might-and-magic-heroes-kingdom

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  • MMObility: Fourteen MMOs that you can play anywhere

    by 
    Beau Hindman
    Beau Hindman
    07.13.2012

    I thought it'd be fun to make a list of go-anywhere MMOs this week. It's not really hard to find portable MMOs that run on laptops or netbooks. The real issue is locating MMOs that can be played on your desktop while you're at work (while the boss isn't looking, of course!), then on your phone at lunch, and then on your laptop while you sit in bed later that night. The technology to make constantly accessible MMOs is there, namely in the form of HTML5. Adobe recently announced that not only is it moving away from Flash for mobile devices, but it is also specifically targeting Android Jelly Bean. There is a new wave of web technologies coming that will hopefully, once and for all, put an end to the need for special lists like this one. Not all of my choices are HTML5-based, but I tried to keep all of them open for all devices. If you notice any oddities while playing them on a certain device, let me know in the comments section so I can note it. I get a lot of requests for lists like this, so I want to keep things tight. In the meanwhile, enjoy the list. There are others out there, but I wanted to pick out some that give pretty much the same result across whichever device you use.

  • Dragons gone wild: Might and Magic: Heroes Kingdom's third season reveals all

    by 
    Justin Olivetti
    Justin Olivetti
    09.13.2011

    The browser-based strategy MMO Might and Magic: Heroes Kingdom (winner of the "We want to write that title in a completely different order" award) has cracked a peek into its third season, and soon the doors will be flung wide open for all to see. Season three launches on Thursday, September 15th, and will introduce a host of new challenges for both PvE and PvP players. It appears that the air dragon Ylath has aroused from his slumber looking for a good meal while those nasty Dark Elves are on the prowl for an unprepared hero or two. Runic fortresses also have appeared out of thin air, begging players to battle over these swanky summer homes. Finally, fans of the title should enjoy the enhanced character customization coming with the update. The free-to-play title will add an in-game store with this update to help monetize the game. You can check out what we thought of the title with our First Impressions series.

  • Ubisoft to shoulder Rift's European publishing

    by 
    Justin Olivetti
    Justin Olivetti
    12.01.2010

    With Rift's launch looming closer by the day, forces are coming into play faster now than ever before. Trion Worlds has announced that it is partnering with Ubisoft to publish Rift in Europe. Ubisoft, which has studios in countries all across the globe, will be tasked with releasing the game in France, Benelux, Germany, Austria, Switzerland and the Nordics. This deal includes multiple years of service starting in 2011. While Ubisoft has handled smaller MMOs, such as Might and Magic Heroes Kingdom, Rift represents the largest MMO client to date for the company. Trion Worlds' CEO Lars Buttler sees this as a great move for the game: "To join forces with an industry leader such as Ubisoft on our first title further demonstrates the potential Rift has to be a game-changer in the online gaming space. We are thrilled to be working with Ubisoft, one of world's leading publishers, as we reaffirm our commitment to deliver quality products to gamers around the world." While Ubisoft is not without its fair share of controversies, no one can deny that the publisher has clout across the market. Rift's closed beta starts later this week, and all signs still point toward an early 2011 release.

  • First Impressions: Might and Magic Heroes Kingdoms

    by 
    Beau Hindman
    Beau Hindman
    07.29.2010

    Browser-based games have come a long way. A few years ago, I would have never predicted that they would be as popular and varied as they are now. I wouldn't have believed that the quality would rise, while still being contained in the 2-D walls of your favorite browser. But, here we are, discussing Might and Magic Heroes Kingdoms, another browser-based game that has raised that level of quality once again. It's a subtle difference, but the improvements should still be noted and enjoyed. First of all, I want to say that I am generally horrible at any type of PvP. I rarely think of conquest and would rather trade with my fellow players than attempt to murder them. Call me old-fashioned! So, when I signed up for a game that promised that type of epic conquest (and diplomacy as well, lest we forget) I was a little more than worried that the following First Impressions would consist only of the words "I SUCK." What I found, after giving in and joining the very first alliance that offered membership, was a game that is heavy on the chin-scratching and light on difficulty. And it's fun, too.

  • Play me, my lord: Might and Magic Heroes Kingdoms fires up an interview

    by 
    Justin Olivetti
    Justin Olivetti
    07.21.2010

    The Heroes of Might and Magic franchise has a long and rich history with PC gamers, although the series has somewhat fallen into obscurity as of late. Ubisoft is looking to thrust it back into the spotlight with the upcoming Might and Magic Heroes Kingdoms, a Civilization-type title. We've been tracking MMHK since this year's E3, and recently MMOsite.com grabbed some facetime with Ubisoft's Chris Early about the game. (Note that this isn't the Heroes of Might and Magic Online that's also nearing release.) A browser-based title imported from overseas, Might and Magic Heroes Kingdoms encourages players to slowly build up a city (and later, cities) and interact with their neighbors. This can take the form of peaceful resource trading, hostile skirmishes, or large-scale strategy. While MMHK is set in the Might and Magic universe, the game differs from Heroes of Might and Magic's playstyle -- for example, combat is automatically resolved instead of turn-based. One of the most interesting features of the game is that it has a six-month cycle, after which winners are declared and the server resets for another grand struggle. The interview spends a bit of time prodding Chris Early about the advantages -- and potential imbalance -- between free players and those who drop cash for advantages (such as more cities to control). Early claims that while paying players will have more options available, free players are still a significant force, especially if they specialize. You can read the whole interview over at MMOsite.com.

  • Might & Magic Heroes Kingdoms crowns you king of the iPad

    by 
    David Hinkle
    David Hinkle
    05.28.2010

    When you buy a fancy new gizmo like an iPad, you're probably looking for something to validate that expensive purchase -- we wouldn't know, we're not rich. Based on the trailer above, it seems that Ubisoft's Might & Magic Heroes Kingdoms could fill that need. It's a free-to-play, massively multiplayer web-based game focusing on resource management and diplomacy in a persistent virtual world, called Ashan. You can form alliances with other players and wage war as you vie for supremacy. Sadly, the game's only available in the United Kingdom, Germany and France right now. If you live in one of those qualifying regions, you can download it now, free of charge. We've contacted Ubisoft to see if and when it'll be available in the US. We'll let you know what we hear back.