nintendo-web-framework

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  • Nintendo's Wii U Web Framework now allows for eShop purchases like DLC

    by 
    Mike Suszek
    Mike Suszek
    08.19.2013

    Nintendo's Web Framework for Wii U now includes eCommerce support, manager of developer relations Martin Buchholz revealed at GDC Europe. When using the updated framework, developers can monetize their games after launch with items such as DLC. The Nintendo Web Framework allows developers to craft and prototype apps for the console using HTML5, JavaScript and CSS. The framework was announced at GDC in March, along with Unity support for Wii U.

  • Miyamoto: Manpower for HD development was 'underestimated'

    by 
    Mike Suszek
    Mike Suszek
    07.06.2013

    Nintendo's Shigeru Miyamoto pointed to Nintendo's struggles in adapting to HD development when explaining the company's Wii U software timeline during a recent Q&A session with shareholders. "When it comes to the scale of software development, Wii U with HD graphics requires about twice the human resources than before," Miyamoto said. "We may have underestimated the scale of this change and as a result, the overall software development took more time than originally anticipated just as we tried to polish the software at the completion phase of development," he said. Miyamoto also discussed Pikmin 3, which will launch on August 4 in North America. The game was confirmed in 2008 for Wii before its development was moved to the Wii U. "We are almost out of this phase, and we are also trying to create something unique utilizing an easier development approach called 'Nintendo Web Framework,'" Miyamoto added. The Nintendo Web Framework was announced at GDC this year, and allows developers to use HTML 5, JavaScript and CSS to create Wii U apps.

  • Unity and 'Nintendo Web Framework' offer new Wii U dev tools

    by 
    JC Fletcher
    JC Fletcher
    03.28.2013

    Announced during GDC yesterday, the Wii U's "Nintendo Web Framework" allows developers to use HTML5, Javascript, and CSS to make apps that can run on Wii U, supporting both GamePad and Wiimote controllers. We'd guess this would be most useful for app development, given the web focus of these languages, but it would be possible to make games as well.A more directly game-focused tech developers can use is Unity. The popular multiplatform development environment is available for Wii U as well, Nintendo revealed. Both of these technologies are advertised on Nintendo's GDC site, which also offers links to the developer questionnaire for those interested in becoming licensed Nintendo developers.