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  • Go green in your Star Trek Online embassy

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.26.2013

    Fleets in Star Trek Online can put together all sorts of interesting projects. The update for Season 7 added the ability for fleets to establish embassies on New Romulus, a way to reach out to the Romulan people despite the fact that you were inevitably playing a traditional enemy of the Romulan Empire. But there are more projects involved beyond simply crafting the building. The latest special project has just been revealed, and it's all about plant life. The project will be available for a limited time, from March 28th to April 11th. Fleets which successfully complete the project will find ivy growing along the columns within the embassies, as well as additional plant life in the facility. It's a small thing, but it does brighten up an otherwise utilitarian facility. So if your fleet has an embassy, it's time to work on your gardening talents and green up your building.

  • Captain's Log: STO's fleet advancement and reputation systems

    by 
    Terilynn Shull
    Terilynn Shull
    03.18.2013

    In my continuing efforts to mark time until we all find out what the blazes the most recent teasers for Star Trek Online's upcoming March Beneath the Raptor's Wings are hinting at, this column is going to delve into two huge new tech developments the game has seen since its free-to-play conversion. Many players are just now coming back to Star Trek Online after a prolonged absence and have asked me to touch on some of the changes the game has seen in the past two years. Seasons Six and Seven saw the release of the fleet advancement and reputation systems. Both of the new systems work on the same basic principles, so let's go over the basics, then touch on each individual system's idiosyncrasies.

  • Captain's Log: Our Star Trek Online year in review plus a look ahead

    by 
    Terilynn Shull
    Terilynn Shull
    01.14.2013

    As I took the time to really go over the past 12 months in Star Trek Online, I began to realize just how much the game had changed between this time last year and now. While some people will never be pleased, I can't say I'm one of those people. I'm utterly delighted by most of the changes in the game and am looking forward to the expansion of the reputation system into 2013. With that said, however, there are improvements that Star Trek Online still needs if it wants to quell some of the harshest (and sometimes deserved) critiques. Join me as I finish up my year in review and then touch on some of Executive Producer Daniel Stahl's answers to player questions in this month's Ask Cryptic post.

  • Captain's Log: Star Trek Online tweaks Season Seven

    by 
    Terilynn Shull
    Terilynn Shull
    11.26.2012

    It's been just over two weeks since Season Seven went live in Star Trek Online, and a lot of tweaks to the new reputation systems have already been implemented. Because of what seems to be low turn-out on the Tribble test servers, the team placed its focus on major performance bug squashing and decided to wait to make changes to the system mechanics until after it could get more solid data from the players on the live (Holodeck) server. Once that information was received, the changes were fast and furious. Star Trek Online's Executive Producer, Daniel Stahl, released two blog posts over the course of the last week, outlining not only the alterations to the Season Seven material but also answers players questions in the November Ask Cryptic. Join me as I go over a few of the changes!