matt-danuser

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  • Champions Online dev diary details Power Armor review process

    by 
    Matt Daniel
    Matt Daniel
    06.08.2012

    After seeing a certain summer superhero film, some people may have been overwhelmed by the urge to fly around in an awesome high-tech armor suit that makes things go boom. Unfortunately, we can't all be Tony Stark, but Cryptic is here to help with a detailed post on the recent additions to Champions Online's Power Armor powerset. The post outlines the entire process behind designing and implementing the myriad improvements while highlighting some of the new abilities being brought to the table. The process begins with the gathering of community feedback, after which the developers sit down and hash out ideas based on power designer Matt Danuser's "vision for the set, including any new power or mechanic fixes... it needs." Then the designers, artists, and programmers kick into high gear by implementing the powers in the game, creating graphics for them, and making sure that there are no glaring imbalances in the mechanics. Then it's off to the public test shard for more community feedback. For Danuser's full blog on the subject, head on over to the Champions Online official site.

  • Champions Online dev diary brings good tidings to meleers

    by 
    Justin Olivetti
    Justin Olivetti
    04.02.2010

    In a world of guns, atomic blasters, telekinetic blows and eye lasers, the superhero who relies on getting up close and personal with fists or weapons becomes the underdog. Ever since launch, melee heroes in Champions Online have struggled with the disadvantage -- perceived or real -- of having to close the gap to an enemy and wail away, as well as generally feeling Superman-levels of powerful while doing it. Enter Matt "Akinos" Danuser, who jumps on the stage for the latest Champions Dev Diary. Six months after launch, Matt and the team spent a lot of time reworking the melee power set, with the simple yet encouraging motto of "Make it fun, make it competitive, and make it fun."