michael-consoli

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  • Against The Wall breaks through with free alpha build demo

    by 
    David Hinkle
    David Hinkle
    04.11.2012

    Puzzle-platformer Against the Wall has certainly impressed us. The brainchild of Michael Consoli, Against the Wall tasks players with exploring an infinite vertical surface. Their only tool is a wand that allows them to interact with the massive wall, pulling out blocks so they can scale ever-upwards.At PAX East, a playable build was available to attendees and now everyone can sample it. Windows and Mac users can snag the demo over on the official site and get to scalin' now.

  • The Joystiq Indie Pitch: Against the Wall

    by 
    Jessica Conditt
    Jessica Conditt
    02.19.2012

    Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a fridge full of tasty, fulfilling media coverage, right here. This week, Michael Consoli helps players grasp the concepts of infinity, vulnerability and self-reliance with his Kickstarter-funded title, Against the Wall. What's your game called and what's it about?I'm working on a puzzle platformer called Against the Wall. The point of the game is to explore a world that is one infinite, flat vertical surface. Players use a device that lets them pull bricks out of the wall and form ledges, letting them hop from place to place without falling off the side.You raised more than $8,000 for Against the Wall in your Kickstarter campaign -- more than your goal. What do you think made your campaign so successful?I had a playable demo of the game available. Most of the people on Kickstarter seek funding with only the germ of an idea rather than anything concrete. My message was that I have this great thing, and it works, but I need the resources to expand it and make something extraordinary. I didn't need to offer t-shirts or other rewards, I just let the game speak for itself.