lighting effects

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  • Chroma

    Razer enables custom Chroma lighting effects for Opera's gaming browser

    by 
    Mariella Moon
    Mariella Moon
    12.02.2020

    While the Opera GX gaming browser launched with Razer Chroma compatibility last year, the integration was pretty limited: Chroma devices could only match your chosen highlight colors in the browser.

  • Aventurine releases new Darkfall dungeon video

    by 
    Jef Reahard
    Jef Reahard
    07.22.2011

    While speculation continues to swirl around Darkfall 2.0 and character wipes, Aventurine is staying the course by revealing new tidbits every week that serve as both a teaser for upcoming game goodness and a distraction from the larger issues. Case in point is the new Yssam dungeon video. As the press release on the game's official blog states, "there's a little bit of new in quite a few things that you will see," including the new lair, a new lighting system, a new AI monster, and a new armor model. There's still no definitive word on 2.0, though, and the when, why, and how of the huge upcoming reboot is by far the most important 'new' for denizens of Agon.

  • Lumiotec's OLED lighting panel gets video reviewed, throws down versus a bright group of competitors

    by 
    Ben Bowers
    Ben Bowers
    09.27.2010

    Those of you waiting for a hands-on evaluation of the Lumiotec OLED lighting development kit before cranking up the Bieber, throwing on some acid-washed overalls, and converting your bathroom into Club 54 can now rest easy. That's because the folks at OLED-info.com have thrown some light on the situation via a video review of the device, and even managed to cobble together a battle royal with other disco-worthy OLED options including the Philips Lumiblade and Osram Orbeos panel. Key points made in the review include that the 15 x 15 cm Lumiotec panel, "feels good to touch" and "is much brighter, [than the competitors] but you know it's a lot bigger". With such decisive words like those, there shouldn't be anything stopping you from snagging a few $934 kits in anticipation of your homebrew Mo' Money Mo' Problems video reenactment. If you're still not convinced by our paraphrasing however, feel free to illuminate yourself by watching the entire review after the break.

  • The Tattered Notebook: Nerding out on Shader 3.0

    by 
    Seraphina Brennan
    Seraphina Brennan
    05.25.2010

    "Hello nerds. Look at your game, now back to me, now back to your game, now back to me. Sadly, your game isn't me, but your game could look like me if it stopped using that crappy 2000s-era shader and started using shader 3.0." That's what she would say if she could say things other than her pre-programmed voice-over. With the release of Halas Reborn today, many players will be undoubtedly checking out the frozen north's new content overhaul. However, Halas Reborn didn't just stop with a simple content update. The storyteller system was introduced in this update, and the game's graphics had new life breathed into it via Shader 3.0. So today, in honor of nerd day, let's take a look at what exactly Shader 3.0 does with the game's graphics and if it's worth all the hype. %Gallery-93688%