molten-front-dailies

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  • Gold Capped: Cashing in on the Molten Front

    by 
    Fox Van Allen
    Fox Van Allen
    07.25.2011

    Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the auction house. Feed Fox's ego by emailing him or tweeting him at @foxvanallen. If you'll allow me a moment to editorialize, I'm pretty damn sick of the Molten Front. This new questing area for level 85s, released with patch 4.2, is the grind-iest damn place I ever had the misfortune to grind lately. Basically, how it works is this: First, you clear a solid chunk of the regular Mount Hyjal quests that have been available since Cataclysm's launch. This opens up a small new quest hub, the Sanctuary of Malorne, with a couple of non-repeatable quests and a few dailies. Grind those dailies long enough, and you'll get access to a new daily quest hub inside the Firelands. Grind those dailies (and the old ones), and in another week or so, you'll gain access to another set of dailies. Keep grinding, and ... yes, you guessed it, another set of dailies becomes available. Eventually, after about 40 consecutive days of grinding dailies in the Molten Front, you'll gain access to your choice of three vendors: one with tailoring and leatherworking patterns, and one with blacksmithing plans and engineering schematics. The stuff you can make from the patterns, plans, and schematic are neat -- 36-slot profession bags and some epic i365 gear. There's an awful lot of grind-y garbage keeping most players from these rewards. But for those of us who play the auction house, that's a good thing -- players are always willing to pay a premium to avoid a long, boring grind.

  • Encrypted Text: How to run the Molten Front

    by 
    Chase Christian
    Chase Christian
    07.20.2011

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article topics you'd like to see covered. Varian Wrynn isn't happy. He sent his best and brightest men to the Molten Front to assist the Guardians of Hyjal in invading the Firelands, but all he received back was a stack of casualty alerts. The cause of death on each report was the same: several deep dagger wounds. As Varian assigned more soldiers to the Molten Front, he simply received more body bags in return. Varian confronted Garrosh about the issue, claiming that the Warchief was breaking their peace accord by using assassins in the Molten Front. Garrosh feigned ignorance and promised Varian that he'd find the perpetrator and have him properly handled. The next day, I received a post from Garrosh himself. It was brief: "Lok'tar, brother!" I've read several articles that claim that world PVP is dead and has been for a long time. The truth is that world PVP is alive; it has simply transitioned into a seasonal event. With the release of the Molten Front quest hub, Blizzard's developers directed a ton of level 85 players into a zone where they can't use their flying mounts. If that doesn't count as revitalizing world PVP, then I don't know what does. I spend every spare moment I have plunging my daggers into the questers' ribcages. There's a plethora of targets available, with new enemies zoning in every minute. World PVP hasn't been this active since the Isle of Quel'Danas, and that means I have a lot of catching up to do.