Microsoft Kinect

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  • Dragon's Lair landing on XBLA with Kinect support, lets you act out your princess-saving fantasies

    by 
    Terrence O'Brien
    Terrence O'Brien
    03.21.2012

    The 1983 laserdisc classic Dragon's Lair is coming to Xbox LIVE Arcade. That much we knew. What has us excited is that it'll come with a new control scheme, one that relies not on well-timed button mashing, but well-timed body flailing. That's right, whenever it does make its way to virtual shelves, the updated playable cartoon will sport Kinect support. Now, instead of making sure you press the button (yes, the one and only button) or flick the joystick in the right direction, you can mime sword swipes and swing from imaginary ropes. We can hardly wait. One more screen shot after the break.

  • Kinect makes pact with head-mounted display, virtual reality Skyrim ensues

    by 
    Jason Hidalgo
    Jason Hidalgo
    03.17.2012

    Yeah, streaming Skyrim on a Tegra 3-powered Ice Cream Sandwich tablet is nice and all, but what about folks who want a more immersive experience with their beloved time sink? One tech-savvy gamer took matters into his own hands -- conjuring a bit of electronics alchemy by throwing together Sony's HMZ-T1 head-mounted display with a Kinect sensor, a TrackIR5 for head tracking and voice recognition software. The result is an experience that allows any wannabe adventurer to press onward into Tamriel's frozen north by marching in place while imbibing in a true, head-mounted first-person perspective. Admittedly, stomping around and flailing one's arms may lack the elegance and playability of The Gadget Show's $650,000 Battlefield 3 simulator, but at $1500, it's a homegrown virtual reality experience that's actually within reach. Now go forth and explore the video after the break.

  • Naoki Maru's Real King Kizer gets closer to Real Steel with motion sensing (video)

    by 
    Darren Murph
    Darren Murph
    03.12.2012

    Naoki Maru's Real King Kizer, the boxing robot to end all boxing robots, has been around for a hot minute, but the latest upgrade is bound to make even Wolverine Hugh Jackman take notice. The Real Steel-like setup was created when an Xtion Pro Live sensor (hint: it's like Kinect) was thrown into the equation. The 3-foot, 2-inch boxer was then allowed to reproduce the motions of Maru's kid, and unlike prior iterations, this one doesn't require a physical harness to transmit commands. Enough talk -- head on past the break to see the thing in action (but don't expect any commercialization details).

  • Whole Foods experimenting with Kinect-powered shopping carts that are smarter than you (video)

    by 
    Terrence O'Brien
    Terrence O'Brien
    02.29.2012

    Here's a little secret Whole Foods doesn't like to advertise: they want, nay, demand, that a rather large percentage of residents near its highfalutin grocery stores have a college degree. Apparently you've gotta be smart to navigate its aisles crowded with over-priced organic wares and exotic condiments. Perhaps, though, the company has realized the error of its ways and wants to move in to new markets. That doesn't mean it trusts you and your high school diploma to decipher all those labels with difficult to pronounce words on them. A new experimental shopping cart is being tested by the market that puts a tablet and a Kinect in the driver's seat -- literally. Because you can't be expected to multi-task, the cart drives itself, monitors your shopping list and can even warn you if you grab the wrong item, thus protecting you from your own inability to avoid aggravating your peanut allergy. Check it out in action after the break.

  • Microsoft Kinect for Windows version 1.0 available today

    by 
    Terrence O'Brien
    Terrence O'Brien
    02.01.2012

    Today is the day fine folks -- Kinect for Windows is here. The official, and commercial, version 1.0 of the SDK just hit the interwebs along with the accompanying hardware for a price of $250, or $150 for qualified educational customers. The tool has picked up a number of new features since the last beta, including support for up to four Kinects being used simultaneously and near mode for monitoring motion from just 40cm away. The sensor itself seems mostly the same, but may not be compatible with its console cousin -- the device's product page states that it will only operate with software developed for Kinect for Windows. For more info and a complete list of improvements hit up the source link.

  • South Korea's Live Park uses RFID and Kinect to bring your Holodeck fantasies one step nearer

    by 
    James Trew
    James Trew
    01.27.2012

    All those long, long drives to Florida in the family station wagon seemed worth it at the time, but now that we've found out that those lucky South Koreans have another crazy theme-park, we might just change our minds. Located near Seoul, Live Park uses 3D video, holograms and augmented reality, interacting with RFID wrist bands and Kinect sensors to stitch together a continuous immersive story. You (and your avatar!) have 65 attractions, over seven themed zones, and the world's biggest interactive 360 degree stereoscopic theater to wave, jump and shout your way through. Two years and $13 million in the making, Live Park's creator d'strict is now looking to license the concept out internationally, with locations in China and Singapore already earmarked. We're not sure we could handle that long of a family drive just yet, but with a Hollywood entertainment "powerhouse" reportedly nibbling, maybe we won't have to.

  • Kinect and Windows Phone combine to create holographic game engine (video)

    by 
    Amar Toor
    Amar Toor
    01.25.2012

    If your life is anything like ours, it's in sore need of more pseudo-holographic helicopters. Fortunately, YouTube user programming4fun has come up with a solution, using Microsoft's Kinect beta SDK and a Windows Phone handset. The system, pictured above, basically consists of a Kinect and a 3D engine; the former tracks the position of a viewer and automatically adjusts the image projected by the latter, creating the illusion of a 3D landscape. In this case, that landscape happened to feature a holographic helicopter, which could be controlled using a phone's accelerometer and a Windows Phone 7 app (apparently called HoloController). Watch it in action, after the break.

  • Microsoft moves 18 million Kinect sensors, leaves behind a lot of lonely couch cushions

    by 
    Brian Heater
    Brian Heater
    01.10.2012

    Here's a fun little tidbit from tonight's Seacrest-heavy Microsoft Keynote: turns out that Redmond has moved 18 million Kinect sensors in just over a year, according to the Steve Ballmer's numbers. The news came amidst a few announcements that should help the company push even more of the gesture-based peripherals out the door -- Kinect for Windows, anyone? Of course, this being the company's last CES keynote for the foreseeable future, it'll have to find another convention hall full of people to brag to when it announces the numbers this time next year.

  • Microsoft Kinect coming to Windows on February 1st, up for pre-order now!

    by 
    Darren Murph
    Darren Murph
    01.09.2012

    Straight out of the horse's mouth: Kinect is oh-ficially coming to Windows starting on February 1st! We've seen Microsoft's PrimeSense-sourced motion sensing system used for just about everything outside of gaming, but proper Windows compatibility is bound to mean huge, huge things for its future. Wondering what's next for Kinect? So is Microsoft, and in just a few weeks, it'll make it even easier for you to answer that. Update: It's up for pre-order now! The $249.99 price tag ain't pretty (consider this -- the standard Kinect, with games, is but $120), but it'll probably be a premium that many hackers are willing to pay. Thanks, Mary Jo Foley!

  • Kinect sensor wants to guess astronauts' weight, tell them to hit the space gym

    by 
    Sean Buckley
    Sean Buckley
    12.27.2011

    How do you weigh yourself when there's no gravity keeping you down? Well, you can calculate your mass by sitting on an oscillating spring and comparing its standing frequency to your riding frequency (NASA's current method), or you could rig up a Kinect sensor to tell you when you're getting fat. Carmelo Velardo, a Eurocom computer scientist in Alphes-Maritimes, France, is developing the latter option. Working with colleagues at the Italian Institute of Technology's Center for Human Space Robotics, Velardo paired the Kinect sensor's 3D modeling digs with a database of weight to body measurements of 28,000 people -- the resulting system can guess your weight with a 97 percent accuracy. NASA scientist John Charles notes that while the rig works well on the ground, it might hit some snags in space. Microgravity can shift water around in an astronaut's body, changing their density and potentially throwing off the Kinect setup's readings. Still, Charles says the technique "appears feasible," and suggests pairing it with the existing weight measurement tools might "provide insights into changes in body density that might be illuminating." Velardo hopes to test the system in parabolic flight soon. If he succeeds, not even outer space will protect us from the shameful judgment of video game peripherals. Now if you'll excuse us, we have some squat-thrusts to get to.

  • Microsoft Kinect used to map asteroids, glaciers, other scary things

    by 
    Amar Toor
    Amar Toor
    12.15.2011

    Ken Mankoff is a PhD student at the University of California, Santa Cruz, where he studies ice and ocean interactions. He also counts himself among a growing legion of environmental scientists who have begun using Microsoft's Kinect to create detailed, 3D maps of caves, glaciers and even asteroids. As Wired reports, the Kinect has garnered something of a cult following within the scientific community, especially among those who, until now, have relied upon comparatively more expensive and complicated technologies to gather detailed 3D data. The approach du jour for most researchers is something known as Light Detection and Ranging (LIDAR) -- a laser-based technology capable of creating precise maps over relatively large areas. The Kinect, by contrast, can only see up to 16 feet in front of itself, but at just $120, it's significantly cheaper than the average LIDAR system, which can run for anywhere between $10,000 and $200,000. It's also surprisingly accurate, capable of capturing up to 9 million data points per second. Mankoff, for one, has already used the device to map a small cavern underneath a glacier in Norway, while Marco Tedesco, a hydrologist at the City College of New York, is looking to attach a Kinect to a remote-controlled helicopter, in the hopes of measuring so-called meltwater lakes found on glaciers during the summer. Then there's Naor Movshovitz, also a PhD student at UC Santa Cruz, who's more interested in using the Kinect and its image processing software to figure out how asteroids behave when broken up by a projectile. There are limitations, of course, since the device still has trouble performing amidst severe environmental conditions, though its supporters seem confident they'll find a solution. Read more at the source link below.

  • Agile Route's Shopper Tracker brings Kinect hacks, Google Analytics to the grocery aisle (video)

    by 
    Amar Toor
    Amar Toor
    12.07.2011

    The Shopper Tracker is one of those devices that does exactly what its name suggests -- and so much more. Developed by Argentina's Agile Route, this Kinect hack uses an array of heat sensors and 3D spatial recognition software to track a consumer's movements and behavior within any brick and mortar retail outlet. These data can then be used by a store owner to find out which shelves and items are appealing to customers, effectively adding a Google Analytics-like dimension to their product displays. The system is also capable of tracking multiple people at once, and can even provide feedback on which products consumers actually pull from the shelves. According to the company, this type of analysis can result in obvious strategic benefits for merchants, while reminding the rest of us that we're totally predictable. Check it out in action, after the break.

  • SandyStation interactive sandbox uses Kinect to make topography much more interesting (video)

    by 
    Billy Steele
    Billy Steele
    11.30.2011

    If you're not really into using your Kinect experiment to launch your new startup or give your next presentation, let us offer another entertaining option. Two students at the University of West Bohemia in Pilsen have created an interactive sandbox using Kinect, a projector, a computer and, of course, a box chock full of sand. The Xbox motion / depth detector is installed about two feet above the sand pit to measure each area that is carved out. Using a unique detection program, the topographical information is then transmitted to a data projector that renders an image in the sandpit -- the image being a color based on the height or depth of what has been created. The devs have built out a few different projections. Hills that are constructed by the user are assigned a shade of green based on height, while troughs are given blue hues according to depth. What's that? You built a hill and dug out the center? The projector sees that as a volcano, complete with spewing lava. If you're tired of SimCity and want to actually get your hands dirty, take a peak at the video just past the break. [Thanks, Mark]

  • Rumor mill: next gen Xboxes + Kinect 2 to read lips, track fingers, make unicorns real

    by 
    Daniel Cooper
    Daniel Cooper
    11.28.2011

    Pinches of salt at the ready, folks. According to the latest speculation, Microsoft's sequel to the Xbox 360 will actually be two models, a pared down set-top box for casual gamers and a heftier model for the hardcore. Either way, Xbox 720 / Xbox Loop's getting paired up with a revised version of the magnificent Kinect hardware. The digital grapevine's saying that Kinect 2 will be able to read your lips, track your fingers and sense the tone of your voice to determine if you've come over all angry. It can't do that currently thanks to its USB cable, which can only transmit 16MB/s of data -- limiting the camera's resolution to 320 x 240 at 30fps. We don't know what protocol the new sensor bar will use, but we do know that either USB 3.0 (which can transmit 400 MB/s) or Intel's Thunderbolt (700MB/s) would remove such limitations. In related news, 2012's Kinect for Windows is getting a shorter USB cable for better data integrity and a refocused image sensor that will switch to "near mode" to see objects 50cm away -- which means a whole bunch of classic Kinects and Nyko Zooms are gonna wind up as a filling for a New Mexico landfill.

  • Yaskawa Electric's SmartPal VII lets you clean up grandma's house using Kinect (video)

    by 
    Terrence O'Brien
    Terrence O'Brien
    11.21.2011

    The world's largest industrial robot manufacturer, Yaskawa Electric, wants to invade your grandmother's home. Alright, maybe invade isn't the word we're looking for, but if your Grams is anything like ours she probably wouldn't be happy about you dropping off a robot helper (she can take care of herself, don't you know). The SmartPal VII is a telepresence bot that can be controlled remotely using a Kinect. (Seriously, what can't Microsoft's gaming controller do?) The head-mounted stereoscopic cameras and infrared sensor enable it to navigate a room autonomously, while the light-weight arms equipped with touch sensors make it safer for human interaction. The demo of the bot picking up toys and putting them in a bin isn't the most exciting in the world, but it does show just how much control an operator has using simple hand gestures. Check out the video after the break.

  • Turn your Kinect hack into a startup with Microsoft's Accelerator program

    by 
    Amar Toor
    Amar Toor
    11.20.2011

    Wanna turn your Kinect hack into, um, money? Microsoft can help you out, now that it's teamed up with TechStars to launch the Kinect Accelerator -- a program designed to turn Kinect-based ideas into real world startups. To participate, innovators must first apply to the Accelerator before the January 25th deadline. Ten applicants will then be accepted to a three-month incubation program, and rewarded with $20,000 in seed money. To participate, however, you'd have to relocate to Seattle for the duration of the program, scheduled to kick off this Spring. Plus, if you manage to bring your company to market, you'll have to set aside a six percent common stock stake for TechStars, which is both funding and spearheading the initiative. For more details on how to apply, hit up the source link below.

  • Evoluce Kinect SDK hits the web, gives you an alternative to Microsoft's wares

    by 
    Terrence O'Brien
    Terrence O'Brien
    11.09.2011

    If you think Microsoft should have all the SDK fun, just cause the company created the Kinect? Well, Evoluce clearly disagrees. The company behind Win & I and the Evoluce ONE 47-inch multitouch PC is offering devs its own tools for creating apps and interfaces that take advantage of the Kinect on Windows 7. The SDK is a free download, but it plans to release a commercial version sometime in the future -- taking the battle straight to the boys in Redmond. Check out the video and PR after the break.

  • NSK developing Kinect-laced robotic guide dog for the blind (video)

    by 
    Amar Toor
    Amar Toor
    11.07.2011

    Have you ever looked at a robotic dog, scratched your head and thought, "Why?" Well, NSK has just responded with a pretty valid "Because." Turns out, the Japanese manufacturer is working on a new mechanized canine that could one day serve as a guide dog for the blind. The company's latest prototype builds on the work of the University of Electro-Communications (UEC), which unveiled its first model, the NR001, in 2005, followed by an updated version (NR002) in 2007. With this third iteration, unveiled late last month, NSK and UEC have added a Microsoft Kinect sensor, which allows it to more easily identify and navigate obstacles or stairs. The quadrupedal beast can also scamper up and down steps with more grace than its predecessors, which moved more like arthropods than actual dogs. The bot's paws have also been equipped with obstacle-avoiding bumper sensors, and researchers are working on incorporating voice commands, as well. NSK says its guide dog could eventually feature GPS capabilities to provide more accurate directions for the blind and visually impaired, though it'll probably be a while before it hits the pavement; the company hopes to commercialize the dogbot by 2020. Trot past the break to see the pup in action, in a pair of demo videos.

  • Kinect commercial SDK coming in 2012 (video)

    by 
    Daniel Cooper
    Daniel Cooper
    11.01.2011

    So much for it being a fad. Kinect has evolved from a way to play with Elmo to a key tool in scientific research, delivering interactive presentations and managing your bank account. We've always called these non-standard uses of the device "Kinect Hacks" as people find more weird and wonderful ways to use it to their advantage. Unsurprisingly, Redmond has been paying attention and it's planning a commercial Kinect SDK. It's teaming up with developers to create the new software and has already received 200 applications from interested parties. It all kicks off early next year, and interested parties should be chatting up the company as we speak. Stuck for inspiration? We've got you covered, check out what other clever bods have already achieved with the technology in the video after the break.

  • Trio of Microsoft projectors lets you get quasi-physical with AR interaction (video)

    by 
    Joseph Volpe
    Joseph Volpe
    11.01.2011

    You have to hand it to the tireless folks toiling away within Microsoft's Research department. They're hard at the task of making tomorrowland today's province. Perhaps spurred on by the rapturous response to their HoloDesk, the Cambridge gang's previewing yet another virtual reality, and this time it's a handheld trio. The palm-friendly devices, split up into camera, room and SLAM models, incorporate pico projectors, coaxial IR cameras, inertial measurement units (IMUs) and the company's Kinect (for the latter two only) to project augmented visions onto surrounding surfaces. If you've been honing your shadow puppetry game over the years, that oft-used skill's about to get very useful. The environmentally aware (no, not the Go Green! kind) systems allow for shadow- and touch-based interaction with the CG overlays, offering pinch functionality, icon selection and even painting -- don't worry, it's definitely removable. This neat tech hat trick could one day soon spare you a trip to IKEA, letting you test out potential decorative pieces from the comfort of your home. Unfortunately, we can't get handsy with the futuristic projectors just yet, so the video after the break will have to suffice. [Thanks, Pradeep]