localize

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  • microphone with pop filter on mic stand in soundproof isolation booth for vocal recording at sound studio

    AI localization tool claims to translate your words in your voice

    by 
    Kris Holt
    Kris Holt
    10.16.2020

    Resemble AI's Localize tool could help YouTubers reach fans in other countries.

  • Massively Exclusive: Star Trek Online announces EU relaunch, double XP weekend

    by 
    Justin Olivetti
    Justin Olivetti
    03.29.2012

    Star Trek may feature universal translators, but the crew at Cryptic has to make do with old fashioned techniques until the future catches up with us. As such, the studio has announced that it is relaunching Star Trek Online in Europe to support its French- and German-speaking players. Starting right now, the game, website, forums, and game support will be available in all three languages. To further cater to European players, Cryptic has vowed to add more EU-friendly event timeslots. Executive Producer Dan Stahl hopes this will spread STO across the world: "The launch of Star Trek Online in Europe is the culmination of our efforts over the past several years to bring gamers the Star Trek universe on a truly massive scale." All players can benefit from this European relaunch, as Q's coming back to celebrate with a double-XP bonus weekend. Anyone who logs in from today through Monday, April 2nd, at 1:00 p.m. EDT, will not only benefit from the a skill point and bridge officer point boost but can claim a free IDIC Tribble of his or her very own. The Tribble provides a unique buff to your character based on his, her, or its class -- and if you manage to get all three buffs on you at once, you'll be granted an additional boost to damage, resistance, and health regen. [Source: Cryptic press release]

  • Front Mission 1st coming to the US?

    by 
    Eric Caoili
    Eric Caoili
    05.29.2007

    We were convinced that Square Enix would never bring Front Mission 1st stateside, leaving us to languish with only fantasy-based SRPGs for the duration of our handheld's life. Front Mission's "marketing blog" says that won't be the case, and if we're to believe the sweet whispers they've murmured into our ears when the lights are out and everyone's asleep, the localization process is already well underway.The team hasn't show much beyond a single English-translated screenshot from one of the futuristic mecha game's cutscenes, but we expect to be hit with more media once the North American version is officially announced. As of now, the only bit of information we've heard is that the US title won't be suffixed with the 1st numbering, shortening it down to just Front Mission.[Via NeoGAF]

  • Picross DS bound for the US, one way or another

    by 
    Eric Caoili
    Eric Caoili
    05.11.2007

    Relations between the US and Europe have been strained enough over uncompromising war policies and disparate diplomats, but Nintendo's decision to localize Picross DS for our Atlantic opposites while ignoring North America's pleas threatens to escalate the conflict even further. Already, protesters are rallying on embassy steps, stomping on french fries and singing hymns of freedom.Hoping to avert an international crisis, GameStop has put up a Picross title on its site for $19.99, announcing a July 31st stateside release for the logic puzzler. For some, that distant date is unacceptable. Others refuse to even believe that it's the same game and not a generic product. To appease their ire, online shop SendIt has agreed to offer the UK version of the game at a discount. Picross DS has a £14.89 (approximately $30.00) listing on the site, and CAG forumers have reported paying $32.87 after US shipping and handling charges. As far as import prices go, that's quite a deal![Via CAG]

  • Creating Osu! Tatakae! Ouendan and its recreation as Elite Beat Agents

    by 
    Zack Stern
    Zack Stern
    03.08.2007

    Keiichi Yano, VP of development for iNiS Corporation created Gitaroo-man and Osu! Tatakae! Ouendan. Americans know him most recently for the conversion of the latter title to Elite Beat Agents. But since the original Japanese rhythm game centered on the rousing Ouendan, at his GDC seminar, Yano explained the process of rebuilding the title for a more American approach with "The Agents." With two Ouendan helpers occasionally chiming in, but mostly standing at attention during the presentation, Yano described the history of his company's titles. He was the game designer and also lead programmer for the company's first game, Gitaroo-man -- "[my ambitious role] was the stupidest thing ever." He hadn't created a game before, saying, "[I] studied pretty hard, read all the books, [and] came to GDC. At the end of the development cycle, we thought we had a really good game. ... We gained a fair amount of confidence." But Gitaroo-man was a retail disappointment. "It sold, like, nothing," Yano continued. "Any confidence that we had built was completely crushed like a fly. At this point, we had kind of lost all confidence in the music genre. ... We really did a lot of soul-searching back then." iNiS went on to prototype a new game and show it off to Nintendo. Yano said, "To make a long story short, they thought our idea sucked. ... We went on and we kept pitching this game [elsewhere]." %Gallery-1974%