monsters-probably-stole-my-princess

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  • Doctor Who author Oli Smith joins Mediatonic as Creative Writer/Producer

    by 
    Jordan Mallory
    Jordan Mallory
    07.18.2011

    The Doctor is in, or at least, one of his writers is. Mediatonic, the London-based developer that gave us Monsters (Probably) Stole My Princess, announced today that author Oli Smith has joined their ranks as a Creative Writer and Producer. Smith, who has penned two Doctor Who novels and four Doctor Who games, will be filling a "key position in the studio's design process" by creating characters and storylines for the company's proprietary IPs, as well as overseeing creative direction for licensed titles. When asked for a comment, Smith entered a large blue box which promptly disappeared before our very eyes.

  • Monsters (Probably) Stole My Princess was almost The Waterfall of the Dirty Gods

    by 
    JC Fletcher
    JC Fletcher
    03.21.2011

    On Gamasutra, Mediatonic's Jim Griffiths and Paul Croft wrote a postmortem for Monsters (Probably) Stole My Princess, the amusingly-named jumping vampire game that started on PlayStation Minis before, yes, hopping to Xbox Live Indie Games. When the game was first conceived, there wasn't even the faint possibility of monsters having stolen any princesses. "The Waterfall of the Dirty Gods was our original concept pitch," the developers explained, "where the player needed to climb to the top of several different waterfalls and ring their bell to stop the gods from washing their filthy bodies in the water and polluting the waterfall." The player controlled a monkey with a bell that could be used as a grappling hook. Once the concept was in place, the team prototyped in Flash while simultaneously building the PSP game. After its launch, Mediatonic decided to rebuild it in XNA for release on the Indie Games platform. "A big benefit of doing a 360 version is that we could use HD assets and remain within the file footprint restriction, making it the "prettiest" version, Griffiths and Croft said. "Ultimately, though, the prime reason for the 360 version was simple curiosity in adding another platform to our portfolio." And now you (probably) know the rest of the story!

  • Monsters (Probably) Stole My Princess now (definitely) on Xbox Live Indie Games

    by 
    Richard Mitchell
    Richard Mitchell
    08.25.2010

    Mediatonic has announced that its PlayStation Mini, Monsters (Probably) Stole My Princess, has finally made the move to Xbox Live Indie Games. The vertical platformer can be had for 240 MSP ($3). If you're squeamish about killing (likely) guilty monsters, a free trial version is also available. If you're unfamiliar with the Duke and his incredible jumping prowess, check out a trailer after the break.

  • Monsters (Probably) Stole My Princess jumping to Xbox Live Indie Games

    by 
    Griffin McElroy
    Griffin McElroy
    08.03.2010

    If Mediatonic's platform-climbing Mini, Monsters (Probably) Stole My Princess has turned the Xbox fanboy within you positively green with envy, you'll be pleased to learn the title will soon make the leap to the Xbox Live Indie Games storefront. This announcement came in the form of a subtle teaser on the game's official site, which states that it's "coming soon" to the indie-friendly platform. No more specific price or release date info accompanied the update. The Mini has received fairly good remarks from its critics on its native platform -- hopefully it won't lose any of its charm (or, more importantly, its uncertainty) in translation.

  • Monsters (Probably) Stole My Princess hits PSN today

    by 
    Griffin McElroy
    Griffin McElroy
    04.22.2010

    If you're a fan of platform jumping, uncertainty, and radical injustices, you might be a fan of the most recent addition to the PSP (and PS3) Minis platform: Monsters (Probably) Stole My Princess. The game puts you in the shoes of the accusatory Duke, who spends his days climbing platforms while beating the crap out of his underlings whom he's positive have absconded with his soul mate. Probably. In all likelihood. Perhaps. The game's available to purchase on the PSN today for $4.99. Just be aware that with your purchase, you're supporting monster stereotyping. Are you really cool with that? %Gallery-82756%

  • Monsters (Probably) Stole My Princess definitely being released Apr. 22

    by 
    JC Fletcher
    JC Fletcher
    04.06.2010

    Monsters (Probably) Stole My Princess, the PSP Mini about unfortunate anti-monster racial profiling, has been given a release date of April 22 -- which publisher Mediatonic has confirmed is worldwide. The game, playable on both PSP and PS3, stars the Duke, who goes on an ill-researched quest to rescue his princess, jumping endlessly upward through vertically scrolling levels, and beating up every presumed guilty monster he sees (hint: all of them). To see the game in (unfair) action, check out the trailer after the break. It features random wings, Castlevania-esque music, and monster piledrivers! You'll probably enjoy watching it. %Gallery-82756%

  • Monsters (Probably) Stole My Princess coming soon to PSP Minis

    by 
    Griffin McElroy
    Griffin McElroy
    01.11.2010

    While we personally believe that there's no room for uncertainty when it comes to royal kidnappings, we suppose it's appropriate in the case of Mediatonic's recently announced PSP Mini, Monsters (Probably) Stole My Princess. Keep it straight -- there's no doubt whether a princess has been stolen. She definitely has. The parenthetical modifier in the middle of that title is referring to the Monsters, who may or may not have stolen said Princess. Even without any prior knowledge of the heist, we'd bet they were somehow involved. We digress! In M(P)SMP, you play as The Duke, who reacts unfavorably to the disappearance of his beloved princess, and begins pummeling random monsters in an attempt to rescue said heiress. We expect monster sympathizers worldwide to get their dander up when this one launches on the PSN sometime in February. %Gallery-82756%