obesity

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  • roman023 via Getty Images

    WW, formerly Weight Watchers, launches a weight loss app for kids

    by 
    Christine Fisher
    Christine Fisher
    08.14.2019

    Last February, Weight Watchers drew criticism when it announced a free weight-loss program for teens ages 13 to 17. Skeptics feared the program would encourage obsessive eating habits in adolescents, but Weight Watchers -- since rebranded WW -- isn't backing down. Instead, it launched a free weight loss app for adolescents, Kurbo by WW.

  • James Leynse via Getty Images

    A nanoparticle-coated skin patch could treat obesity and diabetes

    by 
    Mallory Locklear
    Mallory Locklear
    09.15.2017

    A new study out today in ACS Nano presents an interesting and effective way to reduce fat stores in the body. Researchers at Columbia University and the University of North Carolina showed that a patch loaded with nanoparticles could reduce fat, increase energy expenditure and ameliorate type-2 diabetes in obese mice.

  • ICYMI: Rock-like smartphone, stomach tap and more

    by 
    Kerry Davis
    Kerry Davis
    06.16.2016

    try{document.getElementById("aol-cms-player-1").style.display="none";}catch(e){}Today on In Case You Missed It: The FDA has just approved a device for obese people that is first surgically inserted into the stomach, then used like a tap after meals to drain up to a third of the food inside. The Runcible 'anti-smartphone' is going up for sale for $300, designed to not make a single noise except to notify you of incoming calls. It includes a camera, bluetooth and touchscreen, but still clearly resembles a rock on the back. And finally, It is this show's first birthday, so we are touching on a few of our favorite stories from the last year. If you'd like to check out a brief clip of the pigeon video out of New York, that's here. As always, please share any interesting tech or science videos you find by using the #ICYMI hashtag on Twitter for @mskerryd.

  • Scientists use nanoparticles to crush lingering fat cells

    by 
    Steve Dent
    Steve Dent
    05.03.2016

    If you think losing weight is simply diet plus exercise, the equation is not so simple. A recent study of Biggest Loser participants showed that even if you manage to drop pounds, your body will fight you for years afterward to gain them back. That's why scientists have put so much effort into studying obesity in an effort to help us fight our own genes. Researchers from MIT and Brigham and Women's Hospital think that our ubiquitous friends, nanoparticles, could deliver drugs to specific parts of the body, turning bad fat cells into good ones that burn fat.

  • Adidas designed a wearable for PE class

    by 
    Edgar Alvarez
    Edgar Alvarez
    04.05.2016

    Last year, Adidas made a commitment to help young students stay fit and healthy. This idea was born after the sportswear giant teamed up with Interactive Health Technologies, a firm that provides a connected fitness-assessment platform to schools in the US. Together, they created The Spirt Challenge, which encourages students from kindergarten through high school to be active. In exchange for doing that, they get rewarded prizes such as apparel, equipment and scholarships. And now Adidas is taking its efforts one step further, introducing a wrist-worn wearable designed for physical education classrooms.

  • Appetite 'pacemaker' tells you when you're actually hungry

    by 
    Jon Fingas
    Jon Fingas
    01.14.2015

    For some, the biggest challenge of reaching a healthy weight isn't adjusting their diet or getting more exercise -- it's resisting pangs of hunger when they've already eaten enough. They might have a better time resisting that urge after today, as the US Food and Drug Administration has approved a first-of-its-kind appetite controlling device, EnteroMedics' Maestro Rechargeable System. Think of it as a pacemaker for your stomach. The device sits just under your abdomen and sends electrical pulses that both block hunger signals and send fullness signals more often. In theory, you'll lose weight simply because you have a better sense of when to stop.

  • Kids Making Healthy Choices: An app with lifelong positive consequences

    by 
    Mel Martin
    Mel Martin
    08.13.2014

    Kids Making Healthy Choices is a US$2.99 app based on an award-winning set of children books designed to promote healthy eating, teach tolerance of overweight friends (so bullying can be avoided), and instill a respect for health and well-being through fun and educational games and activities. The app includes the complete e-books (one for boys, one for girls) that are designed to inspire kids to eat right and keep the weight off. There is a discussion section in the app where parents and kids can talk about the concepts presented. A Fun Activities section offers up fun puzzles, Word Scrambles and Connect the Dots exercises. Also included are recipes, online tools and resources, with links to articles, news headlines, and other stories for parents to read. The e-books are self-contained and don't require web access, while some of the other features do require internet service. If you can get your child to participate -- no small feat -- this information should be valuable, especially for younger and more impressionable children. The material is well organized, and the book never talks down to readers. The recipes offer good ideas, covering the normal three daily meals and some recipes for smacks. Those recipes lack illustrations, and it would probably be easier to get a kid excited about something good to eat if you could show them a picture of it. The other problem with the Kids Making Healthy Choices app, which I see all too often, is that it works only in portrait mode. Especially on the iPad, that's a problem. Many people use their iPads in landscape orientation and the app just won't work that way. Being able to use an app in landscape mode is important because some iPad cases with stands are only designed to to work in that orientation. App creators should not force customers to hold their device in a particular way -- it's just lazy programming or a lack of awareness of how people use iDevices. Still, Kids Making Healthy Choices is a good app. It's loaded with information and resources that will help parents and kids both get a needed awareness of nutrition and health. It's worth the price being asked, especially since the included books cost more on their own than this app. The app requires iOS 6 or later, it's universal, and optimized for the iPhone 5.

  • White House courts devs to make healthy eating games

    by 
    JC Fletcher
    JC Fletcher
    03.13.2010

    In a video presentation at the Game Developers Choice Awards, White House chief technology officer Aneesh Chopra discussed the Apps for Healthy Kids project, a plan to encourage game developers to collaborate with government to work against childhood obesity. The latest component, an Apps for Healthy Kids contest tasks game developers with creating games that help encourage good exercise and diet habits among kids and give parents information about what their children eat -- with $40,000 in prizes for the winning games. The apps, to be submitted in either "tool" or "game" categories, will integrate the data from MyFoodapedia.gov, a database of the caloric content of common food. In a letter, First Lady Michelle Obama told game devs, "You know better than most the power of games to deeply engage our nation's youth. Today I'm asking you to dedicate your creative energy skills to address one of America's biggest challenges and help make healthy living fun, exciting and relevant for kids." [Via Gamasutra]

  • LGJ: And still, they want to take away our games

    by 
    Mark Methenitis
    Mark Methenitis
    07.16.2009

    Each week Mark Methenitis contributes Law of the Game on Joystiq ("LGJ"), a column on legal issues as they relate to video games: As of late, it seems I've become sort of a policy spokesman for issues concerning the government intervening in the game industry, especially in the wake of my debate with Jack Thompson. However, the discussion over whether violent content can be policed under the First Amendment is getting tired, and the courts have universally declared "no" at this point. Rather than go down that road again, I want to discuss two new ways that the government could attack games; one of which came up in the debate itself. The first is probably the more mundane of the two, and it's the seemingly frequent specter of imposing political correctness on games. In fact, this issue came up yet again this week as a discussion related to not just Resident Evil 5, but also Left 4 Dead 2 and Call of Juarez: Bound in Blood. Of course, the claims here were racism and cultural insensitivity. The irony is that now that the games themselves are seemingly more inclusive of characters other than white males and large breasted women, the assumption is automatically that use of more diverse settings and characters must have malicious motives, rather than crediting the industry for finally being more inclusive.

  • Vector City Racers aims to combat childhood obesity

    by 
    David Hinkle
    David Hinkle
    05.07.2009

    Childhood obesity is a big problem in the US, and Vector Entertainment and the Childhood Obesity Foundation are teaming up to try and do something about it. Enter Vector City Racers, a casual multiplayer online game and community that seeks to teach kids aged six to twelve about eating healthily.The game is in closed beta right now, but you can still check out the site and experience the game for yourself. We hopped on there for a few minutes and didn't find anything that would help obese kids. There weren't any health tips or motivational phrases laying around, and we didn't avoid the accursed chocolate chip monsters or anything, so we're wondering just how Vector City Racers plans to combat childhood obesity. Maybe that information will be available after the beta.

  • UK Government targets gaming industry for anti-obesity program

    by 
    Griffin McElroy
    Griffin McElroy
    01.27.2008

    No, ever-vigilant commenters, this is not a double post -- just further proof that the rest of the civilized world thinks that gamers are a bunch of Cheeto dust-coated fatties. As part of the UK Department of Health's £372 million action plan to reduce obesity, the UK government will work with the Entertainment and Leisure Software Publishers Association to make sure that game companies continue to create parental controls on how much time their offspring can spend playing video games, watching TV, or surfing The Innernette.We're sure this will be very effective in lowering your nation's total weight -- if not, you could always invent some sort of national monthly sandwich allotment to try to curb overeating; or maybe require all comfortable armchairs to deliver powerful electrical jolts into anyone who has been sitting for longer than twenty minutes. Yeah, that sounds great.

  • New Mexico legislators consider video game tax for outdoor programs

    by 
    Griffin McElroy
    Griffin McElroy
    01.26.2008

    The mainstream media and other non-consumers of video games have been portraying gamers as pasty, bleary-eyed shut-ins since the 8-bit days -- aside from some bruised feelings, that stereotype never really did us any harm. However, a recent proposal of the powerful environmental organization The Sierra Club to the New Mexico state legislature may put a dent in the pockets of consumers and retailers living in the Land of Enchantment.The proposal calls for a 1 percent sales tax on televisions and video games; the proceeds of which would go to "outdoor education programs". According to an article in the Huffington Post, these programs would counteract the negative effects of video games -- "lower academic scores, obesity, and increased attention-deficit disorder." Supporters of the "No Child Left Inside" movement tried to pass a similar bill last year, but were unsuccessful.Unsurprisingly, gaming advocacy groups have spoken out against the bill's obvious shortcomings, such as its assumption that video games are the sole contributor to childhood obesity, lower grades and ADD. We couldn't agree more. The only weight we've gained from being gaming enthusiasts is from our skin growing thicker due to constant attacks on our lifestyle.

  • UK McDonald's chief blames game industry for obesity

    by 
    Kyle Orland
    Kyle Orland
    01.09.2008

    We're used to scientists, the government and even beverage companies taking the game industry to task for contributing to the childhood obesity epidemic. But now there's a new, even more unlikely source using gaming as an obesity scapegoat -- McDonald's.Talking to the London Times, McDonald's UK chief executive Steve Easterbrook said games are part of a "lifestyle element" that has led to a rise in childhood obesity. "There's fewer green spaces and kids are sat home playing computer games on the TV when in the past they'd have been burning off energy outside," he said.To be fair, Easterbrook didn't lay the blame completely at gaming's feet. "The issue of obesity is complex," he said, while also acknowledging that the government, the food industry, and good old personal responsibility have their part to play in solving the problem. Still, any organization that serves a "deluxe breakfast" with 59 grams of fat should be very careful when shifting the blame.

  • British Medical Journal study: Wii Sports doesn't replace exercise

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    12.21.2007

    A British Medical Journal study finds UK gamers playing Wii only used 2% more energy than gamers of other consoles. Obviously the UK study needed the US version of WiiFit with Jackie Warner, she'll push them from 2% to 200% -- no crying. The BBC reports on the most "captain obvious" qualities of the report like "time spent in front of television and computer screens has been linked to physical inactivity and obesity." We'd like to point out that so has reading and eating.The comprehensive study of -- wait, is this right? The comprehensive study of six boys and five girls between 13 and 15 years old found playing Wii Sports expended 60kcal per hour compared with other consoles. Two things we learn from this report: 1) Parents should tie a leash around their kid and stick 'em on a treadmill if they are too afraid to let them outside. 2) All the BBC reporters have left for holiday already and the interns have taken over the news division.

  • Beverage companies blame video games for obesity

    by 
    Ross Miller
    Ross Miller
    12.19.2007

    On Monday, San Francisco mayor Gavin Newsom submitted a proposal that he hopes will curtail obesity by applying a financial deterrent to drinks with high fructose corn syrup - in other words, a surcharge on soda. (Amount of surcharge has yet to be defined.) Understandably aggravated by this measure is the American Beverage Association, who pulls out one of our favorite red herrings in its defense.Said Kevin Keane, senior VP of the ABA, "It makes no sense to single out any one single cause of obesity, which is a complex problem." As quoted by the International Herald Tribune, "Keane said that if Newsom really wanted to fight the fat, he would take on computer and video game companies, which Keane said lured children inside when they should 'be outside burning calories.'"Yes, folks, by this logic we shouldn't even bother to worry about soda causing obesity when video games - not Dance Dance Revolution or Rock Band drums, mind you, those other video games like BioShock and Spider Solitaire - are the bigger Cause of Fatness. In a wholly accurate scientific study, Joystiq editors reported feeling approximately 15 calories surge from our controller, through our hands, and into our bloodstreams for every double kill in Halo 3. We jest, of course, but continuing with Keane's logic, we must say it makes no sense to single out video games when the real problem of obesity is existence itself. If Mayor Newsom really wanted to fight the fat, he should combat our very existence. If he obliterates that, then there'll be no more obesity.Update: The ABA sends a response letter to Kotaku.[Image Source. Via OXM; thanks, PrivateRyan]

  • Health insurance + video games = "medutainment"?

    by 
    Kyle Orland
    Kyle Orland
    11.02.2007

    In a trend being somewhat sickeningly referred to as "medutainment" health insurers are increasingly trying to educate their customers on healthy living through video games, reports AIS Health Business Daily. Humana is working with USC's GamePipe Labs to create games about exciting topics like "diabetes, obesity and medical adherence," while Kaiser Permanente has created The Incredible Adventures of the Amazing Food Detective to teach kids not to eat junk food.It's a great idea in concept, but if The Amazing Food Detective is any indication, it's not going to work so well in practice. Shoehorning a blunt educational message into an extremely basic interactive "game" isn't going to get kids (or adults, for that matter) to really engage with their health any more than those cheesy health assemblies back in elementary school did. If insurance companies really want to encourage healthier living through games, they should just let people purchase Wiis with their flexible spending accounts and waggle their way to fitness.

  • MIT builds robotic weight loss coach

    by 
    Darren Murph
    Darren Murph
    08.22.2007

    In an attempt to understand how humans react to having a robotic weight loss coach in their home versus simply using the software that the machine is loaded with, the imaginative folks at MIT have constructed a sociable robot that wants to see you reach your ideal weight. The robot uses internal cameras and face-tracking software to maintain eye contact with you while you attempt to fib about exactly how much exercise you've had, and the external touchscreen allows you to input data such as food / calorie consumption and duration of exercise. The creature is slated to hit the homes of select Bostonians as the designers begin to test its long-term effectiveness, but those looking for a glimpse of it in action should check out the video provided in the read link.[Via TechDigest]

  • Satiety's transoral TOGa stomach stapling procedure

    by 
    Darren Murph
    Darren Murph
    07.23.2007

    Satiety, Inc. has finally found the funding it needs to push forward with a radical new approach to assisting the obese, as it has rounded up $30 million in financing from a number of venture capitalists who dug the idea. Essentially, the TOGa procedure is a "completely transoral process designed to achieve similar weight loss to restrictive surgeries," and it also claims to be less invasive, require less recovery time, and should create a "dramatically reduced amount of complications." In this system, the physician would "introduce a stapling device transorally and create a restrictive pouch at the entry of the stomach," and moreover, it's considered "non-surgical" in nature, endoscopic, and can be performed by properly trained bariatric surgeons, general endoscopic surgeons, and gastroenterologists. Currently, the firm is moving forward with plans to get the procedure approved by the FDA, and while there's no telling how long such a convoluted process will take, stomach stapling could see an entirely different approach in the years to come if this proves effective.[Via CNET]

  • West Virginia expands Dance Dance Revolution program

    by 
    Darren Murph
    Darren Murph
    02.02.2007

    Although Snowshoe, Winterplace, and Canaan Valley (to name a few) are just getting cranked for the winter ski rush, it seems like the locals are the last ones hitting the slopes and burnin' through the calories, but there's just no escaping the workouts if you attend a West Virginia public school. Following the first round of Dance Dance Revolution implementations in the school systems, the state has now announced intentions to stick with the program for awhile longer. Apparently, children who participated in the trials were able to maintain their weight and "saw a reduction in some risk factors for heart disease and diabetes," and now plans are to put DDR in every single public school statewide. Furthermore, children who hopped on the mats for a frenzied round or two ended up feeling "more comfortable" participating in other extracurricular activities, somewhat proving that video games don't breed killers. Nah, there's no word on whether the principal / teachers will be fiercely competing with the kiddos, but we're not holding our collective breath.

  • Wii Sports Experiment sheds nine pounds

    by 
    Darren Murph
    Darren Murph
    01.18.2007

    While some folks are struggling just to stay out of the hospital when getting too amped up playing their Wii, Mickey DeLorenzo, a 25-year-old living in Philadelphia, decided to meld exercise and gaming together and further substantiate the most obvious research study of the year. His Wii Sports Experiment started in December of last year and ran for six whole weeks, and while he sought to keep his eating habits constant, he devoted 30 minutes per day to Wii Sports and monitored his weight, BMI, calories burned per session, body fat percentage, heart rate, and physical soreness. Mickey started out at 182 pounds, and after a month and a half of Wii workouts, whittled his weight down to 172 pounds, which he found quite amazing considering that this was the first substantial loss he had attained in over two years, and he never even cut back on the Eat 'N Park cookies (or similar). Moreover, according to The American Council on Exercise, he went from the "acceptable" category to the "fitness" category, and seemed to gain a huge boost of self-esteem in the process. So if the Subway diet just doesn't mesh with your taste buds, and you're desperate to find an excuse to game it up instead of going for a jog, be sure to hit the read link for all the encouragement you'd ever need, and click on through for a bit of footage from the entire process.[Via SMH]