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MotorStorm Apocalypse gets Superbikes, photo mode, demo in 2011
Sony has unleashed a barrage of MotorStorm Apocalypse news over on the official PlayStation blog. Revealed in a video posted after the break is a track called Skyline, which pits racers against each other while driving across the rooftops of a destroyed (and crumbling) city. The clip also shows off a new Superbike vehicle, and lots more. The game will offer player customization in the form of both perks and cosmetic updates, a new photo mode for snapping shots mid-race, extensive PSN tie-in content including some PlayStation Plus exclusives and a new taunts / gestures system that will enable you to bug other riders online. Sony also promises lots of DLC (including possibly a free island-themed track) and a series of developer diary videos in the weeks to come. The game's been given a launch target of Spring 2011, and a demo is planned for early next year. Is it weird that whenever we start to key in on a big Sony release, our biggest wonder is what KB will say about it?
Preview: MotorStorm: Apocalypse (in 3-D)
The first thing I notice as I fit the 3-D glasses over my eyes and launch into the MotorStorm: Apocalypse E3 demo is that there are people running all over the place. "Looters ... crazies," art director Simon O'Brien corrects, as I plow into one, sending his ragdoll body flying out of the screen at us. I figure I'm not going to have many, if any more chances to play MotorStorm: Apocalypse in 3-D (I'm no early adopter), so I settle in and run through the demo a few times. The third MotorStorm game for PS3 has been in development for two years and its 3-D component for half that time. Developer Evolution Studios has done an admirable job implementing this technical gimmick, and in 3-D mode the demo maintains a steady 30fps framerate and the visual details hold up (at least better than in Killzone 3's first take in 3-D). MotorStorm: Apocalypse is understandably chaotic, however, and the 3-D distractions, like those flying crazies, make an already difficult race course more challenging to navigate. I slam into a few walls, not easily seeing turns in the impromptu "track" -- a straight-shot race through a crumbling, fictional West Coast city. I finish in something like 13th place and ask if I can see the game in "2-D mode," but the demo doesn't allow for us to switch over. %Gallery-94881%
Visual overload: Sony's core E3 PS3 lineup
For some, Sony's E3 press conference wasn't filled with too many surprises. However, its lineup at E3 was still rather impressive, featuring some high-profile sequels like LittleBigPlanet 2, Killzone 3, inFamous 2, and the return of Twisted Metal for PS3. Check out trailers for all of Sony's first-party traditional (non-Move) PS3 games at E3 2010 after the break.
Video: Motorstorm's apocalyptic vision
Evolution Studios' third MotorStorm game races out of the jungle ... into a self-destructing city, it seems. This is definitely one game that's difficult to capture in screens, so watch the trailer after the break. Stay tuned for our hands-on preview.
MotorStorm: Apocalypse announced, racing to E3
Sony's pre-E3 reveals continue with confirmation of MotorStorm: Apocalypse (a.k.a. "MotorStorm 3"). Confirming previously leaked details, Apocalypse takes the franchise to a new urban setting, with a focus on destruction -- not unlike the recently released Split/Second. Players will be (foolishly!) racing through a city in the middle of an earthquake, driving through collapsing buildings. "This isn't post-apocalyptic. It's apocalyptic. You are there when it happens. It's survival racing," the PlayStation.Blog adds. In addition to the new setting, developer Evolution Studios is promising a greater emphasis on online and split-screen multiplayer, offering split-screen team racing in online, 16-player matches. MotorStorm 3 will be playable at E3 next week. Expect our full hands-on report then. %Gallery-94881%