Module 3

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  • Raspberry Pi's new 12-megapixel camera modules provide powered autofocus

    Raspberry Pi's new 12-megapixel camera modules provide powered autofocus

    by 
    Steve Dent
    Steve Dent
    01.09.2023

    Raspberry Pi has launched the Camera Module 3 with big improvements, including higher resolution, infrared, HDR, autofocus and more.

  • Neverwinter's heroic encounters bring dynamic events to Icewind Dale

    by 
    Justin Olivetti
    Justin Olivetti
    05.12.2014

    Neverwinter's Module 3 is on track to release tomorrow, and with it arrives a new type of quest for the game: heroic encounters. Cryptic put up an overview of heroic encounters today, calling these quests "challenging" and "exciting." They sound an awful lot like other MMO's dynamic events, as these variable-sized public quests will spawn on the landscape with different types of tasks. Some of the encounters will require more than one party to complete, and the biggest ones for each map will begin only about every 90 minutes. Rewards from heroic encounters include profession assets, Black Ice, weapons, and consumables.

  • Neverwinter shows off new Black Ice armor sets

    by 
    Justin Olivetti
    Justin Olivetti
    05.01.2014

    Neverwinter's Curse of Icewind Dale is two weeks away, and the team at Cryptic hopes to whip up interest by showing off the new armor sets coming with the update. Module 3 will allow players to forge this new type of armor from black ice, a special material that they'll be picking up from quests and adventuring. There are two different types of sets that each class can make from it, Corrupted and Purified Black Ice armor, each with its own stat builds and the ability to be powered up for a limited time. The armor not only looks all cool and jaggedy but it will help protect characters from the new black ice damage that's also coming in the new area. The studio posted pictures of the armor sets for each one of the classes, a few of which you can check out after the break.

  • Neverwinter will make players choose between mercenaries

    by 
    Justin Olivetti
    Justin Olivetti
    04.23.2014

    When Icewind Dale arrives with Neverwinter's Module 3, players will have a difficult decision to make: whether to join up with the Ten-Towners or the Arcane Brotherhood. In a new post, Cryptic explains that these two groups are at conflict with each other in the effort to collect the precious Black Ice. Ten-Towners want the Ice for profit and for those who have lived in the north, while the Arcane Brotherhood desires the substance to increase its members' knowledge. Once a group is chosen, that faction will deliver daily contracts that the player can take up. By repeating the dailies, players can earn enough Black Ice to create a new armor set. Players shouldn't fret too much about their choice, as their allegiance can change on a daily basis with no penalty. Cryptic will also be introducing account shared banks with the module to help pass items between characters with ease. Module 3 arrives on May 13th.

  • Neverwinter's next expansion heads to Icewind Dale

    by 
    Jef Reahard
    Jef Reahard
    03.04.2014

    The name Icewind Dale conjures a lot of fond memories for fans of both the Forgotten Realms and turn-of-the-century RPGs. Fortunately for both groups, Cryptic and Perfect World are returning to the iconic locale in Neverwinter's next expansion. Module 3: Curse of Icewind Dale is slated to release "later this spring," according to a news blurb on Cryptic's Arc website. Players can expect "new PvE content," new features, and "completely different ways to PvP." The Neverwinter dev team has released a brief preview trailer for Module 3, and you'll find it behind the break.