manual-control

Latest

  • The Daily Grind: Should EVE Online add manual flight controls?

    by 
    Brendan Drain
    Brendan Drain
    11.16.2014

    On Friday, developer CCP Games stunned us with the news that EVE Online will be adding manual flight controls in December's Rhea update. Gamers have been asking for twitch controls since EVE launched in 2003, but the idea has always been shot down as infeasible because it would put the server under extremely heavy load. CCP mentioned its interest in twitch controls during Fanfest 2013, and I speculated on a possible server-friendly implementation in an EVE Evolved article shortly after, but the fact that the feature is about to be released still comes as a huge surprise. The new controls will be optional and quite limited. Ships will be able to rotate clockwise or counterclockwise and pitch their ships up vertically up and down, but we won't be able to do loops or rolls like in a dogfighting game. Developers also want to add joystick support soon, but so far there are no plans to add manually targeted ship weapons. Many players are excited for the new controls, and some of them are already asking for further features like the ability to lock the camera behind their ships for a more hands-on flight experience. The announcement has prompted debate in the EVE Online community, and not everyone is convinced it's a good idea. Some have complained that twitch controls don't suit EVE as the ships are supposed to be massive starships with full crews rather than single-pilot fighter craft. There's also some cynicism over whether the feature is only being worked on now due to the growing popularity of Star Citizen and Elite: Dangerous. EVE could be positioning itself as a viable alternative for any players who are disappointed with the new space games, a strategy that has worked in the past to help it absorb players from games like Earth & Beyond and Star Wars Galaxies. What do you think? Should EVE add manual flight controls, and is this an attempt to appeal to the mass market? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • EVE Online turns manual control of ships over to players

    by 
    Justin Olivetti
    Justin Olivetti
    11.14.2014

    For the first time ever in its history, EVE Online is experimenting with giving players manual control of their starships. The change was prompted by observing new players who were frustrated that the game didn't include standard WASD controls. These "simple" controls will be introduced as an optional beta feature in next month's Rhea update. CCP also posted a list of other features that we'll be seeing with the upcoming content patch. Players will enjoy an improved star map, try out new ships such as the Confessor tactical destroyer, experience more atmospheric asteroid belts, and no longer lose skill points or clone grades when podded.

  • Lytro camera gets manual controls, new colors and accessories for exacting light-field fans

    by 
    Jon Fingas
    Jon Fingas
    10.09.2012

    A frequent gripe of Lytro camera owners has been the hands-off nature of the photography, with that signature infinite focus about the only real fine-tuning that's on tap. As of a fresh firmware upgrade, the light-field camera is much friendlier to demanding shooters. The unconventional point-and-shoot now lets owners manually adjust the ISO sensitivity (80 to 3,200) and shutter speed (1/250th of a second to 8 seconds) as well as lock the exposure or invoke a neutral density filter. Regardless of their precision demands, anyone who was already sold on the concept still gets a few perks with today's refresh: the 8GB model now comes in Seaglass green and a Target-exclusive Moxie Pink, and there's both a $30 sleeve as well as a $60, accessory-friendly case for those who've fully committed to the Lytro lifestyle. Neither upgrade will bring higher resolutions or video, but they'll go a long way towards accommodating those who were at least on the fence. Check out an interactive sample of the shutter speed control's benefits after the break.