Maze

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  • Lineage II's Kratei's Cube has ruthless PvP, extremely creepy mobs

    by 
    Samuel Axon
    Samuel Axon
    11.24.2008

    Having looked at Pailaka and New Kamaloka, we're as pleased about Lineage II's Gracia Part 2 update as anyone, but we have to admit we're now a little... creeped out. NCsoft has described another adventure area appearing in the update -- Kratei's Cube -- and as awesome as it sounds, those demented killer anime doll monsters are just plain freaky. It's high fantasy, not Chucky, alright?Kidding aside, we've got the scoop on what you can find in Kratei's Cube. Once you sign up through an NPC on Fantasy Isle, you'll be whisked away to a big maze that resets every 30 minutes. During each cycle, players kill monsters -- and each other -- in a competition to rack up the most points. Once things settle down, folks receive experience, SP, and Fantasy Isle coins based on their performance.The cool thing is that if you die in the maze, you'll pop back in with full health and mana, so there should be very little downtime. If you're in a party, carrying a cursed weapon, or of chaotic orientation, don't bother signing up though -- you won't be allowed in. Poor you! [Via MMORPG]

  • VC Friday: Tetris Party drops in PAL regions

    by 
    Chris Greenhough
    Chris Greenhough
    10.24.2008

    A port of casual PC title Home Sweet Home (succumb to your IKEA nesting instinct) and The Incredible Maze (succumb to possibly the worst game on WiiWare) would struggle to get noticed in most weeks, but on the day Tetris Party finally lands in Europe and Australia? Poor things don't stand a chance, cos' there ain't no party like a Tetris Party! Tetris Party -- WiiWare -- 1200 Nintendo Points Home Sweet Home -- WiiWare -- 1000 Nintendo Points The Incredible Maze -- WiiWare -- 500 Nintendo Points %Gallery-18122%

  • Wii Fanboy Review: The Incredible Maze

    by 
    JC Fletcher
    JC Fletcher
    10.23.2008

    The Incredible Maze is based on a simple, solid game concept: the wooden "labyrinth" toy. You know the one: you turn dials to tilt a wooden maze so that a ball rolls to the destination point without falling into strategically-placed holes. This concept is the basis for Super Monkey Ball, Kororinpa, and even (sort of) Mercury Meltdown Revolution. The Wii Remote, which can be physically tilted to control gameplay, seems like a natural for this sort of thing.It's harder than it looks to implement good tilt control on the Wii, however. And The Incredible Maze's tilt controls take what would otherwise be a pretty benign game and ruin it.

  • VC Tuesday: It's a Small World

    by 
    JC Fletcher
    JC Fletcher
    01.22.2008

    Despite both of this week's North American VC releases being quality games in their own right, we found the selection disappointing. We only got two games, one of which is only a minor upgrade over an existing release. Why did Nintendo skimp on the releases? And why have they been skimping for the last three or four weeks?The situation is actually not that much better in Japan. This week only one new game is available: Devil World, the weirdo Famicom maze game designed by Miyamoto. With the game's dancing Devil making an appearance in Super Smash Bros. Brawl, it's not terribly surprising that the original Famicom game is showing up on the VC. Is it going to join imports like Super Mario Bros. 2 and Sin and Punishment on Western consoles? It's got a lot of religious imagery -- more than Devil's Crush, which was censored -- so we're going to say no and hope we're proven wrong. Devil World (Famicom, 1-2 players, 500 Wii Points)

  • Secret Collect. reveals itself on the DS

    by 
    Eric Caoili
    Eric Caoili
    07.16.2007

    Just when you think we've established what the Nintendo DS is capable of graphics-wise, homebrew developer Phillip Bradbury comes along and smashes those preconceptions with a Videlectrix port for the ages. If you thought Population: Tire shook the scene with its innovative touchscreen controls, prepare to be brought to your knees by Secret Collect. Epic in every sense of the word, this remake is half Indiana Jones, half God of War The Legend of Zelda: Ocarina of Time:"The greatest secrets man has ever known have been scattered all over the globe and its [sic] your job to find them."Homestar Runner's Strong Bad stars in the game, represented by a magnificently detailed, red square. You'll navigate the agile hero through fifteen blocky mazes and collect yellow squares to advance to the next spine-tingling level. Picking up the blue power-ups (also squares) will boost your speed, keeping you ahead of the labyrinths' treacherous monsters -- so treacherous, they're invisible to the naked eye! The original Flash version is also available online for those of you who either lack the tools to play homebrew games or don't have enough room on your hard drive for the 18KB download.

  • How many labyrinthine games do we really need?

    by 
    Alisha Karabinus
    Alisha Karabinus
    03.13.2007

    Infendo has taken a snarky poke at the bevy of Marble Madness-y labyrinthine games gearing up for appearances on the Wii, and frankly, we too are surprised at the sheer number of such titles. Super Monkey Ball (obviously) already featured ball-rolling as one of the better parts of an uneven offering, and now three more upcoming games are centered around labyrinth puzzles. You know, we love rolling balls as much as the next guy, and certainly the gametype suits the console on many levels; the controller and the games-for-everyone theme are both well-supported here. But four games in the first year seems a little excessive. The Wiimote is also really well-suited to pointing and shooting, but we don't need four simple shooting gallery games, either. Sure, each game has different features. In Dewy's Adventure, the "marble" can go vaporous or crystallize into ice. Awesome. Except at the end of the day, it's still all about rolling around from here to there. This is really a pretty simple theme, and there are only so many variations on it. How many labyrinth games are we really going to buy? Does anyone expect to own all of these?