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  • EVE Online's candidates for 4th Council of Stellar Management announced

    by 
    James Egan
    James Egan
    10.31.2009

    The roster of candidates for the 4th Council of Stellar Management (CSM) in EVE Online has been announced. According to CCP Games developer Pétur Jóhannes Óskarsson (aka CCP Xhagen), 60 members of the playerbase submitted applications, with 49 players accepted after CCP's screening process. (Players must hold valid passports to attend the CSM summit in Reykjavik, and those with EULA violations are ineligible to run.) From this pool of 49, there will ultimately be nine elected delegates and five alternates who can step in when needed. Although Xhagen didn't break down candidate stats by nationality, there is a substantial number of U.S. players running for the 4th CSM as in past elections. This time around there are candidates from Latvia, Serbia, and Barbados as well. The ages of candidates range from 21 to 54, and only one female candidate is in the running this term which Xhagen notes is a decrease from the previous election. (He also indicates that only 3.9% of EVE's subscribers are female.)

  • EVE Online's 3rd CSM election results are in

    by 
    James Egan
    James Egan
    05.29.2009

    The Council of Stellar Management (CSM) in EVE Online is a body of players elected by the game's subscribers to represent their interests before CCP Games. We've seen no small amount of debate on the CSM in the comments here at Massively, which is actually indicative of the lengthy and contentious discussions on the CSM that take place on the official forums and unofficial forums alike, as well as on player blogs. We'd already mentioned that the 3rd Council of Stellar Management elections were under way but now those election results are in. Two council members from the 2nd CSM were-elected -- Vuk Lau and Omber Zombie. Dierdra Vaal, who sat on the first CSM, has been elected as well. In fact Vaal garnered the most votes in this election (2967) and is thus the new Chairman of the Council of Stellar Management. 9.7% of EVE Online's playerbase voted in the 3rd Council of Stellar Management election.

  • EVE's 3rd Council of Stellar Management elections underway

    by 
    James Egan
    James Egan
    05.21.2009

    The Council of Stellar Management (CSM) in EVE Online is perhaps the best implementation of governance in the virtual space achieved thus far among the numerous MMOs and virtual worlds, although this concept in the industry is rare. The basic idea behind the CSM is that as the horizons of EVE Online and its subscriber numbers expand, there are many different playstyles to be found in the game. The CSM acts as the voice of the playerbase, advising CCP Games on how best to change or develop the game to suit player interests in a far more direct way than the requisite 'nerf this' or 'boost that' threads on the official forums. The Council of Stellar Management delegates aren't selected by CCP but are elected by the players themselves, which is the subject of the latest dev blog from CCP Xhagen (aka Pétur Jóhannes Óskarsson).EVE Online's 3rd Council of Stellar Management elections are underway. CCP Xhagen's dev blog enumerates some of the CSM's main achievements to date, hopefully providing more incentive for players to vote. (Voter turnout has been lower than hoped, with only 8.6% of the playerbase getting involved, as of the 2nd election.) Massively has covered this idea of player governance in the past through interviews with CCP developers involved with this initiative, but Xhagen's dev blog and its links to EVElopedia provides greater detail into how the CSM operates. The polls close on May 26th, so if you're an EVE Online player, remember to make your vote count.

  • The Council of Stellar Management's impact on the game

    by 
    James Egan
    James Egan
    04.30.2009

    Massively: Was giving the players this degree of input a frightening prospect for the developers and the designers? Pétur: [Laughs] Yes. I've been hearing the other companies in the industry asking if we've completely lost our minds. Of course it's a difficult step, but we wouldn't have have a game without the players, so I think it's a logical step to take. Even though it's a frightening one. Massively: Now that you've been doing this for a while, is it still as frightening now, seeing what the CSM is coming up with? Pétur: No. They still surprise us sometimes but in a good way. It's becoming a very valuable tool for us to have. It's important. Dr. EyjoG: Pétur and I work in the unit of Research and Statistics and what we are increasingly finding happening over the past two months is that the developers come to us and ask 'What do you think the CSM would think of this?' And now we can answer, 'Well, just ask them.' Pétur: There are at least three cases off the top of my head where the CSM was asked by the developers themselves about a feature they were thinking about, what the players' take on this might be.

  • Massively speaks with EVE Online devs about Council of Stellar Management

    by 
    James Egan
    James Egan
    04.30.2009

    The Council of Stellar Management in the sci-fi game EVE Online is a fairly unique concept in the massively multiplayer online game industry. As an MMO matures and the number of subscribers increases by thousands of new players every year, representing very different playstyles and outlooks on how the game is evolving, there are few companies out there that would ask the players themselves to advise on how best to move forward. But this is exactly what CCP Games is doing with EVE.Following their GDC 2009 presentation on virtual democracies, Massively had a chance to speak with Dr. Eyjólfur Guðmundsson, CCP's lead economist, (also know as Dr. EyjoG) and Pétur Jóhannes Óskarsson, a researcher at CCP who is in the unique position of pursuing a Master's degree in Philosophy while facilitating a system where political philosophies can play out virtually.

  • EVE Online developers speak about player-elected councils

    by 
    James Egan
    James Egan
    04.28.2009

    The sci-fi game EVE Online is unique among the massively multiplayer online games on the market in that it has a form of player governance, which allows for a new channel of communication between the subscribers and developers -- a council of representatives of the playerbase. Players are not selected by CCP Games, the creators of EVE Online, they're actually elected by the game's subscribers themselves. Those elected form the Council of Stellar Management (CSM), delegates who represent the interests of the players and deal directly with CCP Games. It's a bold idea and certainly one that many MMO developers would shy away from, particularly in that the CSM has input into the game's development pipeline. CCP Games felt what they're doing would be of interest to other people in the industry, and gave a presentation at GDC 2009. The session was titled "The Council of Stellar Management: EVE Online Bridges Worlds for a Society". Two speakers from CCP Games presented: Dr. Eyjólfur Guðmundsson, EVE's lead economist, (also known as Dr. EyjoG) and Pétur Jóhannes Óskarsson, a researcher at CCP whose work has been integral to making the CSM a reality.

  • EVE's Council of Stellar Management to be discussed at GDC 09

    by 
    James Egan
    James Egan
    02.13.2009

    We mentioned that CCP Games plans to have a presence at the Game Developers Conference this year, but they've opted to give another presentation about EVE Online as well. CCP's Lead Economist Dr. Eyjólfur Guðmundsson and Researcher Petur Johannes Oskarsson will speak about player governance in the virtual space, as exemplified by EVE Online's "Council of Stellar Management" (CSM). For those who haven't heard of it, the Council of Stellar Management is something unique to EVE Online. It exists to convey the sentiments of the playerbase to EVE's developer, CCP Games. The idea is that it will ensure that CCP Games is developing and balancing the game in ways that fit the interests of the subscribers. It also allows for concerns between the players and developers to be addressed in a direct way by CCP Games.CSM representatives are not selected by the developers, who largely maintain a hands-off stance on how the CSM is run. The players themselves organize their own election campaigns and the playerbase votes for who the best women and men are for the role. Each CSM term lasts for six months, during which time regular meetings take place, one of which happens in Reykjavik, in 3-days (or more) of face-to-face sessions with CCP Games. The GDC 09 session is titled: "The Council of Stellar Management: EVE Online Bridges Worlds for a Society".