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  • Pirate Loot Phriday: Foror's Eyepatch

    by 
    Mike Schramm
    Mike Schramm
    09.19.2008

    Yaaaarrrr maties, that scurvy-ridden deck-scrubber Schramm was made to walk the plank during the last plunderin' voyage on the South Seas, so I, Capt'n' Blackbeard, be here to tell yer about my favorite Pirate Loot in the game today. Ye may remember me from such posts as my Piratical quest guide, and if ye really want to dress up like a pirate, maybe ye'll be interested in some Savory Deviate Delight. But enough high seas promotin' -- let's get to this Epic eyepatch!Name: Foror's Eyepatch (Wowhead, Thottbot, Wowdb)Type: Epic Leather HeadpieceArmor: 183Abilities: Yaaar maties -- this eyepatch increases yer Stamina by 19, which is good, because you'll need as much Staminer as ye can manage to drink toe to toe with ol' Blackbeard. O'course, +19 Stamina ain't much now that ye're sailing around the cosmos in Outland and such, but back when we pirates ruled the seven seas of Azeroth, it were plenty! It also increases yer crit strike rating by 28 (which'll help ye stab yer rapier right under the shirt folds of those bastards in the Royal Navy), and increases attack power by 44. Plus, it's as stylish an eyepatch as ye'll find. While there be plenty of eyecovers hidden in treasure chests all over the world, this be the only Epic one ye can wear (at least until our ships set sail again t'Northrend). Which reminds me, ye scurvy landlubbers -- did I ever tell ye how I lost my own eye? It was the first day I had me hook. Arrr, but that's a story for another day. How to Get It: Ah, to nab this beautiful booty for yerself, ye need to bring down the biggest freshwater kraken that ever terrified the trolls of Zul'Gurub. Aye, lads and lasses, Gahz'ranka, the dreaded Hydra that swims in the ancient Troll city. Once upon a time, the beast required a whole crew of 25 pirates to kill, but nowadays, with the shiny cutlasses and bootstraps ye adventurers have, ye can do it with just a few folks.But bringing the beast up from the swirling waters of Zul'Gurub is a quest in itself -- ye've first got to go into the instance and get the measuring tape of ol' Nat Pagle. Now, Nat Pagle isn't a pirate by any means, but those of us swashbucklers have to respect a man who's tamed as many fish as he has, even if he is a lousy landlubber. Give him the tape (last the echoes of Davy Jones' locker told us, he was in Dustwallow Marsh), and ye'll find him with a Mudskunk Lure. Then ye've got to go back into Gurubsville, fish out five Mudskunks from the pools in the water, and finally ye'll be able to face Gahz'ranka. Ye'll see the eyepatch once out of every ten kills, so get to farming, scallywags! That eyepatch ain't going to pull itself from the beasts' guts on its own!As for who Foror is, ye captain haven't a clue. But he must be a cursed yellow-belly landlubber if he's going to go leaving his eyepatch in the belly of Gahz'ranka! A real pirate would have taken off his boots (Posiedon knows ye don't want to get yer boots dirty), and climbed right down the throat of the beast to get it back!Getting Rid of It: Disenchants into a Nexus Crystal (yer pirate ain't so sure of disenchanting -- fishing is his only profession, and voodoo is better left to those who know how it's done), and will sell back to vendors for 2g 59s 33c. But real pirates don't sell -- if ye got treasure ye don't need, just bury it on a remote island somewhere! That's the pirate way!

  • PC impressions: Pirates of the Caribbean Online

    by 
    Jennie Lees
    Jennie Lees
    05.12.2006

    Disney's upcoming MMO Pirates of the Caribbean Online is aimed at the teen and casual market, enticing fans of the films to try a new genre. As such, it's a very stylised representation of a pirate world, with fast-paced action that's easy to jump into for a few minutes. The story runs parallel to the films, with sub-plots revolving around the main characters that fans know and love.The aim of the game is to sculpt a career as a pirate, building up notoriety that takes into account skills like sword fighting, captaining ships and playing cards. With a group of players, you can crew a ship, with every player taking a particular role -- from firing cannons to piloting the ship. Disney isn't aiming for historical accuracy, so moving a ship is much like driving a car -- it even has a reverse gear.