NamcoBandai

Latest

  • National Geographic gets into gaming

    by 
    Jason Dobson
    Jason Dobson
    11.18.2008

    Taking a break from merely educating the world about bees with tiny radios and environmental dangers, National Geographic has announced that it is getting into the video game biz. The educational institution has formed a new game division shockingly called National Geographic Games, which will be focused on delivering educational titles across all platforms, including PCs, consoles and handhelds. Some early fruits of this venture have already fallen from the tree, including Herod's Lost Tomb on the iPhone, as well as Namco Bandai's National Geographic: Panda for the DS. The division is also working with Sony on National Geographic: Africa, with future projects including Rain Forests and Greencity also in the works. The division describes each of these efforts as offering "entertainment with substance," though whether or not that will keep players from tuning out after they get bored of ogling topless natives remains to be seen.

  • Klonoa Wiimake dreaming of Japan this December

    by 
    Jason Dobson
    Jason Dobson
    10.01.2008

    Namco's not-quite 3D platforming mascot, Klonoa, will soon waggle his way onto the Wii by way of a remake of his first PlayStation adventure, Klonoa: Door to Phantomile. According to 1UP, the Wiimake will boast a "hefty graphical enhancement" over the original, while IGN adds that the title will also be getting difficulty tweaks as well. Currently no US release has been announced, though our friends in Japan can look forward to controlling the 'Dream Traveler' on December 4 using just the Wii remote and two buttons as he ... wait, what is this game about again? Honestly it's been a decade since we played the thing. You could probably just tell us it's a racing title starring anthropomorphic vegetables and we'd be just as inclined to nod along and smile.

  • We Cheer track list revealed, features 30 'high energy' songs

    by 
    Jason Dobson
    Jason Dobson
    09.22.2008

    Ready, ok! Hey, you waggle fans! Stand right up and clap your hands! Namco Bandai has sent along, the complete list of We Cheer songs! There, that can get us motivated to talk about anything. According to Namco, the over-cute cheer squad you see above will jump and shout to the tune of 30 "high-energy master tracks," including artists such as Boys Like Girls and Paramore, as you wave one or both Wii remotes through the air like "virtual pom-poms." Feel free to check out the game's entire 30 song catalog after the break as you wait for We Cheer to energize retail shelves with pep on September 30. And if this set list doesn't work for you, just remember to be aggressive. Be be aggressive.

  • Soul Calibur IV burns two million souls worldwide

    by 
    Jason Dobson
    Jason Dobson
    08.07.2008

    Namco Bandai's ridiculously cross-branded Soul Calibur IV has cut a deep swath into retail shelves worldwide, shipping not one million units but two since its July 29 debut. Still, and not to make an example out of you, Namco, but really all of this chest puffery over units shipped is a bit overblown. It's like bragging about how many pencils you threw at the ceiling, rather than what's really important, namely how many stuck. Then again, we imagine it's difficult to look up and count while you're ducking under the desk from falling profits.

  • Tales of Vesperia special edition has many tales to tell

    by 
    Jason Dobson
    Jason Dobson
    08.06.2008

    Tales fans likely don't need extra incentive to secure a pre-order for Tales of Vesperia; the only question that remains is if they're happy with the regular version or want to pony up the extra gald for something shinier. Besides being wrapped in metal and artwork by series character designer Kosuke Fujishima, the $69.99 Tales of Vesperia special edition will also include a soundtrack CD celebrating a decade of console role-playing. While specifics haven't been revealed, Namco Bandai notes that of the 25 songs included on the disc, a hefty 14 will be pulled from Vesperia, with the remainder coming from Tales of Symphonia (4), Tales of the Abyss (3), Tales of Phantasia (2) and Tales of Destiny (2). However, as much as we enjoy our ears, this limited offering is a step back from the Big Daddies and cat helmets we're used to, though we doubt that will stop fans from switching their pre-orders over in the run up to the game's August 26 release. Gallery: Tales of Vesperia

  • Soul Calibur IV demo coming 'down the road'

    by 
    Jason Dobson
    Jason Dobson
    07.17.2008

    Fighting fans hoping for a pre-launch lightsaber throw down will wait until Soul Calibur IV cuts into retail shelves later this month, as Namco Bandai informs us that a demo for the game won't be available until after the game is released.According to reps manning the company's E3 room, the devs are currently putting all of their effort towards getting the game ready for its release for the PS3 and Xbox 360 on July 29. As for what and when exactly we can expect from the demo when it's finally released, Namco Bandai wouldn't say, teasing only that it'll be available sometime "down the road."

  • Soul Calibur IV getting tag teams of some kind

    by 
    Jason Dobson
    Jason Dobson
    06.27.2008

    When Soul Calibur's cadre of fighters cut their way onto the Xbox 360 and PlayStation 3 this July in North America, they will do so in pairs. The latest issue of Famitsu reveals that the game will feature tag team elements in order to "perform combos" based on an on-screen meter that depletes as characters continue to test the bonds of friendship.However, according to crack CAG translators, it remains unknown to what extent "character swapping" will be featured in Soul Calibur IV. The article interestingly only mentions the mechanic in reference to the game's single player mode, and that "teammates may suddenly join and leave at the end of the battle." We can't imagine that Namco Bandai would be so shortsighted as to leave something like this out of the game's versus mode. Still, we imagine that just the idea of Darth Vader conquering the galaxy shoulder to shoulder with top-heavy Taki (or Ivy, or Cassandra, or...) is enough to get fan fiction writers reaching for the keyboard and a change of pants.

  • X3F Impressions: Smash Court Tennis 3

    by 
    David craddock
    David craddock
    06.23.2008

    Click to enlarge No one likes riding in the middle of a car's backseat area. You're sandwiched in, crushed from one side and into the other regardless of which way the driver has to turn, and worst of all, the position is often associated with a derogatory term for the female dog.If you're cunning, though, the role of middle-backseat passenger can be used to harness the strengths of both your fellow rear passengers for your own good. Forge a temporary alliance during one turn so that you and one passenger crush the other against his door. Then, on an opposite turn, revoke the ceasefire and cause much harm to your former ally.Namco Bandai's Smash Court Tennis 3 makes similar use of its middle position against its two primary competitors, SEGA's Virtua Tennis 3 and 2K Sports's Top Spin 3. "You've got Virtua Tennis at the arcade end of the spectrum, and you've got Top Spin at the Simulation end," explained Smash Court Tennis 3 producer David Geudelekian during a recent preview event. "Smash Court Tennis very intelligently tows the middle ground. You can jump right into the game and [within] 30 seconds, you can play an arcade-style match: lots of powerups, sensitive aim. But there's also a really deep experience if you want more of a simulation."

  • 'Dark Apprentice' shows some moves in Soul Calibur IV vid

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.06.2008

    We knew Darth Vader's "Secret Apprentice" from Star Wars: The Force Unleashed would join the fight in Soul Calibur IV, and here he is in all his Dark Side-ian glory. Unlike the console exclusive Star Wars characters in SC IV -- Darth Vader for PS3 and Yoda on Xbox 360 -- the Secret Apprentice will be a playable on both consoles.Oh, and if you care, the video also shows a tiny bit more of the actual non tie-in Soul Calibur cast.%Gallery-6043%

  • Here's a better look at Soulcalibur IV's latest cast entries

    by 
    Majed Athab
    Majed Athab
    04.30.2008

    Click for high-resolution image. It was only a few days ago that we posted about the latest trio returning to Soulcalibur IV: Talim, Rock, and Yoshimitsu. Today, we have all new high-resolution images of these characters and friends. So, check out both the new screenshots and concept art in the galleries below. %Gallery-4984%%Gallery-7829%

  • More SC IV characters revealed: Rock, Talim, Yoshimitsu

    by 
    Majed Athab
    Majed Athab
    04.28.2008

    This update is the cherry on our hot fudge sundae. While we've already seen the majority of Soulcalibur alumni return to Soulcalibur IV, we've yet to gander upon these three combatants. Rock, Talim, and Yoshimitsu are all making their way back into the fourth game. While this isn't a surprise, it's always exciting to get that first look.Rock's axe/mace swinging and stylish animal hide headgear is always welcomed, and Talim's quick-as-wind tonfas never fail as far as fun factor goes. Yoshimitsu's seashell-themed design is a little strange, but it's not a big deal. Check out the rest of the pics at Famitsu.

  • What's the deal with Beautiful Katamari?

    by 
    David Hinkle
    David Hinkle
    04.25.2008

    It's been a very long time since we've heard anything about Beautiful Katamari and the Wii. And, seeing as how the game has been out on Xbox 360 for quite some time now, we were done thinking that it would ever grace Nintendo's console. Thanks to select retailers' online shops, however, hope is slowly being restored.Major retail chains Target and Wal-Mart are both listing the game on their respective websites, while Buy.com lists the game with the same price ($29.99), but states it's "temporarily sold out." Even rental service Gamefly has a section up for a Wii and PS3 version of the game.So, what's the deal? Who knows at this point, but the Wal-Mart page points to an August 29th release, so perhaps we'll hear something soon? We're not going to get our hopes up like before, but we'd be lying if we said we didn't want this to happen.[Thanks, Zack!]Read - Wal-Mart listingRead - Target listingRead - Buy.com listingRead - Gamefly listing

  • Ace Combat series soars past 10 million copies sold

    by 
    Jason Dobson
    Jason Dobson
    04.17.2008

    While Namco Bandai's big news yesterday came with weapons in hand, the company also let slip that its long-running arcade-style aerial combat series, Ace Combat, has surpassed more than 10 million units sold worldwide, with the franchise's fifth offspring, The Unsung War, contributing more than a million to that total in North America alone. The series first took to the skies in 1995 with Air Combat for the original PlayStation, and has since enjoyed the company of eight additional sequels and spin-offs on multiple platforms, from the PS2 and PSP, to even 2005's Ace Combat Advance for the GBA, with the visually stunning Ace Combat 6 for the Xbox 360 reminding us all that we feel the need ... the need for speed.

  • Take a sneak peek at Naruto: Ultimate Ninja Storm website

    by 
    Majed Athab
    Majed Athab
    04.16.2008

    If you saw the trailer for Naruto: Ultimate Ninja Storm, then you may have seen the link to the official website at the very bottom of the screen. Those of you who were eager enough for more Naruto may have followed the link and noticed that there was nothing but a countdown timer greeting you (seriously, countdown timers are all the rage now). However, if you're reading this right now, that timer has already ran out and you can now access the website. When you arrive at the website, it'll ask you to input a password that comes in the form of a little puzzle. For those of you who are true Naruto fans, you should know the answer. Those who are not and just want to check it out, you can highlight this text if you're stumped: [Tiger Tiger Dragon]. At the site, there are some extra screenshots to gawk at and more information on the game to digest. Head on over there right now.[Thanks Bernardo G.!]

  • Soulcalibur IV dated for July 29

    by 
    Majed Athab
    Majed Athab
    04.16.2008

    It's nice to know that the eternal telling of souls and swords will continue this Summer -- more accurately on July 29 for North America. While we're ecstatic that we now have a solid date for Soulcalibur IV, it isn't the only new information circulating the interwebs. Namco Bandai also revealed that the game will come in both regular and limited Premium Edition packaging.Included in the Premium Edition is an art book/comic that serves as a prequel leading up to the events in Soulcalibur IV. Also included is an ambiguously described "tournament kit" that "give fans the opportunity to document the battle amongst friends." It's not clear as to what exactly that involves. Premium Edition buyers will also have access to exclusive customization content. Following the pricing standards of other high-end low-end specs, the Premium Ed. and regular version will be priced at US$79.99 and US$59.99 respectively.

  • Eminence records Soulcalibur IV orchestral score

    by 
    Majed Athab
    Majed Athab
    04.03.2008

    Eminence, a Sydney-based orchestra known mostly for their renditions of popular anime and videogame scores, has been tasked to record the orchestral set pieces for Soulcalibur IV. All in all, Eminence recorded seven music pieces at Trackdown Studios in Sydney, Australia. Eminence's director and concert master, Hiroaki Yura, told IGN that the music they recorded was "mostly the opening, the ending credit, player selection [screen] ... and a little bit of battle music."Junichi Nakatsuru, the composer for Soulcalibur IV, was also on hand to oversee the recording of his masterpieces. He stated that he was conscious about bringing out the game's story through music. Not just the new title's story but the series long tale: "This Soulcalibur IV project itself is basically the result of all the previous Soulcaliburs and I'm taking all the good bits [from those games]... and building on them."With a talented group of musicians working on a passionate composer's work, it's safe to assume we can expect to hear excellent music in the final game. To hear just how good Eminence sounds, have a listen to the clip after the break. The clip showcases music from a game unrelated to Soulcalibur; however, we think you'll be impressed from the mad skills nonetheless.

  • Soul Calibur IV's Amy, Cervantes and Zasalamel revealed in screenshots

    by 
    Jason Dobson
    Jason Dobson
    03.28.2008

    While Soul Calibur IV's trio of Amy, Cervantes and Zasalamel were first revealed this week in the pages of Famitsu, we find that we're often far too busy to be bothered with flipping through a magazine looking at pictures, let alone one we can't even read. That's why we're thrilled that Namco Bandai has sent out some screens showing off the characters as they make the high-def leap from the PS2-exclusive Soul Calibur III to this summer's sequel. Still, as fearsome as Cervantes is (just look at that pirate scowl, you know he means business), we still wonder how even he will handle dealing with Jedi. %Gallery-6043%

  • Namco Bandai bringing Mr. Driller to Xbox Live Arcade

    by 
    Jason Dobson
    Jason Dobson
    03.16.2008

    It's been four long years since Namco Bandai last graced us with its diminutive pink spelunker Mr. Driller in Mr. Driller Drill Spirits for the Nintendo DS. Thankfully, it's an oversight the company will soon remedy with the newly revealed Mr. Driller Online, a downloadable version of the casual puzzler currently in development for Xbox Live Arcade. Details are currently light, though the game, which so far has only been confirmed for release in Japan this Spring, looks to stay true to the series' uber-cute roots of downward drilling and colors vibrant enough to make a box of Crayolas blush. The game will also include a handful of new modes and gameplay over Xbox Live, making the one thing that has been missing from the saccharine puzzler -- online trash talk -- a reality. Finally![Via Xbox 360 Fanboy]

  • We Ski relaxes at the lodge with some new screens

    by 
    David Hinkle
    David Hinkle
    03.03.2008

    After hitting up the slopes for a few hours, some fresh screens for We Ski have settled down by the fireplace in the lodge. As we sip hot cocoa and enjoy the crackling fire together, we ask what kind of multiplayer features We Ski has. "4-player fun, you say?" we excitingly inquire, taking care to pour our eyes over every single last screenshot. You, too, may join us at the fireplace. All you need to do is check out the screenshots in our gallery below and you will be whisked away to a fantasy land of splendor. Or, you know, to a ski mountain.%Gallery-17418%

  • Pac-Man CE nominated for 2008 GDCAs

    by 
    Richard Mitchell
    Richard Mitchell
    02.08.2008

    Please, step back in time with us. Let's say it's February 2007, one year ago. A bedraggled, foul smelling man, wearing a sign that reads "The End is Nigh," approaches you and grabs you violently by the collar. He leans in close, his sour whisky breath burning your nostrils, and whispers, "One year from now, Pac-Man will be nominated for a Game Developers Choice Award!" The breath is so strong that you shut your eyes tight. Upon reopening them, the man is gone. You question your sanity, wondering if he was even real. A Pac-Man game nominated in 2008? Preposterous!Rest assured, he was real, and he was right. Namco Bandai Games have announced that Pac-Man Championship Edition, released in June 2007, has been nominated for Best Downloadable Game in the eighth annual Game Developers Choice Awards, which are set to take place during the Game Developers Conference later this month. Best Downloadable Game of 2009? Dig Dug. You heard it here first.