MoltenCore

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  • Blood Pact: The Warlock's way ahead, part 1

    by 
    V'Ming Chew
    V'Ming Chew
    05.25.2008

    Most of you would have already sneaked a peek at the leaked details of the Wrath of the Lich King alpha. It's really premature now to decide on your new leveling build or comment on the level 80 endgame, but the new info is a good indication of the direction of the Warlock class in terms of class design and role. Is the new stuff PvP or PvE? Which tree is going to be the DPS king? Let's take a two-part look at some of our new, not-so-secret abilities, and whether some of our dark wishes are fulfilled.

  • Around Azeroth: The end of Ragnaros

    by 
    Elizabeth Harper
    Elizabeth Harper
    09.03.2007

    Reader Titcouette of Suramar (EU) sends in this hard to catch shot of Ragnaros. Sure, we've all seen the ubiquitous kill shots with the giant hammer sticking out of the lava, but before you get to that point Ragnaros throws up his arms and implodes in a shower of sparks -- and it's that precise moment you're seeing here. Says Titcouette:...[This shot is] one I've tried to shoot for some time, and never been able to do when I was 60, dead more often than alive at the end of Molten Core... Some people still like to play and enjoy the old content, even though we've already done it so many times. It's much more fun and relaxed pace now, finishing a MC in one evening, even with only about 20 people up in the guild, is really something enjoyable. Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth. %Gallery-1816%

  • Guildless

    by 
    Amanda Rivera
    Amanda Rivera
    07.24.2007

    Our little guild has been steadily losing members and momentum for a while now. It's not new, this is the sort of thing that happens to guilds, but what is new is my reaction to it. I searched hard within myself for what problems I felt I was having with the game, and came to the conclusion that I want to raid. Now, I've been on various raids as PUGs or in alliances before the expansion came out. I got a chance to see most of Zul'Gurub and to wrench a couple of pieces of Arcanist Regalia out of Molten Core. This taste of raiding gave me an appetite for it, an appetite I thought would be satiated when our guild got enough people keyed for Karazhan. And we have, only they keep leaving because we're not raiding (ironic, don't you think) despite the fact that we set the runs and they just don't show.

  • Two Bosses Enter: Instructor Razuvious vs. Ragnaros

    by 
    Elizabeth Harper
    Elizabeth Harper
    07.15.2007

    Two bosses enter... but only one of them will get to leave in our series of fantasy deathmatches. Here at WoW Insider we're pitting some of the game's most fascinating bosses against each other until we come up with a final victor in the end. And the best part? Every week, you get to decide who wins.This week we're going to consider a fight between Instructor Razuvious in Naxxramas and Ragnaros in Molten Core. Who will win and who will lose? Read up on the abilities of each and then let us know what you think!

  • The Care and Feeding of Warriors: Ooops!

    by 
    Matthew Rossi
    Matthew Rossi
    06.15.2007

    Every week Matthew Rossi will be writing The Care and Feeding of Warriors, a column dedicated to the lumbering, clanking, mana-deprived folks who spend a lot of time yelling at monsters to ignore the people in dresses and that guy stabbing them a lot in the back.Introductions are always hard, especially when you're about do something ludicrously arrogant like presenting yourself as an expert on something. Still, it's better to do something all the way then it is to tenderfoot it, so here goes. I'm Matt Rossi, and I'll be writing about warriors for WoW Insider. I've played two to 70, have another to 68, a Draenei I'm letting rest at 51 for now and another who I left on an RP server at about 60. Basically, I love warriors, always have. Every time I play my pally or shammy alts, I keep muttering but where's my charge gone in my best Johnny Depp lamenting the loss of his rum voice. Warriors have had their ups and their downs... who can forget when we lost all rage on a missed execute? But I've played since my wife brought her copy of the game to move in with me, and all that time warriors have usually been my mains.I wanted this first column to break the ice a little, so instead of writing a deep treatise on tanking basics, or the merits and drawbacks of various tanking specs, or how playing another class can help your tanking, or the mythology that's built up in players from other classes about how amazingly awesome plate armor is in game, I decided today would be a good time to humiliate myself in public with one of the biggest screw-ups I've made as a warrior. This way, we can all laugh at what a cretin I am together! Since I'm sure I'm going to post something that will convince you of that sooner or later anyway.

  • The masterminds of WoW on gaming

    by 
    Krystalle Voecks
    Krystalle Voecks
    06.13.2007

    Have you ever wondered what the names and faces behind WoW do in their off time? In the recent interview 1up had with Shane Dabiri, Rob Pardo, Jeff Kaplan, and Tom Chilton, we get to find out a bit about that -- at least in regards to some of the games that they're playing right now. Two of them were really no surprise to me: Guitar Hero II and God of War. Those two have been all over the gaming media and are a lot of fun to play, so it makes total sense. The two titles that caught me off guard were several mentions of Viva Pinata and Rob saying that he plays the PopCap game, Peggle. They also covered some great background information from their gaming roots, to some ways they think WoW has changed the genre. Check it out!

  • Around Azeroth: Inside Ragnaros

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.10.2007

    This shot is very old Azeroth, but while I've died a great many times to Ragnaros in the past, I can't say I've seen him from quite this angle before. From reader Shmoobedoobe of Kilrogg comes this screenshot of Ragnaros' oddly hollow interior, which you get a glimpse of if you die in just the wrong spot. Look at that -- you can even see his name floating above his head (obviously equipped with sunroof!).Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth. %Gallery-1816%

  • Are loot drops really random?

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.09.2007

    If you've been to a few raids, there's no question that you've heard some interesting theories about loot distribution. The drops are determined by the precise time (to the second!) that the first player zones into the instance. Or perhaps the drops are determined by the class of the group leader. Or maybe by the first letter of the group leader's name. Does the current phase of the moon have something to do with it? Perhaps it's a little of all these things!Trust me, I've heard every theory that's tried to make sense of what Blizzard constantly assures us are completely random loot drops. However, EU forum-goer Rooted came across a post by Blizzard employee Issuntril which stated:There are many other variables which effect which items are going to drop. I'm afraid this is information not intended for the community however, and is not something I can comment further on.Other variables, you say? So... loot isn't random? The conspiracy theorists were right all along?!

  • New Molten Core Raid Deck released

    by 
    Dan O'Halloran
    Dan O'Halloran
    06.01.2007

    The constant expansion of the Warcraft universe never ceases to amaze me. We've seen novels, free online manga, credit cards, clothing, soundtracks, boardgames, a pen & paper RPG system, plus the tightly-under-wraps movie. And now, the newest addition to their Trading Card Game: the limited-edition Molten Core Raid Deck.Upper Deck Entertainment has announced this new deck has shipped to retail outlets. What's cool about it is you can either play the heroes fighting Ragnaros or, get this, you can play Ragnaros himself. He has his own deck and comes with ten loot cards to unseal when defeated. There are also many other Molten Core bosses to face down including Lucifron and Majordomo Executus.And let's not forget the randomly inserted cards that give players access to in-game items. Anyone looking to learn more can head to the WoW TCG official site for demos, instructions and previews of different cards. They also have an online walkthrough of the new deck in three parts. So who among the WoW Insider faithful enjoy the Trading Card Game? Let's hear from you!

  • Guildwatch: Reasons for lack of progressions

    by 
    Mike Schramm
    Mike Schramm
    04.17.2007

    I'm not exactly sure why that guy's got a green triangle raid target over his head-- wait a minute. Is that Moroes?? Did he sneak up to the Prince with this unsuspecting guild? Look out guys! That garrote'll getcha every time!On a completely unrelated note, it's time once again for this week's Guildwatch-- your weekly dose of drama, downed notices, and recruiting pleas. If you've got something to share for next week, send your tips and info to wowguildwatch@gmail.com, and click the link below to read this week's GW. But watch out for sneaky raid bosses impersonating fellow guildies!

  • You can't go home again

    by 
    Mike Schramm
    Mike Schramm
    03.08.2007

    When the expansion came around, we did a lot of speculating about what would happen to the "old" raid instances, now that the items were so much better in Outland. So now that people are working through the level 70 instances (that guy to the right isn't just Murmur on fire), what has happened back in Azeroth?I've only been back through old instances a few times, and every single one was just depressing. My guild, a few weeks ago, decided to run MC with about 30 people, just so some alts could get geared and we could spit in the face of mobs who'd given us trouble in the past. But I was glad I had to leave for some real life stuff halfway through-- we were taking down bosses without even blinking, and trash mobs dropped too fast for me to even get a cast off. We fought for weeks over this?I've also done one run of UBRS (to get some people attuned to BWL, which I passed on after that bad MC experience), and one of Stratholme just the other night-- my 61 rogue, a 65 priest and a 70 hunter farming Runecloth and Righteous Orbs tore both sides of that place apart so quickly that I was bored the whole time (the Eye showed up, and we just killed the adds it brought). The one place I'd actually gain something from, Zul'Gurub (I've got quest pieces that I need rep to turn in yet), I haven't had the guts to go back to yet-- I liked running the instance so much when it was challenging that I feel like going back there now with ten or even five people and tearing it apart would be like visiting the house you grew up in: everything just seems so much smaller and more depressing.Have you been back to the old content? Is there any challenging fun to be gotten from it at all? Originally, I was thinking it would be nice if Blizzard could reinvigorate these old instances, and I guess some kind of heroic mode would still be fun. But at this point, I'm almost of the opinion that they should just be put out of their misery.

  • Revenge of the Joi of Warcraft

    by 
    Barb Dybwad
    Barb Dybwad
    03.03.2007

    Serial entrepreneur and unofficial World of Warcraft spokesman Joi Ito recently sat down in the studio of Mobuzz.tv for an interview, which you can check out on their site. He touches on many of the most interesting aspects of the game (IMHO) including leadership and guild management, trust and bonding, achievement and value, and the implications of interface design when the current cadre of young players enters the business world and expects great tools to help coordinate personnel in that ever-elusive "real world." As one who sees a lot of parallels between my experiences in game and my "day job" experiences in the virtual office at Weblogs, Inc., I appreciate the way Joi communicates how World of Warcraft can provide inspiration for future leaders in the future office, as well as discussing the value that different and historically undervalued leadership qualities can bring to group coordination and management -- whilst simultaneously conveying the satisfaction and fun of pwning face.

  • Lucky you

    by 
    Elizabeth Wachowski
    Elizabeth Wachowski
    01.25.2007

    When I came upon this post in the Raids and Dungeons forum, I had to laugh. The guild Dissension on Bleeding Hollow apparently got three Rejuvenating Gems -- each about a 5 percent drop off the three drakes in Blackwing Lair -- on one run. The funny thing is, the exact same thing happened to my guild this summer before we could even clear BWL. One of our healers thought it was funny and told a real-life friend of his, who happened to be in another raiding guild on our server. That guild would not talk to us for several days, aside from random "I HATE YOU SO MUCH" tells from their druids, priests and shamans. The same thing happened later in the summer, when we killed Nef and got three Ashkandis out of our first four kills. I did the math on the Rejuv Gem drops and it came out to be about a one in six thousand, five hundred chance occurrence. (Please correct me if I'm wrong -- it's been a long time since I've been in a statistics class.) End of Days on Black Dragonflight reported an even more improbable loot table: four Talismans of Ephemeral Power off the four Molten Core bosses who drop them. This has a chance of happening in one out of every seven hundred and fifty thousand and change Molten Core clears. Have you ever had a wildly improbable run of loot luck? And not an improbable run of not getting loot -- sorry, there's going to be a lot of guilds out there still waiting for that last Wraith Blade or Bloodfang Chest. People who complain about "it must be our loot seed, we've never seen a Eye of Sulfuras" need to look up the phrase "random" in a dictionary, along with "two percent drop rate."

  • More on making the old instances new again

    by 
    Mike Schramm
    Mike Schramm
    01.24.2007

    Yesterday, I suggested a few ways that Blizzard could make the "old" instances (Scholo, Strat, UBRS, MC, and on up) relevant to players again, and from that conversation came a few good points that I figured were worth mentioning. The problem isn't that the old instances aren't fun (they are still fun, and I've heard that some guilds are still planning to run them, even if they don't need the equipment from them). But the problem is that if you want your character to have the best gear in the least time, the "old" instances are a waste of time. At 58 you should be in Outland, doing 15 minute quests for better-than-tier 1 items.Tobold agrees with me-- it's very likely that players who reach 60 after expansion release will never run Molten Core or the other instances the way they've been run in the past. Either Blizzard will change the levels on them, or players will go back to them for fun with a mix of 60s and 70s. Both of those are very different experiences than the one of learning as a guild, week after week, how to run MC. I don't mean to be depressing (the idea is a little bit softened by the fact that the same thing will be happening at 70 now, only in smaller, easier to manage groups), but it's true. Goodbye, MC.There is one more idea, however, that came out of yesterday's thread that I thought was pretty good. Reader Skew came up with an idea that seems so ingenious, I wish I'd thought of it. What if Blizzard turned all the pre-Outland instance gear into BOE? That would create a demand for someone to constantly run them, not just for the gear, but for the enchanting mats and so on. Yes, it means that with enough money, you could come by a set of tier 2 without ever going to BWL, but also remember that tier 2 isn't that valuable anymore-- the stuff in Outland is what we really want. I doubt Blizzard will go for such a "giving" solution, but you gotta admit: it solves a lot of problems with a pretty simple change to the code.

  • Around Azeroth: Remembering Ragnaros

    by 
    Elizabeth Harper
    Elizabeth Harper
    01.24.2007

    I remember my first trips to Molten Core, those very first attempts at downing Ragnaros, the thrill of a first kill, and the cheers on Ventrillo when we managed to down him pre-Sons (a feat for which we were promised extra DKP at the time). But before any of us reach raiding success, there's an endless stream of frustrating wipes (practice does make perfect, after all), such as this one, sent in by Brixie of Prelude to Chaos on Guldan. Not that I miss the wipes, but I do feel sort of sorry for people leveling to 60 after the release of the Burning Crusade. Will they ever run Molten Core and challenge Ragnaros? Do you have a unique shot of Azeroth that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! You can attach a picture file or send us a link to one -- and don't worry about formatting, we'll take care of that part.See more of your pics from Around Azeroth.%Gallery-1816%

  • How to fix the old instances

    by 
    Mike Schramm
    Mike Schramm
    01.23.2007

    Before the expansion came out, we wondered and wondered what would happen to the old level 60 instances when the Dark Portal opened. And now that it's here, we know: no one's running them. Oh, there's a few quest groups here and there of people working their way up to 58 (the bare minimum to come through to Outland), but there's almost zero reason to run AQ or ZG 20-mans, considering the loot is just so much better, even just in Hellfire Peninsula. And MC, on my server at least, is a barren wasteland-- why take four hours with 40 people just for a few good pieces when you can get much better loot in 15 minutes of questing in Outland?So what to do? We're sure Blizzard will come up with a way to make these instances relevant again-- in fact, I'd be surprised if, despite what they said earlier, they weren't already working on it now. But just to help them, here's a few suggestions of how to fix the old instances.-First, and most obvious, is enabling Heroic mode. We already have dungeons in Outland that will be able to be tuned to Heroic mode, which means bosses and mobs are harder, but give much better drops. In the same way, Blizzard is likely going to let us optionally turn up the difficulty in UBRS or Stratholme, offering better loot for a bigger challenge.

  • Remembrance of raids past

    by 
    Elizabeth Wachowski
    Elizabeth Wachowski
    01.11.2007

    As we all get hyped for the new content of Burning Crusade, Mallet of Medivh pauses for a toast to Molten Core, Blackwing Lair, Ahn'Qiraj and Naxxramas, who had their last pertinent reset this week. Most of us have had some experience with these raids, and although many sincerely wish there had been more small-group content, you've got to applaud the thought and effort that went into the 40-man raids. Mallet asks us all to remember our best raiding moments. Personally, I remember working nights and following guild progression on instant messenger as our little guild was dragged kicking and screaming through Molten Core, and the feeling of accomplishment whenever we killed something new despite being years behind in content. I remember everyone passing on Earthfury for my best friend because it was his birthday. I remember stepping into Blackwing Lair and thinking I would never ever understand the Razorgore encounter enough to beat it, and laughing hysterically with the other rogues during damage meter competitions on Vael. I remember getting dizzy running back and forth and back and forth to attack the melee brother on the Twin Emps. I remember getting yelled at for not knowing what "Sweep the leg!" referred to on Razuvious. Most of all, I remember the good times I've had with friends and guildmates, memories that will outlast any loot we gained. So raise your glasses in a toast to the last 40-mans and repeat the mantra that all raiders have heard a thousand times: "LOOT THE #@*&! CORE HOUNDS!" What are your best raiding memories?

  • Breakfast Topic: Ready for pull?

    by 
    Mike Schramm
    Mike Schramm
    01.09.2007

    What's the hardest non-boss pull in the game?For the level, the stats say that Defias Pillagers are among the hardest pull in the game. That's probably because they're the first casters players face, not to mention lots of players head towards Deadmines too early, because they're anxious to see the game's instances. According to the "casters are hard" rule, I'll also throw in Murloc casters-- they come in packs, they run away (pulling more), and they hit hard (that gurgle is one of the most hated sounds in the game).At the higher levels, the Lava packs in MC have gained a reputation for being hard pulls (mostly because of those Flamewalker fireballs). As for the other endgame instances, I can't think of a harder pull of non-boss mobs-- my guild handled the other stuff pretty well (err-- when we didn't make mistakes, that is). The ZG bats are annoying but definitely handle-able, and the AQ bugs are tough to pull one group at a time, but once you've got the right group of them, they're easy to whittle down.But for my money, the hardest non-boss pull in the game (if you're not ready for it) is the pull in UBRS we usually do right before the Beast. It's the group of three dragons and two orcs on the far side of the room across from the Beast's lair. If you're not well-geared and/or ready for it, I think that single pull is a real test as to how your group can handle focusing fire, crowd control, and aggro and healing management. So what do you say?

  • Breakfast Topic: Hand of Ragnaros is a druid weapon

    by 
    David Nelson
    David Nelson
    12.28.2006

    I have seen reports of druids winning the Hand of Ragnaros before. I seem to recall one raidleader handing off the Eye of Sulfuras to his druid girlfriend, but I could be wrong. Hey, it isn't like I committed the brilliant forum thread to memory. Well, now we have another report of a druid snagging the HoR, this time it's Napier, a druid from the Greymane server. As you can imagine, this thread is dominated by folks either calling Napier the most selfish player in the history of MMORPGs or defending his right to spend his DKP as he sees fit. And yes, Napier has a long-winded response to the haters, which contains his rationale for spending his DKP on the mace. All in all, a typical forum thread, but there are aspects to it which raise some interesting questions...Shouldn't any DKP system have some kind of priority list or mechanism which prevents warriors from bidding on a caster staff or a druid from, I don't know, snagging a legendary mace which serves him no purpose whatsoever? I have never been in a guild that employed a straight DKP system which didn't make allowances for class needs. There is no way, for example, a hunter could bid on leather, simply because he could wear it. Is a druid with the HoR the absolute worst example of misguided DKP use? Or have you seen worse? Does your guild restrict rolling on certain items to particular classes? Or is it a free-for-all? And at this point, so close to the expansion release, does it matter who gets what? I mean, we will be upgrading everything very, very soon.

  • Breakfast Topic: A wipe to remember

    by 
    Mike Schramm
    Mike Schramm
    12.21.2006

    Mostly, full group or raid wipes are lame. Really, really lame. But sometimes, every once in a while, you'll have a wipe come along that is so spectacular, so fun, and so memorable, that it almost makes the repair costs worth it.So let's hear your best wipe story. The shot above wasn't actually a wipe (we finished the Tiger boss in ZG with one solitary hunter left, and it was awesome), but my guild will always joke about the time our Warlock lead accidentally fell off the bridge in MC and onto the head of Golemagg-- who then proceeded to make his way all the way around the instance, grabbing every lava pack and puppy on the way, and crushing every single one of us out of existence. TS was just full of people screaming, yelling, and laughing the whole time. Oh, the Horde-anity!