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  • Patch 5.1: The Stranglethorn Fishing Extravaganza returns

    by 
    Robin Torres
    Robin Torres
    11.28.2012

    This Sunday at 2 p.m. PST, the Stranglethorn Fishing Extravaganza returns to Azeroth. Due to the normalization of event times to counteract cross realm zone issues, the tournament will go back to being held every Sunday. Other changes have been implemented as well. Three winners for every tournament Kalu'ak Fishing Derby rewards will be available as the Derby will no longer be held Tastyfish can be caught from any fishing nodes, even wreckage and inland ones No more nodes that are only tastyfish For Oceanic realms, the Extravaganza will begin at 2 p.m. EST. According to Zarhym, a similar system is already in place in the EU. So put on your fishing hat and mosey on over to STV this Sunday if you want to participate in some competitive angling.

  • Arcane Brilliance: Patch 5.1 preview for mages

    by 
    Christian Belt
    Christian Belt
    11.17.2012

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week we realize there's a significant patch coming out any minute now and we haven't even mentioned it yet. Seriously, didn't we just get a whole expansion like yesterday? I'm still trying to figure out what a Shado-Pan is. I hope it's something I can use to make pancakes. So the build of patch 5.1 that's currently up on the PTR is tagged as a release candidate, which means that the patch could legitimately drop any week now. It's time we discuss it. We're getting new factions, which thank God, because I keep saying to myself "Self? I sure wish we had more daily quests to do," which my self responds to by punching me in the damn mouth. We're getting a fight club Brawler's Guild to distract us from all those dailies. They're bringing back Wintergrasp and Tol'Barad! We can solo all the old raids without being in a raid group! And of course, we're getting the requisite bunch of tweaks and fixes and quality of life improvements that always come with a patch like this. But as always, I'm more focused on the changes that specifically affect mages. And while there's nothing here that will make or break the class, there are some class changes in 5.1 that will have a definite impact on the mage class as we delve further into Pandaria.

  • Perspectives on the raid lockout system

    by 
    Matthew Rossi
    Matthew Rossi
    10.26.2012

    Even with a week that was jammed to the rafters with non-WoW issues for me to deal with, I paid attention to the news, and one of the biggest stories was the news that Korean realms are going to split the 10 and 25 man raid lockouts in patch 5.1. Now, I have opinions about this, because despite my notorious preference for 25 over 10 man raiding, I'm not completely behind this change. I was surprised to realize this, actually, but reading the announcement got me thinking. First off, I don't like the idea of giving 25 man raids better loot and uncoupling the lockouts. I think that goes too far in terms of setting 25 man raids on a pedestal. Believe it or not, what I personally want is a system where if you prefer 10 man raids, you can do them, and if you prefer 25 man raids, you can do them. It may not be possible for both raid sizes to be equally viable, but making it so you can run 10's and 25's on separate lockouts and then putting the better loot in 25's just cements 10's as the also-run raid size. Now, if you put better loot in 25's but keep the lockouts shared between them, the relative ease of organizing 10's and running them would balance that out to some extent, but I actually prefer the idea of separating the lockouts but not giving 25's better loot.