guild." OK, so what's the spin? One RP guild might maintain a military structure and campaign, while another plays out some very adult-themed interpersonal dramas -- definitely not interchangeable concepts! Our experience is that player and guild drama becomes inevitable when members end up unhappily guilded in a group that doesn't truly fit. The Drama Mamas frequently get mail from players who find their guildmates nice enough but still have that itchy feeling that something just isn't clicking. So as we prepare a guide to help players target the qualities they're looking for in a guild and figure out where to find them, we're turning to you for feedback plus a chance to let other players know about what your own guild's niche has to offer. Click past the break for more details on how to participate.

  • Finally, a leveling guild worth calling home

    by 
    Lisa Poisso
    Lisa Poisso
    03.15.2012

    Join a leveling guild? More often than not, I find myself advising players to steer clear. My Drama Mamas mailbox is overflowing with tirades from players stranded by the inevitable explosions of time-bomb guilds that've been hastily duct-taped together by random new players. Even the groups that manage to gather a congenial group of people almost unfailingly burst into flame when members reach the endgame and hit Real Issues: loot rules, raid group membership, scheduling conflicts, rules of conduct ... In these rudderless, inexperienced groups, drama is unavoidable. Most disintegrate sooner rather than later, with members moving on to guilds with more formal organization, rules, and missions. But then we heard about a European guild that seems to have a lock on this whole leveling guild thing. Tipster Ben jumped the English language barrier to clue us in: "This guild is different. People recently start to create leveling guild mostly for the perks, and this people are here way before the perks. I believe they are around for helping and not for making gold." We investigated and found a guild that's focused not on reaching the endgame but the journey there -- special events and grouping and friendships and contests and retro raids and teamwork ... And the officers seem to enjoy organizing it all as much as the players do participating in it. Why would an experienced WoW player keep coming back to a level 54 character to spend a massive slice of her time and energy leading a guild full of players who are toddling through content most players are more than happy to speed-jump? It's all about The Leveling Agony.