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  • Breakfast Topic: The game's most famous rare

    by 
    Allison Robert
    Allison Robert
    05.19.2012

    I was taking my main through the new set of Northern Barrens quests recently when I found myself running across rare spawn mobs a lot. This in itself isn't all that surprising; you'll run across rare spawns pretty commonly whenever zones aren't occupied by eager levelers. I saw Elder Mystic Razorsnout, Swiftmane, and for the first time ever, Humar the Pridelord. Humar is well known as a popular hunter pet, and until Wrath, he was the only black lion in the game. And that got me to thinking: What is the game's most famous rare spawn? If I had to settle on one, my vote would be the Time-Lost Proto Drake, which has driven legions of players to the nuthouse in an endless struggle to find it, let alone kill it. Close behind would probably be Loque'nahak, another famous hunter pet. Curiously, it feels like most of the game's really well-known rare mobs are actually fairly recent additions to the game, although people who played during classic WoW might disagree.

  • The Azeroth Ethicist: Cheating (or not cheating) the roll system

    by 
    Allison Robert
    Allison Robert
    05.17.2012

    I was healing a Well of Eternity PUG a few days ago when I got a whisper from the group's warrior tank. Warrior: Could you help me out with something? Me: Sure, what do you need? Warrior: If Varo'then's Brooch drops at the end, would you roll on it for me? Me: Um ... I'd been off in my own little world watching health bars and thinking about next week's Shifting Perspectives column and hadn't paid any attention to the group's composition. It turns out the DPSers were a mage, a hunter, and -- oh, there we go -- a frost death knight. So in the event that the strength trinket dropped, the warrior tank wanted me to roll on it and, if I won, give it to him over the DK. He probably asked the mage and the priest to do the same thing, but the group was quiet in party chat, so I have no way of knowing. We had a small and, to his credit, civil conversation over it, and there are a few issues here on which I'd like to get readers' opinions.

  • Things to do while everyone in your guild is out playing Diablo 3

    by 
    Allison Robert
    Allison Robert
    05.16.2012

    Is it just me, or are the realms kinda dead today? Well, that's probably because everyone in the known universe (with the possible exception of on-call firefighters and paramedics or surgeons who are not currently engaged in removing brain tumors) is off playing Diablo III. That's fine. I don't judge. But sometimes you need something to do whenever other people aren't around to provide mental stimulation. Here are a few quick suggestions that will make your in-game life slightly more interesting until everyone gets back (and a lot more interesting afterwards): Submit a GM ticket asking if WoW's orientation around gear upgrades constitutes a dismissive critique of the nudist lifestyle. (Editor's Note: Don't do this.) If you have guild bank privileges, feng shui the contents. If you don't have bank privileges, spam the officers with letters accusing them of betraying the proletariat. Macro /y BOING to your space bar. Edit guild ranks to more accurately describe members. "Officer" is a less descriptive term than "Untrustworthy Gurthalak-Stealing Suck-Up." Run through Stormwind/Orgrimmar shouting that the Rapture has occurred.

  • Mists of Pandaria Beta: Spirit gear is coming back in fashion

    by 
    Adam Holisky
    Adam Holisky
    05.15.2012

    It's been known for a while that spirit gear isn't on the list for the most part right now for players leveling in Mists. DPS cloth abounds, and the idea the designers have is that you can just reforge the DPS gear into healer gear easily enough (or at least reforge it so that it's passable as healer gear). In part, this concept comes from the new rewards system, where you don't see all the gear rewards the quest giver offers but rather only the ones that are specific to you. As a solution to this, Blizzard provides green gear vendors that distribute off-spec gear. However, Ghostcrawler announced today that Blizzard's going to offer more spirit gear again via quest rewards. This is in part due to the constructive (read: non-trolling) feedback it's received on the issue. Ghostcrawler After reading more of this feedback and looking at the zones, we're concerned that there aren't enough quest rewards with Spirit on them. We are leaning towards offering more, as choices, so that players who feel like their Spirit is low can choose to have more. source So rejoice, healers! Getting geared up will be a bit easier for you now. It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Improved digsites in Mists of Pandaria archaeology

    by 
    Megan O'Neill
    Megan O'Neill
    05.15.2012

    When I hit the new skill cap in archaeology on beta and achieved Zen Master, someone in my beta guild remarked that 600 skill points in archaeology sounded painful. But it's not -- it's actually better! Archaeology got some buffs in Mists of Pandaria. There are only two new races to worry about, the pandaren and the mogu, and you get nothing but these two on the continent of Pandaria. As usual, players get four random digsites across the entire continent, though it's currently bugging out to three or even two sites only. But Pandaria is so huge, you say. We're restricted to no flying until 90. How can it not be painful?

  • Mists of Pandaria says bye-bye to cookie-cutter builds

    by 
    Anne Stickney
    Anne Stickney
    05.15.2012

    I had no idea that talents existed in vanilla WoW. I wasn't really stupid -- I just didn't know what talents were or that they were something I should be getting. I expect they were detailed somewhere in the instruction booklet that I didn't bother reading before I started running around Azeroth. I was finally clued in to their existence around level 40 or so on my first character, when a friend asked what spec I was putting points into. My blank "... points?" response garnered an immediate lesson on talent trees. Talents received a massive overhaul between Wrath and Cataclysm, one that saw a vast majority of talents culled and the trees themselves shortened considerably. It took a little time to get used to the changes, but in the end, the changing of talents wasn't really as huge a deal as I thought it'd be. Choosing talents on a character is still just as easy as it used to be. Don't worry so much about what you pick while you're leveling, and when you reach 85, you'll find plenty of sites online that will tell you the best stuff to grab at max level and why. Which is sort of the problem, isn't it?

  • Lichborne: Death knights remain in holding pattern in Mists of Pandaria beta

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    05.15.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. When one takes a two-week vacation, one generally looks forward to things having changed, even slightly, when one returns. This is especially sure when speaking of the Mists of Pandaria beta test. Strangely, that hasn't been exactly the case for death knights. There have been changes, certainly, but not as drastic as we might have hoped -- and not as well-explained, either. Today, we'll take a look at a few of the more important changes and what they imply for our class. In addition, we'll see what Ghostcrawler did and didn't say about death knights in a recent post. Plague Leech and disease issues There've been a few changes to death knights, but the most interesting one comes with Plague Leech. This first-tier talent, which replaces Vile Spew, will allow you to generate a death rune by canceling the diseases from your target. The nice thing about this skill is that it gives us another much-needed Blood Tap replacement now that Blood Tap itself has been turned into a somewhat more restricted talent. The bad thing about this skill is that it's probably going to become mandatory for min-maxing DPS death knights. If your diseases are about to expire anyway and you can eat them for an extra death rune, it's hard to see how that won't become a DPS increase. Once we all reach level 90 and the math has been sufficiently mathed, it seems relatively obvious that Plague Leech will be considered mandatory by the hardcore PvE community, for better or for worse.

  • Two Bosses Enter: Season 4 preview

    by 
    Mathew McCurley
    Mathew McCurley
    05.15.2012

    In Two Bosses Enter, WoW Insider's series of fantasy death matches, bosses, leaders, and powerful figures of World of Warcraft face off in the squared circle. Your vote determines who wins and claims the season title. Two Bosses Enter's season finale was a big win for dungeon boss design, with End Time's Murozond beating out the rest of the Hour of Twilight 5-man instance bosses and even some of the Dragon Soul raid bosses, thanks to the Raid Finder. The WoW Insider community connected with an all-around fun fight that wasn't as punishing as some of the other fights in the 5-man heroic tier but made for epic moments and an important climactic battle. Murozond and his unique mechanic will have a lot to say going forward with encounter design, I would imagine, as this whole set of 5-mans has been remarkably successful, for the most part. Sorry, Arcurion. Now that we've got season 3 tucked away, it's time to ponder the future, looking forward toward a brighter and more peaceful tomorrow. Sadly, that tomorrow isn't looking so bright or peaceful, with the Horde and the Alliance preparing to descend upon the lost continent of Pandaria, bitter rivalries and hatreds newly reignited. With war comes heroes from every faction, giving us plenty of cannon fodder for Two Bosses Enter.

  • Around Azeroth: A ship in a bubble

    by 
    Elizabeth Wachowski
    Elizabeth Wachowski
    05.15.2012

    Submitter Shamryu of I N F I N I T Y on Frostmourne (US-H) writes, "We were doing 25-man Dragon Soul, and while we were sitting on the boat waiting to fill a couple of spots, I noticed I could cast Far Sight of the side of the bow. This is what I saw. It's like a ship in a bottle, with a storm in it too ... and 22 very bored Hordies. I don't think Blizzard ever expected someone to try targeting this spell off the side of the ship." %Gallery-107338% Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

  • Breakfast Topic: Meet Windrider Traffic Commander Joruk Stonejaw

    by 
    Mathew McCurley
    Mathew McCurley
    05.15.2012

    Many of you don't know about Windrider Traffic Commander Joruk Stonejaw, one of the vital members of the Orgrimmar Flight and Safety Administration. No, you can't look him up on Wowhead. I mean, you could try, but you won't find him. I made him up. Born in Orgrimmar and working in his father's salvage shop, Joruk dreamed of the sky every spare moment he had. When the Horde went to Northrend, Joruk went with it. When he returned from battle, Garrosh Hellscream commanded Horde soldiers from the front to transition back into a state of readiness. Joruk, proven on the battlefield, was tasked with overseeing the wyvern operations and highway high above The Drag. Eventually, Joruk made himself indispensible. Soon, every wyvern and windrider schedule was passing past his desk. Five headaches and three delegations later, Joruk's new position of Windrider Traffic Commander was instated. If you've ever flown out of Orgrimmar, be it by airship, zeppelin, windrider, or flying machine, Joruk Stonejaw has seen your name on paperwork. Make up your own WoW character. Go.

  • Weekly Podcast Roundup: May 7-13, 2012

    by 
    Anne Stickney
    Anne Stickney
    05.14.2012

    Every Monday evening, WoW Insider brings you a long list of WoW podcasts that were published the week and weekend before. If you don't see your favorite World of Warcraft podcast listed, just let us know in the comments. Be sure to leave a link to it, and we'll pick it up next week. All podcasts and content belong to their owners. WoW Insider is not responsible for what you hear, and some of the content may not be safe for work. All Things Azeroth Viewing Vanilla through Rose Colored lenses BlizzPlanet The Week of Warcraft Episode 4 Hunting Party Podcast Episode 127 The Instance 10.2 and Stable Legendary Serverless Warcraft

  • Officers' Quarters: How to avoid the feeder guild label

    by 
    Scott Andrews
    Scott Andrews
    05.14.2012

    Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook, available from No Starch Press. No community wants to be known as a feeder guild. No raid team wants to see its best members leave for more progressed guilds when they have the opportunity. No guild leader wants to fall victim to poaching over and over again. It's an embarrassing place to be. How can you stop the bleeding and shake the label? Read on to find out! But first, this week's email: Hi Scott. I'm GM of a guild that is not a hard core raiding guild. We have been around since Ulduar and were founded at the break up of a guild that existed since vanilla. ... The founding principle of the guild was no drama and keep it casual. This has crystallised into my own rule as GM: advice for other players is fine if you ask if they want it first. Unsolicited "you are rubbish" comments are not allowed. ... One advantage of the guild is that the atmosphere of advice and support over criticism means that "OMG you Noob" players either change their tune or leave. This mean the relations between guild members generally remain good even after people move on. So on to the issue.

  • Drama Mamas: When a guild splits in two

    by 
    Robin Torres
    Robin Torres
    05.14.2012

    Drama Mamas Lisa Poisso and Robin Torres are experienced gamers and real-life mamas -- and just as we don't want our precious babies to be the ones kicking and wailing on the floor of the checkout lane next to the candy, neither do we want you to become known as That Guy on your realm. Dig those groovy threads, man. Being caught in the middle of a feud between the raid leader and guild leader does not require you to wear baby blue bell bottoms, but it may help. Dear Drama Mamas, I find myself at a loss for words about recent events in the guild I belong to. Since I can not figure out if I am being unreasonable I've decided to seek outside help. Recently a Raid Leader and our Guild Master had a fight. The Raid Leader and his Raid Team quit the guild we belong to and settled into a level 1 guild together. They were the only people raiding in our guild and the raid leader was instrumental in helping each of them gear and I understand why they followed them. They did not have an issue with the fight between the GM and RL, they just followed the person who had helped them the most and who would see them through their raids. Our guild has a lot of followers and very few leaders so I am not surprised. This was a loss for our guild, but since drama always seemed to follow that Raid Leader its probably for the best.

  • Skill Mastery: Ascendance takes shaman to new heights

    by 
    Josh Myers
    Josh Myers
    05.14.2012

    Ascendance is a new ability coming to level 87 shaman of all specs in Mists of Pandaria. For 15 seconds every 3 minutes, you'll transform yourself into an Ascended elemental form that looks very much like the trash mobs in Grim Batol or Bastion of Twilight. The actual Ascendant's appearance and the function of the form vary based on your current specialization. For enhancement, you take on the form of an air Ascendant, making your melee auto-attacks and Stormstrike become ranged attacks that are able to be used at up to 30 yards away. They also deal pure nature damage, which means they're benefited by Enhanced Elements and ignore armor. From a PvP standpoint, melee attacks from a 30-yard range that ignore armor will be frustrating for escaping clothies and plate-wearers that you're trying to keep your distance from. Elemental morphs into a fire Ascendant. In this form, your Chain Lightning morphs into Lava Beam. Lava Beam is similar to Chain Lightning but hits a total of five targets and doesn't reduce its damage when it jumps, which is potent AoE. For single targets, your fire Ascendancy makes your Lava Burst have no cooldown during its duration, which means back to back critical hits for 15 seconds. The last Ascendant form is restoration's water form, which functions very similarly to the Essence of Dreams in Ultraxion. For 15 seconds, every heal you cast duplicates its healing done and splits that secondary healing amount among all nearby targets. If you cast a 100k Greater Healing Wave on your tank, she'll be healed for 100,000 and another 100,000 healing will be split among allies near her. It's very potent. If you want more in depth views of Ascendance and the benefits and cons, Joe Perez and I recently wrote Totem Talks covering Ascendance for DPS and resto shaman. It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Around Azeroth: To build a better bear

    by 
    Elizabeth Wachowski
    Elizabeth Wachowski
    05.14.2012

    "Wholesale Brutality on Misha (US-H) knows what it takes to build a bear!" writes today's submitter. "Pictured is Celorim, a savage feral druid, being rebuilt for duty and Alliance killing after several rounds of PvP. Not pictured is his PvP partner Sanura, discipline priest and mistress of bubbles, who sends in this picture for your viewing pleasure." %Gallery-107338% Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

  • The Queue: For shame

    by 
    Alex Ziebart
    Alex Ziebart
    05.14.2012

    Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today. Today's another short one. You have only yourselves to blame! Ask more questions! @ravingsockmonky asked: Do you think hunters will ever get more stable slots, or will we start having to release pets? :( I think I might be a bad person to answer this question. The whole hoarding hunter pets thing is totally bizarre to me. Aren't you guys supposed to be bonding with your closest companion, not piling a thousand wild animals in a barn? That can't be healthy. Those animals are probably forced to stand in their own filth all day long while you're out having adventures. Do you ever stop and clean them? Do you take them all out for exercise? Do you even feed them? I don't think so. You hunters are all terrible. I'm pretty sure you can get arrested for that sort of thing. That being said ... Blizzard might do it one day, I guess? The devs haven't said anything about it, but I think they grasp that WoW players have a weird pet/mount obsession going on and have been willing to cater to it so far.

  • Letter From The Editor: Diablo 3 launch coverage

    by 
    Alex Ziebart
    Alex Ziebart
    05.14.2012

    At the end of days, the first sign shall appear in the heavens. Justice shall fall upon the world of men. At midnight tonight, Diablo III launches in North America. Other regions aren't far behind (or ahead, as the case may be). The number of World of Warcraft players who will be playing Diablo tonight is astronomical; more than one million Annual Pass subscribers will be receiving the game, and countless more will be purchasing Diablo III on its own simply because it's a good game. The Real ID and BattleTag systems have brought these games' audiences closer together than they have ever been. With all of that in mind, we here at WoW Insider feel that we would be doing our readers a disservice if we didn't provide content that will help all of you ease yourselves into your brand new game. For the next two days, you're going to see a number of Diablo-related articles and guides here on our site mixed in with our usual WoW stuff. In the long term, we plan to continue to cover major general Blizzard news from all of its games as we've always done (see our recent Blizzard All-Stars news), and the next 48 hours or so will be a little bit heavier on it than you may be used to seeing. We hope that you'll enjoy what we have to offer. However, if you're the sort of person who has absolutely no interest in Diablo, if the mere mention of the game makes you sick to your stomach and you don't want to see anything on our site but World of Warcraft, we have a solution for you. For the next two days, all of our World of Warcraft content will be tagged "not-diablo." To filter out all of our Diablo content, just go to this link here for the next couple of days for content that's 100% Diablo-free. Treat that as our front page for awhile. Come Wednesday, though, make sure to come back to our real front page -- we won't use that tag forever, just during this Diablo blitz. If you have any feedback on our Diablo III coverage throughout the day, please feel free to email me your thoughts at alex@wowinsider.com. Did you like what you saw? Is there something we could have done better? I won't be able to respond to everyone, but I assure you that every email sent will be read. Evil has returned! 1.2 million WoW players are getting Diablo III for free thanks to the Annual Pass. You can get prepared for the evil with WoW Insider's launch coverage. From the lore of Diablo, to the important blue posts and the basics of Diablo gameplay, we'll get you on the inside track for the return of evil.

  • Blood Pact: When beta taps the life out of affliction

    by 
    Megan O'Neill
    Megan O'Neill
    05.14.2012

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill continues to pinch herself, hoping to wake up from the nightmare of dying to a training dummy in Stormwind. I admit, destruction in Mists of Pandaria looks very cool. I've been leveling with it, and although a handful of buttons can get boring, I like the back-and-forth rhythm of Incinerates and Conflagrates. To top it off, Chaos Bolt looks totally badass, even if it still casts like slow fire. But as I hit the level cap once more, I decided it was time to return to my roots: affliction. I've always loved the flow of affliction -- health is mana is health is mana is health. To scare an affliction warlock, a master of fears, you can do something sneaky like spell reflect or spell stealing. Or you can just drain me of all my self-healing and expect me to continue tapping as normal -- that horrifies me just the same. I find myself fervently hoping that dried-up self-healing streams as affliction are just bugged.

  • Breakfast Topic: What WoW ability would you choose in reality?

    by 
    Olivia Grace
    Olivia Grace
    05.14.2012

    Well, come on, dear reader, you can't pretend you haven't thought it yourself. This is a kind of desert island discs-style question. You can only pick one ability from the game, so what will it be? What WoW ability would you have in reality? I thought I knew the answer to this question pretty immediately: my Albino Drake, of course! It's miraculously summoned from nowhere; you hop on its back, and you fly away! It's magical, so it doesn't need feeding, and you don't have to pay for petrol or insurance or anything like that. But then I started imagining what it would actually be like, and I think I changed my mind. For starters, if you didn't know, I live in the U.K. That's not an abbreviation of a little-known state, no -- I mean merrie olde England. And, if you hadn't heard, the U.K. is in a bit of a drought at the moment. I'm saying this with my tongue firmly in my cheek, as although we're officially in a drought, this has been the rainiest month since, well, for a really long time. How many flying mounts can you think of with roofs? Yeah. And flying mounts seem not to have seatbelts of any kind. I don't know about you, but perching atop a magical dragon's shoulders while dodging 747s sounds like something I'd want more safety measures for than my ability to grip with my knees. Also, how fast exactly is 310%? Say I can run at 6 mph. This is purely hypothetical, but let's say that. 310% is 18.6 mph. That's pretty darn slow. Maybe I don't need a seatbelt after all ... So since I apparently have a preoccupation with travel, I am going to go for a hearthstone. Think about it: You can place it anywhere there's an innkeeper to travel there in a few seconds. Sure, you might need to work your way back to where you came from, but the ability to get home from far-flung places or near to home? Amazing! Or if you have loved ones on distant-ish shores, like I do, you could put it in their local inn and be on their doorstep in moments. What's your nomination? It could be a spell, an item, a mount, a proc -- anything at all. My only demand is that you also tell me why!