lucasarts-layoffs

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  • LucasArts confirms recent layoffs, restates commitment to internal development

    by 
    Ben Gilbert
    Ben Gilbert
    11.16.2010

    LucasArts confirmed to Joystiq this afternoon that it "recently made a minor adjustment in staffing," confirming today's report of layoffs (via George Broussard's tweet). The company issued a statement confirming redundancies, but not detailing any specifics. "LucasArts recently made a minor adjustment in staffing to help us better address the needs of the business," a LucasArts representative told us. "We remain committed to our internal studio -- and to fostering relationships with trusted external partners -- in order to deliver quality games that amaze and inspire fans." This marks the second time LucasArts has let go of staff in the latter half of 2010 -- an unknown number of developers were released back in September, mirroring actions the studio took in 2008 (just prior to the launch of Star Wars: The Force Unleashed). However, unlike what we heard of the previous round of layoffs, Broussard believes the recent cuts affected "a team working on an unannounced game." LucasArts offered no comment regarding that speculation.

  • LucasArts denies latest rumor of more layoffs, internal closure

    by 
    Ross Miller
    Ross Miller
    06.09.2008

    Hoping to drive its axe into a rumor about even more layoffs, LucasArts has reaffirmed its commitment to its internal studios currently working on Star Wars: The Force Unleashed and Indiana Jones. Said director of public relations Margaret Grohne (via Shacknews), "We've always had a good balance between the internal studio and working with external partners. Expect that to continue."The new rumor stems from Shacknews, who was reportedly told by a reliable source that LucasArts plans to cut 100 more jobs upon completion of The Force Unleashed and outsource the remainder of Indiana Jones. Last Friday, LucasArts confirmed with Joystiq that they had laid off "a portion" of the staff.