november-2009-version-update

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  • Final Fantasy XI Developer's Tour: The November version update

    by 
    Seraphina Brennan
    Seraphina Brennan
    12.29.2009

    There's a new version update out on the Vana'dielian streets, and that means we've journeyed to Jeuno to meet up with our super-seekret contacts at Square-Enix and talk shop on what's new in Final Fantasy XI. This latest expansion pack, A Shantotto Ascension, comes bundled with the November version update, as is customary for the past few updates to the title. So, in addition to being able to pay 10 bucks to attempt to foil Professor Shantotto's aspirations of having her own empire, the game has been updated with a brand new crafting system called synergy, the new ability to add "slots" onto your items and upgrade them with evolith modifications, more job updates, and an improvement to the existing wedding system! As you can see, it's a busy time in Vana'diel, and we got to jaunt around the world and find out more. So come along, follow in our adventurous footsteps, and find out what all the fuss is about!

  • Final Fantasy XI finishes version update at long last

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.07.2009

    The final part of Final Fantasy XI's now very inaccurately named November version update has finally gone live. As you may recall, when the content-laden update finally did go live, it was missing one of the larger new features promised, the evolith and synergy systems slated for inclusion. Square-Enix stated that they would be available in a subsequent patch after the middle of the month, which does mean that they're technically still on schedule. But why complain when there are new things to play around with? The important point is that while a little belated, the new systems are now available for everyone. Final Fantasy XI has the full patch notes available, which offers further detail regarding the mechanics of synergy and a few new bits regarding evolith itself. There's a large listing of the exact commands used in this new form of crafting, which looks to be an entertainingly complex minigame with a bit more of a skill-based component than the game's usual crafting system. Read over the full notes, find some friends willing to stand next to a furnace that could explode at any minute, and reap the rewards of further customization in the game. Maybe complain a little about how long it took in the process, if you have to.

  • Final Fantasy XI releases version update minus crafting

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.09.2009

    Well, maybe we should just be happy the Summoner updates went live now. The much-discussed November version update for Final Fantasy XI was released today, but it's lacking something that had just recently been announced -- namely, the entire evolith and synergy system that was promised to be dropped along with the version update. Square-Enix officially stated that the change is coming in another version update past mid-November. And, sadly, it gets a little worse before it gets better -- one of the promised ranger changes, reduced threat from ranged attacks at longer distances, has been nixed. But let's not dwell on the negatives, really. After all, the crafting is coming soon enough, and it's not as if this update was sparse on content to begin with. There are a pile of new quests available, new improvements to the Moblin Maze Mongers service, and all the other updates and job changes we've covered previously. Not to mention that the add-on scenario A Shantotto Ascension is ready to play, something likely to produce at least some joy and spontaneous fits of rhyming. Take a look at the list of official patch notes for all the details, and don't fret -- there's enough content that you're sure to find something to do until mid-November.

  • Still more details on Final Fantasy XI's coming update

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.07.2009

    At the rate we're getting swamped with information about the upcoming Final Fantasy XI version update, we'll soon be finding out that the update is also adding two new jobs and a level cap increase. Well, maybe not, but Square-Enix has released yet more news about the upcoming November version update. Already we've heard about new gear enhancements, new crafting, job updates, and a reward for content-minded players. The most recent information involves some of the more miscellaneous activities of Vana'diel's inhabitants, including chocobo racing and fishing. Chocobo races are being changed over to a new schedule system that keeps races running on a consistent real-world schedule to make coordination easier for players. The system is also adding new purchasable items that will have a variety of bonuses for the devoted race enthusiast. Of course, the new items won't be cheap -- nothing in Final Fantasy XI is -- but first through third-place winners in each race will be receiving a much larger amount of chocobucks for their placing, which should make affording things much more fesable. On top of that, there's a promise of more fish to turn in for the popular "In the Belly" quest, with the hint of new equipment. Keep your eyes peeled, as we might well have not seen the last of the additions to this now-massive update.

  • Details on Final Fantasy XI's new Synergy system

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.06.2009

    We've been seeing a great deal of news and information coming out from Final Fantasy XI -- which probably means the end times are coming, but be that as it may. Just the other day we found out about the upcoming Evolith system, with its cryptic mentions of the integrated "synergy" system and a promise of more details shortly. Sure enough, we already have an idea of what synergy will look like when it drops alongside the rest of the filled-to-bursting November version update. And it promises to be quite a deviation from the status quo for crafting right away -- it's an art practiced not by one person, but by a full six-person party. In keeping with the extant nature of Final Fantasy XI's crafting, synergy doesn't promise to be simple. A number of reagents and elemental energies are dumped into the pictured "synergy furnace," at which point the entire part must begin carefully modulating and controlling the flow of elements therein. Crystals can be used to help alter the elemental composition, but will not be absolutely necessary from the sound of things. A failed synthesis can cause the whole mess to blow up in your face -- literally -- while success yields both slotted items and "cinders" that can be turned in for equipment to help boost your skill at the craft. There's a lot to digest here, so take a look and get ready for the most mold-breaking crafting yet seen in FFXI.

  • Evolith system coming to Final Fantasy XI

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.05.2009

    The November version update for Final Fantasy XI is going to contain a number of new and improved features -- for many of the game's players, just the changes being made to several jobs will alter the game significantly. However, the just-revealed Evolith system is going to add even more wrinkles to the gameplay, allowing players to insert powerful stones with a variety of properties into equipment. Not only is the system based around a new form of synthesis -- in essence an entirely new form of crafting -- but it promises to allow further customization and equipment improvement. In order to obtain the Evolith stones themselves, players will need to hunt down notorious monsters as part of a new set of "hunt regimes" (which seem as if they'll likely be similar in nature to the Fields of Valor training regimes and enhancements). Equipment can both have new slots added to it via synergy, and then have the Evolith attached to the slots based on elemental properties. Original? Not precisely. But it's a new way for players to improve their abilities and their equipment, and it's a pretty large change for a regular patch. Take a look at the full article for more details and for a sneak peek at what some of the stones will offer.

  • Buy all Final Fantasy XI add-ons and start teleporting

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.03.2009

    The last of Final Fantasy XI's add-on scenarios is coming out in just about a week, but that's not all that's coming with it. Players who have purchased all three of the mini-expansions (A Crystalline Prophecy, A Moogle Kupo d'Etat, and A Shantotto Ascension, all of which have small flash sites) will receive a special in-game item following the next version update. The fact that it's a cape may not sound like much, but veteran players would be rather interested in the item's special enchantment: it allows you to teleport. Players who haven't experienced Final Fantasy XI might not realize just how difficult and frequently dangerous transport through the game can be. Most leveling is done by working your way to a dangerous location, surrounded by monsters that can easily slaughter a lone player. The Nexus Cape reward will transport the user instantly to the party leader's location, thereby enabling easy movement from one spot of relative safety to another. It's only usable once per day, but it's a nice added bonus for those who've grabbed all of the additional scenarios. If you're holding out for the Ultimate Collection due on the tenth, don't despair -- as it contains all three add-ons as well, players with the collection will also receive the Nexus Cape. More details on its mechanics are available on the official announcement.

  • Final Fantasy XI's A Shantotto Ascension releases new trailer

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.01.2009

    Final Fantasy XI's final new add-on adventure, A Shantotto Ascension, comes out the ninth of November. Should eight more days prove too long a delay, you might just be pleased at what we have to say. A new trailer, you see, has been put on the site, with our dear professor in the center spotlight. And if you lacked apprehension regarding Shantotto, this new trailer may have you pull quite the reversal. The trailer makes mention of rituals demonic, a threat whose recurrence is horribly chronic -- but lest you assume that the danger's routine, you had best keep a watch on this unfolding scene. For Shantotto denies that she has lost her mind, and thinks herself flawless (or so she's opined). Yet all of the images that we see within leads us to believe something mad will begin -- and while we don't mean to drive players to terror, to not say the truth would be too much an error. For Shantotto seems poised upon something gigantic, and appears to enlarge to proportions titanic! If you've made Final Fantasy XI your home, be prepared to defend all the roots that you've sown. The release is still pending, but you may purchase today -- so go view the trailer, no need to delay!

  • Pet-users in Final Fantasy XI get some new treats

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.24.2009

    Final Fantasy XI's November update is just around the corner (what with the end of October fast approaching), and that means we're hearing more about what job abilities are due for an upgrade. This time around, we're getting information about the game's two classic pet-using classes, the Summoner and the Beastmaster, and what new abilities are in store for them. To summarize in brief: pure, unadulterated awesome. Summoners will learn a new ability called Avatar's Favor at level 55, which provides a passive benefit to all party members and reduces the MP cost of keeping an avatar active. With a two-hour duration, the ability is clearly aimed at the longstanding irritation many players have had about the "preferred" approach to summoner pets. Traditionally, the class has been forced to summon their pet, use one of its party-buffing abilities, and then immediately dismiss it due to its low utility in normal combat and the high MP cost of keeping it active. Avatar's Favor obviously rewards keeping a single avatar active on the battlefield to reap the most benefit, and its promise of a cost reduction makes that more fesable. Beastmasters, meanwhile, are gaining the ability to directly control the special abilities used by their called beasts (as opposed to beasts tamed on the field). The system is explained in brief, but it should help provide some utility and control to a class that has slowly been making the shift over to called pets instead of tamed ones. Both updates should be welcome by the classes, and lend more support to the idea that if the November update is one of the last ones to grace Final Fantasy XI, it will be going out on a high note.

  • Ranger, beastmaster, and summoner targeted for job adjustments in Final Fantasy XI

    by 
    Seraphina Brennan
    Seraphina Brennan
    10.16.2009

    No, you can't curve the bullets just yet, but Final Fantasy XI's next set of job adjustments, coming in the November version update, is targeting three classes -- the ranger, the summoner, and the beastmaster.In the first part of the job adjustment news, Square-Enix has released details on the changes coming to the ranger. Two of the changes really stand out, including the adjustment of Velocity Shot's ability duration from five minutes to two hours and the addition of textual notifications that will tell the ranger how successful their shot was from where they were standing.

  • Final Fantasy XI holds a contest to draw the professor, Vana'diel's newest royal successor

    by 
    Seraphina Brennan
    Seraphina Brennan
    10.08.2009

    We have news for all of you readers, you can now draw pictures of your future fearless leader! Final Fantasy XI's Lady Shantotto is the focus of the mini-expansion, "A Shantotto Ascension," and she wants to make sure her reign begins with your full apprehension!If you are artistically inclined, then drop by the Final Fantasy XI website in time! There you will learn the contest's basics, so hopefully you can learn enough to face it. Many renditions of her fabulous nature will be chosen, but only a few will get the medal that is golden!Those selected to win a prize will see it appear right before their eyes. A Nomad Moogle Rod is the contest's winning, and we think you'll find that the item will keep you grinning. Target a fellow party member and before you can say do-si-dori, a gift will end up in their inventory!So don't wait and stop to yawn, or else this contest will have come and gone!Sincerely, Professor Shan... er... the Massively.com staff. O~hohohohohohohoho!

  • Final Fantasy XI's November version update announced

    by 
    Seraphina Brennan
    Seraphina Brennan
    09.28.2009

    While it was a foregone conclusion that we'd be seeing a content update in Final Fantasy XI very soon, thanks to the release of the trailer for "A Shantotto Ascension," we now have confirmation on the target month for the gigantic update -- November.The November version update will include new Wings of the Goddess nation quests, more Moblin Maze Mongers features, a mysterious new "item related system," and a continuation of the job targeted enhancements. The next few months will be filled with exciting news as we'll get to find out what jobs are being targeted for changes during this update and what exactly this mysterious new system is.Of course, the version update will also come with the newest mini-expansion, "A Shantotto Ascension," which we have the trailer for already! So check out the trailer, and stay tuned to Massively for all the information related to the upcoming version update!