microtransactions-make-me-want-to-go-die

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  • Behind the Mask: The Silver Archetype

    by 
    Patrick Mackey
    Patrick Mackey
    10.28.2010

    In all my time playing Champions Online, never in a million years would I have expected the game to go F2P. Considering just two years ago, Jack Emmert said "microtransactions make me want to go die," I don't think anyone could reasonably anticipate this bold of a financial move. On top of this, Cryptic is adding Archetypes -- essentially premade character classes -- to streamline character creation for new players. For players used to the classless gameplay of CO, this is going to be more than a little weird. There's so much ground to cover on this news. I'm sure you all have a lot of blind speculation, and I do too. A lot of people will be doomsaying about the future of CO, but I think this is the biggest set of positive things for the game we've seen since... ever.