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  • Spiritual Guidance: Priest PvP 101

    by 
    Dawn Moore
    Dawn Moore
    04.04.2010

    Every Sunday, Spiritual Guidance returns to aid priests of the healing persuasion. Each week, disco-loving author Dawn Moore is eager to find you the answers to all your holy and discipline priest questions ... Meanwhile, in Silithus, his shadowy-ness, Fox Van Allen, should be awakening to the smell of his own garments burning. Guess he should have considered that the alchemy shop in Dalaran is owned by a gnome. Hopefully, the headache he'll have will subside fast enough for him to figure out a way to untie himself from that cultist barbecue spit. I want you to go get killed this week. In game, that is. I know that sounds out of the ordinary, but this week, I'm giving you permission to die. Not in raids, mind you, but in the fields of battle. You see, this week we're going to venture into the dark and spooky land of PvP. Granted, it's not at all that dark or spooky. The in-game lighting in battlegrounds and arena actually tends to be a lot brighter than it is in some raid environments. Getting back on track, though: you've probably noticed that Spiritual Guidance tends to be a very PvE- and raid-oriented column. Today that changes -- sort of. The focus of this week's article is to introduce primarily PvE priests to the idea of PvP as a means to improve yourself as an overall player. I don't intend to impress experienced arena junkies with the nuances of playing a priest in the 2400 bracket (mostly because I never played anywhere close to that level) I will try to give priests who have no PvP experience a good introduction to it, though. If you are already a seasoned PvP priest, I encourage you to visit the comments and share any beginner advice I miss.

  • Isle of Conquest details released

    by 
    Adam Holisky
    Adam Holisky
    06.12.2009

    Vaneras has just released the details for the Isle of Conquest, the new battleground that will be appearing in Patch 3.2, Call of the Crusade.You can read the complete details over on the official forums or check 'em out after the break. There are some key things that everyone should be aware of: IoC will be a 40-man battleground. Yes, you read that right. This is the first 40-man content released since Naxx 1.0. That is going to make some old school players very, very happy. I know I'm already giddy with excitement. There will be significant use of siege and vehicle combat. This includes going on The Airship Hanger and using parachutes to drop teams onto the enemy keep from above. You will need to kill a general held up in the enemy keep, much like Alterac Valley. Reinforcements will be used. Capture resources to boost your strength. This looks like an amazing new battleground, and one that I'm sure many of us cannot wait to try out on the PTR. There has been a ton of new information about Patch 3.2 released in the last few days, so it looks like PTR might be soonish. Keep your fingers crossed.The complete statement on the new Isle of Conquest after the break!