pay-for-addons

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  • The Lawbringer: Paying for addons and the spirit of the TOS

    by 
    Mathew McCurley
    Mathew McCurley
    09.30.2011

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play? A long, long time ago, I can still remember the article I wrote at the beginning of my time here at WoW Insider called What happed to TourGuide?, an article detailing the disappearance of beloved addon TourGuide and the sale of World of Warcraft leveling guides. I had questioned whether these guides went against the stated addon policies Blizzard had laid out, which expressly forbid addons for sale or paying for addon access. It was not well received in those circles. Addons have been brought down or have had the Blizzard gaze upon them for less than being sold on a website for a nice chunk of change. Why then does this new crop of leveling guides and automatic gold making addons (which I will not be linking) get an apparent free pass? Why haven't we seen Blizzard take action against for-pay, in-game gold automators and leveling guides? What is it inherently about the for-pay addons that makes them permissible?

  • The Lawbringer: Paying for addons and APIs

    by 
    Mathew McCurley
    Mathew McCurley
    06.24.2011

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Running parallel to the games we love and enjoy is a world full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play? Not unlike most topics featured here on The Lawbringer, this one started with a blog post and a subsequent link to said blog post. CCP, the creators of MMO darling EVE Online, recently announced that players and customers could charge for third-party applications, utilities, and websites as long as the creator purchased a license. This is a fairly unprecedented move. CCP is probably the only company who could get away with this right now, but more on that later. This story got my mind spinning about what this means for data feeds all over the MMO world, how Blizzard's free APIs coming out soon will change the way people make apps and utilities for WoW, and some thoughts on for-pay addons. MMOs have spawned an impressive gray market of features, apps, utilities, and services that exist only because players are willing to partake in them. From Eve Online ship "fitting" apps to gold selling, the gray market lives alongside virtual worlds, and it is fascinating to think that these industries only exist because of the success of the genre. Recently, Blizzard previewed its own APIs that it would be releasing for web developers and app creators, providing easy-to-parse information to these development communities. This stuff isn't free, of course, which is interesting amidst the news that CCP would be charging a license fee for for-pay versions of utilities that make use of its APIs.

  • What happened to TourGuide?

    by 
    Mathew McCurley
    Mathew McCurley
    03.13.2010

    There have been many Addon stories that will live through World of Warcraft's history and beyond, as cautionary tales, expressions of visions or the refinement of a segment of the MMO genre that, rapidly, is becoming the norm in most games. Tekkub's TourGuide is going to be, if it is not already, one of those stories. Join me on this adventure where we discuss what all the drama was all about and an interview I did with Tekkub concerning the transpired events. [This article has been updated.]