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  • Daily iPad App: Splice is a different puzzle game

    by 
    Mike Schramm
    Mike Schramm
    09.07.2012

    Splice is an experimental puzzle game for iPad, put together by a developer called Cipher Prime. It was originally released on Steam and has received several awards. After being selected for PAX 10 and Indiecade 2012, Splice has made the jump over to iPad. Splice is intriguing in that it's not easy to get into, as it's a puzzle game that plays hide-and-seek with its mechanics. But it definitely creates a striking mood, and it wordlessly communicates its principles quite well. The basic idea is that you've got to line up what appear to be biological cells in a certain order, usually in a symmetrical pattern, by splitting and then recombining them (hence the title) a certain number of times. Like most great game ideas, this sounds more complicated to do than it is. In the end, you've just got to look closely for a pattern, and then figure out where the cells need to go. There are some great touches in the atmosphere of the game, too. For example, when you mess up and need to redo your splices, you just touch a timeline on the side of the screen, and the game artfully rewinds to the last cut you made. TUAW got a chance to talk with Cipher Prime at PAX last week, and founder Dain Saint said that the game was originally developed in Unity. Bringing it to the iPad didn't take long at all, but the optimization process took about a month. The company is now working on a sequel to a previous title, Auditorium, after having raised the funds for it via a Kickstarter earlier this year. But Saint also told us that before it makes Auditorium 2, the goal is to make a much smaller title, hopefully with a development time of just about a month, to "work through our production pipeline." After that, it'll be on to the bigger title, but Saint isn't sure whether either game will make it to the iPad just yet. With a team of just five people, there's obviously not a lot of time for extra tasks. At any rate, it's good to see Splice on the iOS platform, and hopefully its success will bring Cipher Prime and other indie developers back in the future. The game's artistic and experimental, so it might not be for everyone (especially with the current $3.99 price, despite the game being even more expensive on Steam). But if you're looking for a really gorgeous puzzle game with some out-there mechanics, Splice is a very interesting experience to try.

  • PAX 10 winner Puzzle Bots available for half price during expo

    by 
    Mike Schramm
    Mike Schramm
    09.03.2010

    Erin Robinson's excellent Puzzle Bots was chosen as one of the PAX 10 winners for this weekend's Seattle convention, and as a result, Wadjet Eye games has it on sale all weekend long. By entering the code "PUZZLEPAX" at checkout, you can play the cheerful little strategy puzzle title for $4.99 instead of the usual $10. There's a free demo available if you want to try before you buy and the game will also be playable on the PAX show floor -- so if you have a friend in Seattle, ask them what they think. An excellent deal on an excellent indie title, even for those of us who aren't partying with Tycho and Gabe this weekend.

  • Penny Arcade Expo 2008 to showcase indie games

    by 
    Jason Dobson
    Jason Dobson
    03.03.2008

    The annual Penny Arcade Expo has quickly evolved from being simply a gathering of video game enthusiasts to becoming one of our most anticipated gaming conferences each year. We never know what we're going to see there first hand, from fresh rhymes to Metroid attacks, and this year's event, taking place from August 29-31, looks to up the ante with a showcase of independent games called PAX 10.Event organizers are currently seeking indie talent to show off during the event, and devs can submit their creations online for consideration from now until May 7, after which a panel of 50 "industry experts," including PA's own Gabe and Tycho, will decide which ten submissions represent the crème of the crop based on gameplay and that all important "fun factor." The home-grown games will each be shown as part of the event's PAX 10 exhibit, and attendees will be able to vote on which one tickles their fancy, with the one garnering the most votes being lifted up following the expo on the Penny Arcade website as the Audience Choice Award winner. But with just a touch over two months remaining, time is running short -- if you're a would-be developer you've already wasted precious minutes reading this post! Get cracking!