paragon-paths

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  • Neverwinter shows off Paragon Paths for more classes

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.25.2013

    The Paragon Paths in Neverwinter aren't just about making your character more powerful; they're about customizing your character to your playstyle. That's part of the reason why both Great Weapon Fighters and Guardian Fighters wind up sharing some potential paths. Yes, the Guardian Fighter is a tank and the Great Weapon Fighter isn't, but the added features of these paths make for very different characters. A Guardian Fighter on the Swordmaster path sacrifices some defense for more damage, producing a tank capable of hitting much harder than your average meat shield. Great Weapon Fighters who choose to be Iron Vanguards, meanwhile, pick up more control-based effects and wind up being more of a support archetype in the process. The latest development blog also shows off the new Control Wizard path, the Master of Flame, allowing this class to do some more serious damage over time by juggling flame and ice abilities. Check out more details on these new paths in the aforementioned development blog.

  • Neverwinter highlights new paragon paths for Devoted Cleric, Trickster

    by 
    MJ Guthrie
    MJ Guthrie
    11.19.2013

    Last week, Cryptic announced Neverwinter's new paragon paths for all classes coming with the Shadowmantle module. This time around, the studio is detailing more of the how and why of those new paths, focusing on the Devoted Cleric and Trickster classes. The Anointed Champion path for Devoted Cleric offers this class more of a healing role, unlike the DPS path currently offered; it gives the cleric a chance to perform last-minute saves with a brief invulnerability bubble that surrounds both the Cleric and a groupmate. With the Whisperknife path, Tricksters get more up close and personal, using new utility skills that mark and debuff a target before the rogue teleports in to inflict damage.

  • Neverwinter's new paragon paths detailed [Updated]

    by 
    Justin Olivetti
    Justin Olivetti
    11.13.2013

    Neverwinter's upcoming Shadowmantle module will finally be giving players a second option with their paragon paths. A new dev diary from the folks at Cryptic gives an overview of these new paths along with details regarding the skills involved. Devoted Clerics will get a buff-centric path, Trickster Rogues will be flinging knives more, Control Wizards will go all pyro on their enemies, and Guardian Fighters and Great Weapon Fighters will be swapping each other's paragon path for a different playstyle. Don't just take our word for it: Check out the Shadowmantle paragon paths preview video after the jump for a visual inspection of these lines. [Update: We had to take down the video at Cryptic's request; we'll get it back up as soon as the new one is out!]

  • Dawn of the Hunter Rangers: Touring Neverwinter's Shadowmantle module

    by 
    Justin Olivetti
    Justin Olivetti
    10.29.2013

    Considering all of the exciting reveals of Neverwinter's second module, Shadowmantle, I think it's prudent to start with the unknowns. No, we don't have a specific date of release (although it will be "by the end of the year"). No, we don't know whether Druids or Warlocks or any other Dungeons and Dragons classes are in development for next year. And no, we can't tell whether there's a massive honey badger conspiracy in the city of Neverwinter. With that said, there's plenty that Lead Designer Andy Velasquez had to reveal to us for this upcoming module. For starters, it's 100% free, just in case you were wondering. Sure, Cryptic will continue to run a robust store (and doesn't seem to have any inclination to rein in the lockbox invasion), but all of the content of Shadowmantle will be available to the entire playerbase on day one. It's shaping up to be an even meatier update than Fury of the Faewild, believe it or not. The big star of Shadowmantle is the first new post-launch class: the Hunter Ranger. But this flexible fighter won't be hogging the entire spotlight; Neverwinter will also be adding a new zone, additional paragon paths, and a spiffy artifact skill system. So read on and prepare for the stampede of players rushing to be the next online Legolas-slash-Drizzt.

  • Neverwinter talks new classes and more in latest State of the Game

    by 
    Shawn Schuster
    Shawn Schuster
    08.22.2013

    It's been almost three months since Lead Producer Andy Velasquez last checked in with a State of the Game for Neverwinter, but yesterday's post touched on several new features leading up to Module 1: Fury of the Feywild. There's mention of the dedicated exploit team checking for cheaters, the NeverwinterPreview server, Module 1's new content across the board, The Foundry's uptime, and the live team. But possibly of the most interest in this article is talk of new classes and Paragon Paths, which Velasquez says will be coming by the end of the year. You can check out the full article over at the game's main site for more information.