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  • Spider-Man: Shattered Dimensions impressions and interview with producer Meghan Morgan

    by 
    Mike Schramm
    Mike Schramm
    06.08.2010

    At a pre-E3 event a few weeks ago, Activision finally took the wraps off of the third of four universes that Spider-Man: Shattered Dimensions will travel through, and Peter David geeks everywhere cheered: the game is going nearly a century in the future to the Spider-Man of 2099. We got an early look at gameplay in the new universe, and it's hyperkinetic, with vast future cityscapes full of flying cars and neon setting the backdrop to the skull-emblazoned dark blue figure of the future Spider-man flipping and kicking in dizzying aerial fights. The future setting wasn't the only new footage we saw -- Activision also showed off another Noir level, set in a carnival atmosphere, where stealthy Spidey was pitted up against that universe's Norman Osbourne, a.k.a. Goblin, a crime boss. That level was much slower than other parts of the game we've seen -- until Spider-man got spotted, at which point the music spurred into action ... and Activision moved on to the 2099 reveal. %Gallery-94703%