mage-nuggets

Latest

  • Arcane Brilliance: Mage add-on guide for Mists of Pandaria

    by 
    Christian Belt
    Christian Belt
    09.22.2012

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we look add-ons your mage might want to download or update for Mists of Pandaria. There are some great mage add-ons out there, but somebody needs to make one that tracks warlocks. I just think it'd make things a bit easier if I knew exactly how much killing I needed to do in a given area at all times. We're down to just days now, guys. Days. I've been playing this game for the better part of 7 years now and at this point it's sort of amazing that I'm still capable of getting excited about anything it throws at me, but I have to say that I'm pretty damn giddy right now. I want to make a panda. I want to teach it to conjure pastries and hurl fireballs. I want to gain 5 levels on my main. I want to explore Azerothian Asia. I want to learn to sew new and prettier pairs of pants. I want to put a Rune of Power right outside Hot Topic, then just stand there like Gandalf, making sure all the warlocks most certainly do not pass. But there are still a few items of business to attend to before that expansion hits and I can do all those infinitely fun things. We've already discussed a lot of them. A quick recap: Talent spec guide Glyph guide General guide to mage changes in patch 5.0.4 and beyond Spell rotation guide Guide to stat weights and reforging The item on today's agenda is mage add-ons. Every major patch or expansion is guaranteed to break all of your add-ons. Things you've depended upon for months suddenly stop working, and you look to to the heavens and cry out in anguish, your faith in a benevolent God shaken to its very core because Mage Nuggets is down. Well fear not. Most of the add-ons you love and need are already updated and ready for Mists to drop.

  • Arcane Brilliance: Addons your mage should probably be using

    by 
    Christian Belt
    Christian Belt
    08.13.2011

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we'll be talking about ways we can make something that is already awesome (being a mage) even better. It's like when you take heaping bowl of Joss Whedon and add in a liberal sprinkling of Nathan Fillion. Yummy. I know, I know. We already get to fling massive, flaming boulders at warlock faces. Also, we wiggle our fingers and delicious cake spontaneously appears. Being a mage is already as close to nirvana as mortals can hope to aspire to. How can that experience be improved? The answer is simple: more warlock-killing. And more cake! Also? Addons. They come in all shapes and sizes, and your particular load-out may differ greatly from those of other mages you know. I'm not here to tell you you're wrong. I am here, though, to spotlight a few of those addons that have improved my experience the most of late. Join me, won't you? I promise both brevity and wit. Mostly brevity. Cake and warlocks are available in the foyer. Only one is edible, but both are cooked to perfection.

  • Arcane Brilliance: A friendly introduction to mage crowd control

    by 
    Christian Belt
    Christian Belt
    12.25.2010

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, a public service announcement: An open letter to the guy who keeps breaking my sheep: Please stop. Sincerely, Christian P.S. -- Listen. I know it's Christmas and I should probably be doing a puff piece on things I want for my mage for Christmas or something like that. But I Simply can't stay quiet. We wiped 20 times in that heroic Grim Batol run last night, and though I know not everybody who plays this game reads this column, I have to do what I can. Evil triumphs when good men do nothing, or something like that. I know The Burning Crusade happened like two years ago. I'm well aware that there's a distinct possibility you started playing the game during Wrath. Perhaps you either don't remember or don't have any idea what a "Polymorph" is or why it's not in your best interests to immediately begin whacking whatever I just cast it on as hard as you possibly can. I'm willing to allow for ignorance. Mages, I can even understand it when you don't sheep things. Polymorph doesn't do any damage; in fact it heals its target! Why would you want to use a spell that doesn't blow things up when there are so many other delightful spells in your spellbook that do? It seems counter to everything we got into magecraft for. Wrath was a long expansion. For the better part of two years, we spent the majority of our time chain pulling and AoE-farming our way through every instance in sight, concentrating on one thing and one thing only: DPS. Recount gave us a number at the end of every boss fight, and if that number was higher than the warlock's number, we had done a good job. Sure, the fights sometimes had mechanics we needed to pay attention to, but they mostly involved moving from one place to stand and shoot to another place to stand and shoot. We forgot a very important part of our jobs as mages. We forgot how to sheep.