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  • Stringer / Reuters

    San Francisco restricts the use of delivery robots on its sidewalks

    by 
    Swapna Krishna
    Swapna Krishna
    12.07.2017

    Companies that are testing delivery robots hit a stumbling block in San Francisco this week. The city's Board of Supervisors voted to require permits for any autonomous delivery devices, restricting them to specific (and less-crowded) areas of the city. Additionally, these robots aren't allowed to make actual deliveries -- they are only allowed to be used for testing purposes. This restriction doesn't apply to delivery drones; the San Francisco Board of Supervisors only has jurisdiction over the sidewalks.

  • Marble

    A Yelp bot will deliver your sushi in San Francisco

    by 
    David Lumb
    David Lumb
    04.12.2017

    While Amazon continues refining its delivery-by-UAV dream, Yelp is gearing up to test a grounded method to autonomously transport take out. The company is partnering with Marble to use their wheeled drone, which is designed to carry perishable cargo, to try out unmanned food delivery for its Seamless-like Yelp Eat24 service. Naturally, it's starting the drone delivery trials on the streets of San Francisco.

  • Incredibly complex machine plays music with marbles

    by 
    Jon Fingas
    Jon Fingas
    03.02.2016

    There have been plenty of impressively elaborate musical machines in recent years, but this might top them all. Swedish band Wintergatan has crafted a Musical Marble Machine that, as the name suggests, churns out tunes using 2,000 marbles (technically, ball bearings). It's a pretty involved effort with 3,000 parts that include a crank, levers, conveyor belts and legions of spinning gears -- Rube Goldberg would be proud, especially if he knew that this beast took 14 months to make.

  • Sennheiser's new Orpheus headphones cost $55,000

    by 
    James Trew
    James Trew
    11.03.2015

    When it comes to the very particular world of audiophile headphones, few names raise as many pulses as Sennheiser's Orpheus HE90. Designed 25 years ago, and limited to 300 pairs, the legendary headset came with its own valve amp, and a hefty $16,000 price tag. Today, Sennheiser lifted the cloth on a new Orpheus, and it's just as crazy. Apparently 10 years in the making, the new Orpheus builds on its predecessor's famous electrostatic design, bringing it up to date with a new signal processor, new marble-clad design, and wonderfully decadent motorized housing that reveals the knobs and valves when you turn it on.

  • Fizzy microparticles may save lives on the battlefield

    by 
    Jon Fingas
    Jon Fingas
    10.04.2015

    Battlefield medics and paramedics rely on chemical-infused bandages to help stem blood loss and treat wounds. However, the blood itself is frequently their worst enemy -- it takes those chemicals away from where they're needed. Those first responders may soon have a much smarter solution, though. Researchers have developed bandages with a combination of powdered marble, acid and enzymes that fizzes on contact with blood, using the resulting bubbles to transport microparticles toward deeper vessels that need clotting. The particles currently travel in all directions, but scientists envision using an endoscope to send the fizz to where it's most useful.

  • iPhone-controlled marble prototype from GearBox

    by 
    Mike Schramm
    Mike Schramm
    08.06.2010

    This is wild -- a new startup called GearBox is working on making "smart toys," and one of their first products is a prototype rolling ball that's controlled with your iPhone (or other smartphone, of course). Not only can you move the ball around on the ground with your phone's touchscreen, but the ball has gadgetry inside that can affect and monitor its motion, so you can do things like play "Office Golf" (and the ball can notify you when it's reached the hole), try some virtual curling, or play a multi-ball game. There's lots of gadgetry inside, too, so the ball could be made to travel slower or in a strange pattern, or even glow with ambient information. It's also wirelessly connected to the iPhone (and thus to the Internet), so you could have it monitor online resources like Facebook or Twitter, and then react to that data as well. Unfortunately, this is still just a prototype -- there's no information about a price or release date at all. But it's obviously a really intriguing idea, and depending on actual implementation, it could be a really amazing product. We'll have to keep an eye out for how GearBox eventually decides to put this together in the future. [via TouchArcade]

  • Snow Leopard soon to sport a new "marble" look?

    by 
    Nilay Patel
    Nilay Patel
    03.25.2009

    Apple's been saying all along that Snow Leopard would be more about under-the-hood performance and stability enhancements than huge feature changes, so take this with a grain of salt, but AppleInsider claims that a forthcoming 10.6 developer beta could potentially feature a new UI codenamed "marble." The new appearance is said to be darker and sleeker than the current Unified / Aqua look, and speculation is rampant that the new scrollbars in the current versions of iTunes and iPhoto offer a peek into the future, along with the well-circulated mockup of the new QuickTime X player seen above. We'll see if Apple breaks with its plan to focus solely on the internals soon enough -- but for right now, we're wondering what your biggest gripes with the current OS X interface are, because we certainly know ours. What do you want fixed? Sound off!

  • 'Marble' to be the next look-and-feel for Mac OS X?

    by 
    Robert Palmer
    Robert Palmer
    01.14.2009

    Snow Leopard, the next major version of Mac OS X, will include minor tweaks to the user interface, according to MacRumors' Arnold Kim. "The new theme will likely involve tweaks to the existing design and perhaps a 'flattening' of Aqua in-line with Apple's iTunes and iPhoto interface elements," Kim writes. AppleInsider's Kate Marsal posted a screenshot of some controls purported to be part of the new interface, dubbed "Marble." It's unclear where the screenshot came from, as Kim writes that development builds have so far used Leopard's version of the Aqua theme. They could easily be Photoshopped screenshots of iPhoto or iTunes, so take that with a grain of salt. Daring Fireball's John Gruber wrote that Marble was the codename for the new interface scheme in his Macworld predictions roundup, but said later he was wrong when it was not announced during the keynote. He wagered that the look would feature "iTunes-style scrollbars everywhere, darker window chrome, and a light-text-on-dark-background menu bar." Snow Leopard is rumored to be released before the end of March.

  • Kororinpa 2 uses balance board, boasts bad GC demo

    by 
    Alisha Karabinus
    Alisha Karabinus
    08.21.2008

    As you probably noticed (from the title), there's good news and bad news concerning the sequel to the early Wii title Kororinpa. Luckily, the good outweighs the bad. The good, in fact, is great: Kororinpa 2 will feature ten stages that utilize the balance board. While it's not Wii MotionPlus, that'll still add a neat (and challenging, if Wii Fit's marble mini-game is any indication) element to the sequel. The bad? According to the folks at IGN, the game looks terrible on the floor in Leipzig. Don't start huffing and stamping your feet over quality control just yet, though; Kororinpa 2 isn't due until next year. There's still time to give it a fix.%Gallery-30046%

  • Marble game accessory modeled after Goatse

    by 
    Eric Caoili
    Eric Caoili
    07.04.2008

    If you've managed to get this far in your internet life without running into Goatse, congratulations! Do yourself a favor and keep it that way -- trust us on this one.It has been months since Chinese accessory manufacturers last entertained us with inane Wii remote attachments; we were beginning to fear that they had run out of wacky ideas! But here comes the Ball Bearing Maze Special Salver [sic] to cure our accessory doldrums!With this handy, Kororinpa-branded product, all you need to do is drop your remote into that center compartment, and you'll have more exciting, immersive experience playing marble/labyrinthine games such as Kororinpa: Marble Mania and, uh, that's it. Similarly designed games like Super Monkey Ball: Banana Blitz, Mercury Meltdown Revolution, and Dewy's Adventure all require easy access to the controller's buttons, so this accessory wouldn't work well with those.Couple that limited support with the Maze Special Salver's pricing, $27.99 plus shipping/handling, and this attachment looks almost as unattractive as the terrible image its design alludes to. You would be better off taping your remote to a cafeteria tray![Via Go Nintendo]

  • New Dewy's Adventure footage slides into our hearts

    by 
    Alisha Karabinus
    Alisha Karabinus
    05.16.2007

    While there may be a veritable slew of marble-rolling-type games on the Wii, we can't find much to say against the adorable Dewy's Adventure. Like Elebits, which was produced by the same team, Dewy's Adventure offers up a unique title that takes full advantage of the Wii remote.It's okay to admit it's cute. We won't tell anyone.

  • Metareview: Cooking Mama Cook-Off

    by 
    Jason Wishnov
    Jason Wishnov
    03.22.2007

    Between the bookends of Sonic and the Secret Rings and Super Paper Mario, there lies a game of quirk. Cooking Mama: Cook-Off , the successor to the DS sleeper-hit, has arrived at your Wii's doorstep and desperately wants to entertain you. But should you give it the time of day? Let's take a look: IGN (58 / 100) thinks the controls were far from spot on: "What really suffers in the game, however, are the actual cooking actions. Previously the core appeal to the game on DS, the moves needed to perform Wii cooking are a bit less defined." GamePro (65 / 100) feels as though the game has its moments, though: "At its best, Cook Off is an inherently fun experience; you'll probably invite your friends over, shove a Remote in their hands and say "You have to try this game." Unfortunately, for all its charm, the game is deeply flawed, and you can't help but wonder if it wasn't best served as an appetizer on the DS rather than as a main course on the Wii." GameBrink (63 / 100) is happy they at least added some multiplayer: "You each complete the same steps at the same time after which Hitler Mama gets pissed off and grades you. It's essentially the same thing as the normal mode but with a split screen and a score to beat. It will definitely keep those who like the game playing for many days to come." Do y'all agree with any of this? Circle gets the square (kudos if you get the joke)!

  • FFV: Give us our Kororinpa

    by 
    Alisha Karabinus
    Alisha Karabinus
    12.15.2006

    Where is Kororinpa? Sure, we're getting roly-poly blobs of mercury, but this is already out -- in Japan, that is. The Wii needs more marble-rolling action, and that's why this footage from Kororinpa is our Featured Friday Video. Watch it and shed a little tear for the game we don't have.