overcrowding

Latest

  • The Daily Grind: What areas feel the most overcrowded?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.13.2012

    One of the realities of a multiplayer game is, you know, the fact that there are multiple players. That means that public areas can get very crowded in short order, leaving players to feel just a little claustrophobic. Newbie areas on launch day are generally filled to the brim, as are new zones on an expansion launch, central locations for farming valuable resources, and so on. But there's crowded and then there's overcrowded -- areas with so many players that it becomes difficult or impossible to get anything done. No developer wants to have parts of the game that are stuffed to the brim with players alongside completely empty regions, but it still happens. What areas in various games do you feel are the most overcrowded with other players? Are they high-level regions, starter points, or just areas that have such a spectacular set of rewards that everyone flocks to them? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • DCUO producer's update says login fixes are coming

    by 
    Jef Reahard
    Jef Reahard
    11.08.2011

    Sony Online Entertainment has released a new producer's update to keep disgruntled fans in the loop regarding the overwhelming demand for DC Universe Online. The superhero title, which opened the free-to-play floodgates a week ago, has been beset with overcrowding, huge load times, and "load screens of death" that leave would-be players stranded in no-man's land as they try to log into the game. Producer Lorin Jameson says that SOE is working hard to alleviate the problems, and the company released a PC client patch last night while a PlayStation 3 patch is awaiting Sony approval. "In the next couple of days we will be deploying other improvements like priority queuing for Legendary and Premium players, and soon we will be releasing Game Update 6 which has the conclusion to the Fortress of Solitude raid series and other game enhancements," Jameson wrote on the game's Facebook page.

  • Tournament Test Realm: The good, the bad, and the bovine

    by 
    Amanda Dean
    Amanda Dean
    03.04.2008

    The Arena Tournament Test Realm (TTR) has been live for a few days now. It seems there have been some hiccups, which is to be expected during a stress test. Hortus has popped up in a few instances on the TTR forum to address some of the major concerns that players have brought up. Lag is far and away the biggest issue on the TTR. Hortus indicated that one of the main functions of the TTR is measuring the best way to handle the massive number of contenders on the official tournament server. Blizzard currently has no plans for opening up any new TTRs to relive the stress. Logging into the server, I find the term "laggy" to be an understatement. Movement is dizzying, and players crowd around.