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  • Flameseeker Chronicles: Why Guild Wars 2 shouldn't replicate Destiny's wedge

    by 
    Anatoli Ingram
    Anatoli Ingram
    12.24.2013

    When I look back at a year of Guild Wars 2 releases, one thing stands out to me: I really like Kasmeer, Braham, Marjory and Rox, and I'm not alone. ArenaNet's four newest iconic heroes have remained steadfastly popular in the midst of other criticism of GW2's living story. They're not universally popular -- no character is -- but you can usually count on their dialogue and characterization prompting appreciative threads and analysis. At the start of the Tower of Nightmares release, a few of my friends even linked to a forum post that theorized that Kasmeer might die (she didn't), and were deeply concerned until Wintersday came around. "ANet had better not," one of them said heatedly. "If Kas or Jory die, I'll quit." While the iconics of the personal story and dungeon story modes, Destiny's Edge, have their fans, I've never heard anyone threaten to uninstall if one of them shuffles off to the Mists, even after a long history and a novel dedicated to their exploits. I think the main reason is that it's a lot easier to respect characters and want to be around them when you aren't left feeling like the only adult in the room.

  • Flameseeker Chronicles: Who watches Guild Wars 2's watchknights?

    by 
    Anatoli Ingram
    Anatoli Ingram
    08.27.2013

    A few weeks ago, I covered a few possibilities for the direction of the Guild Wars 2 patch that was known at the time as The Queen's Speech, now revealed to actually be Clockwork Chaos. The majority of it didn't pan out, which is to be expected when engaging in wild mass guessing; I'll be a little disappointed if ArenaNet has really decided to retcon the hints it previously set up around the Great Collapse, but we know that the Crown Pavilion Arena will probably be revisited at some point and there's always a chance for things to go wrong in lots of different ways. The plus side is that Scarlet Briar is exactly the kind of villain GW2 has been hurting for, and her presence on the playing field is opening up all kinds of potential directions for the plot. Behind the cut are spoilers for this chapter of the living story as well as Scott McGough's short story What Scarlet Saw. Join me in the depths of hopeless nerditude and let's discuss the new lore elements this release has introduced!

  • Flameseeker Chronicles: Guild Wars 2 election postmortem

    by 
    Anatoli Ingram
    Anatoli Ingram
    08.13.2013

    We were young. We were trusting. We didn't understand the power we wielded. When the voting booths closed and the last ballots were cast, a dark portal yawned wide in Lion's Arch, unleashing the terrible titan version of candidate Ellen Kiel upon the unsuspecting Guild Wars 2 playerbase. ArenaNet didn't see fit to warn us of the true consequences of the Cutthroat Politics update, but at least we can take some comfort in the fact that Evon Gnashblade didn't win the election. He's got claws. And really pointy teeth. Fortunately, the citizens of Tyria have been distracted from their inevitable doom by the current Queen's Jubilee patch, which is showering us with loot in the manner of a quenching summer rain. I'm the kind of person who will happily farm for multiple hours if given the opportunity, but I'm going to try to drag my hollow eyes from the slaughter long enough to talk about how the previous living story chapter was a great experiment in evolving the world of GW2 -- and how it didn't quite hit the mark.

  • Flameseeker Chronicles: Crashing Guild Wars 2's anniversary bash

    by 
    Anatoli Ingram
    Anatoli Ingram
    08.06.2013

    ArenaNet's latest release for Guild Wars 2, the Queen's Jubilee, takes place in the human capital city of Divinity's Reach. Not everyone is as giddy about this as I am. Humans are boring. Do we really need another festival-based event? Where's the real lore? However, Divinity's Reach is a hotspot for plot-based drama and intrigue, and setting an event there does more than just encourage players to return to the city for the sake of livening it up: it also sets the stage for ArenaNet to (hopefully) revisit some of the plot elements introduced at the launch of the game. The update will have gone live by the time this article is published, but chances are we won't know every bit of the story right away, so I'm going to take this opportunity to recap some of the pieces on the chess board which could make this event important to more than just humanity. This will necessarily include massive spoilers for the plot of GW2.