lunar-software

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  • Routine coming in 2013, Oculus Rift support and scary robots in tow

    by 
    Jordan Mallory
    Jordan Mallory
    06.26.2013

    Lunar Software has finally given us terrestrials our first glimpse into the in-game world of Routine, its moon-based first-person horror game that originally debuted at last year's Gamescom. Aside from giving us a healthy dose of the game's neo-80s post-VHS visual aesthetic, this trailer also reveals that the game will be released on Steam at some point in 2013, and that it'll support the Oculus Rift. Look, we're going to be honest: We're not entirely sure we could handle something like this in conjunction with the Oculus Rift. We like space and suspense and atmospheric isolation as much as the next group of touched individuals, but we also enjoy how consistently dry our pants are at all times.

  • 'Routine' takes players to the moon (and maybe not back)

    by 
    Jordan Mallory
    Jordan Mallory
    08.15.2012

    Routine is, according to its website, a "first person horror exploration" game. It's the first project from three-person UK indie dev Lunar Software, and while we don't know when it's going to come out or for what platforms, we do know that the above teaser trailer tickles a very specific part of our fancy (we've asked, so hopefully we'll know more soon).Set in an abandoned Moon base, Routine tasks players with uncovering the truth behind the mysterious disappearances of every person stationed there. There's no HUD, no points to collect or targeting reticle assist with aiming. In fact, there aren't even health packs or continues: Routine is a perma-death game, meaning that when you die in the game, you die for real. Okay, well, not in real life, but you do have to start all over. Which is worse, we ask you?