post-apoc

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  • Fallen Earth adds holiday spirit to the wasteland

    by 
    Shawn Schuster
    Shawn Schuster
    12.05.2013

    The Fallen Earth dev blog is singing a merry tune today with the reveal of this year's winter holiday gear and a look at what's in store for 2014. Even in the wasteland, holidays sweaters seem to persist, and you can grab one for yourself in the Fallen Earth store. The team also mentioned bug fixes in this new patch, as well as a look toward The Outpost's new design, featuring an area to explore and build. "Our focus for this expansion is putting more control of the players' experience in their hands and giving crafters more of a role at the higher levels," says lead designer Marie Croall in the blog. Check out the full entry for more details and images of holiday-wrapped post-apocalyptic vehicles.... because that's just something you don't see every day.

  • Perfect Ten: Why we need more post-apocalyptic MMOs

    by 
    Justin Olivetti
    Justin Olivetti
    11.21.2013

    With the recent re-release of the 1988 classic RPG Wasteland and the development progress of Wasteland 2, my mind's swimming in post-apocalyptic wonderment these days. Aside from those titles and the insanely popular Fallout series, post-apoc hasn't proven to be as popular a setting for games as it is in, say, film, TV, and novels. And when it comes to MMOs, the only major effort that's been made to produce a similar title has been limited to Fallen Earth (and in a lesser sense, Defiance and Xsyon). Now, I love me some Fallen Earth, especially as of late, but every time I log in it makes me think of just how rich and fertile this setting is for MMO studios. Considering just how rampant fantasy titles are, I feel strongly that devs need to be exploring outside this well-trod path to other genres, and the post-apocalypse is a perfect place to start. Here are my reasons that we need more post-apoc MMOs, and no, I'm not going to list "rampant prostitution and drug use" because that would also apply to a Los Angeles MMO.

  • Second Wind: Fallen Earth

    by 
    Shawn Schuster
    Shawn Schuster
    11.15.2013

    My favorite thing about the Second Wind column is the idea of coming back to a game you once loved and rediscovering what made you once love it. It could be a game that possibly burned you with a new update or left you heartbroken after a patch, but you just can't get that game out of your mind. For me, that game is Fallen Earth. It's not so much that the game burned me at any one particular time; it was a gradual decline in respect for the game after years of playing through horrible AI, broken pathing, and unfixed lag that made the game unplayable at times. The changeover to F2P didn't help anything, and when most of the core staff was eventually laid off, I lost interest. But what always kept me going was the overwhelming good points about the game. The setting is perfect for me, the faction wheel is (was) genius, and the sense of humor is unmatched. I played Fallen Earth relentlessly since beta because it scratched so many itches for me, but the problems soon became too much to overlook. But I just can't get her outta my mind.

  • Xsyon gets Steam Greenlight, plans PvE server

    by 
    MJ Guthrie
    MJ Guthrie
    10.30.2013

    Xsyon has been Greenlit! After pitching its post-apocalyptic world to the Steam community, Notorious Games got the thumbs up for launching the game on that online platform. And in preparation of that launch, the game is planning some new updates, not the least of which is a PvE server! That's right, if you ever said to yourself you'd love to play Xsyon if only there was a PvE server, now you'll have the chance. A PvP server will still be an option for the more risk-oriented. Other plans in development include resetting abandoned terraformed land back to its original form, allowing players to farm by planting and tending crops, and adding cooking abilities where players can combine ingredients to create all-new recipes for dishes that provide buffs. There's no launch date set yet for Steam, but tell us: Would you play Xsyon on a PvE server, or would you prefer to remain on a PvP one? Tell us your thoughts! [Source: Notorious Games press release]%Poll-85422%

  • The Daily Grind: What MMO would you recommend to others?

    by 
    Justin Olivetti
    Justin Olivetti
    10.06.2013

    Today is a good day to just sit in a big circle, crack open a can of Pringles, and share a few testimonies about MMOs we think others might enjoy. It's a day to champion your favorites, especially the underrated games that you think are being overlooked. I'll give a shout-out to a long-time favorite, Fallen Earth. Not only are there pitifully few post-apocalyptic MMOs on the market right now, but this title has unparalleled crafting, a really wicked sense of humor, a gigantic world to explore, and mutant hermit crabs that take up residence in old CRT monitors. I've just started playing this again and truly wish that more folks would give it a chance. So what say you? What MMO would you recommend to others? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Fallen Earth celebrates its 4th birthday

    by 
    Shawn Schuster
    Shawn Schuster
    09.22.2013

    Fallen Earth is turning four years old today, and you know what that means, right? No, it doesn't mean another CHOTA-in-a-cake gag; we're still cleaning the carpets from last time. But it does mean that we're here to show you what the game's been up to for the last year! While year three was bittersweet for the post-apocalyptic MMO with a move to free-to-play and a significant staff cut, year four was fairy uneventful. Whether this is a good or bad thing has yet to be seen, but the content keeps trickling in regardless. This year we saw an introduction to farming and the Dome arena, with game updates showing off new Deathtoll weapons, coresuit armor, and the Vandal vehicle. But what's in store for Fallen Earth's next year? Recent staff shuffling doesn't seem a concern for the game, according to a recent interview, and this month's birthday bash will introduce the AP augmented weapons, new cosmetic items, and more. Read on past the jump for a round-up of news and features from Fallen Earth's third year.

  • An early look at Phosphor's survival pseudo-MMO Nether

    by 
    Martin Waterhouse
    Martin Waterhouse
    09.14.2013

    When I first learned I'd be jetting off to meet with Phosphor Games for a first look at its upcoming title Nether, I must admit I wasn't enthusiastic. I expected to see just another zombie-esque first-person shooter in a genre already overstuffed with shotguns and undead targets. But now that I've seen the demo in person, I might just have changed my mind. It's not really an MMO, not with 64 people on a map, but it's certainly skirting the boundaries; I'd consider it a happy marriage between Left 4 Dead and DayZ, so it's certainly the type of game fans of post-apocalyptic survival pseudo-MMOs will want to watch. The game's backstory features a near-future world, about a decade after a major mutation event called "the Cull" in the game's lore. Thanks to the Cull, the majority of the population transformed into zombies violent mutated humanoid creatures. I guess there's an attempt to avoid the classic zombie trope in Nether, but who's fooled, really?

  • Xsyon reaches the top 100 in Steam Greenlight

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.06.2013

    It's not surprising that a title as odd as Xsyon has had a hard time receiving much funding. The game has a dedicated community, but it launched a Kickstarter campaign last year that failed rather thoroughly. But the team at Notorious Games is still swinging for the fences, this time by putting together a pitch for Steam Greenlight in the hopes of getting on Valve's popular digital retail client. And as of this writing, that's going pretty well. Greenlight is Steam's process for vetting smaller games in the community, allowing new developers to submit a game and the community as a whole to vote it up or down based on whether or not they want to play it. Xsyon has made it into the top 100, ranked at #83 of over 1,000 games currently looking for approval. Players and fans who want to see the game succeed can head over to Steam and vote for the game now.

  • Fallen Earth shares State of the Game birthday blog

    by 
    MJ Guthrie
    MJ Guthrie
    09.05.2013

    While many are celebrating (or suffering) back-to-school this month, Fallen Earth is focusing its celebratory sights on a different event: its birthday! That's right -- this month the post-apocalyptic wasteland turns four years old. And as part of the festivities, AP Augmented weapons will be released, rifles are getting a power boost, and new player-requested clothing items are hitting the scene. Players can custom color a set of Phoenix Plate armor, grab a new duster with removable spiky shoulder pads, or wear a hoodie that would make Tiggs happy. All subscribers will get a revamped Lifenet suit for the anniversary. Also coming soon are more dyeable accessories and clothes (like boots, belts, and head wear), holiday garb, and a special something in honor of the Breaking Bad series.

  • Part one of Xsyon's resource patch released

    by 
    Jef Reahard
    Jef Reahard
    08.28.2013

    Indie sandbox MMO Xsyon is still alive and kicking, and it's even getting an updated resource distribution system. Developer Notorious Games has localized scavenged materials, increased rares in high danger areas, and even added new crafting materials to the post-apocalyptic game world. Xyson is free-to-play, and the game is also looking for your support on Steam's Greenlight initiative. You can see the game's latest update notes via the official website links below.

  • Xsyon hosts two months of GM-run events

    by 
    MJ Guthrie
    MJ Guthrie
    08.16.2013

    The post-apocalyptic world of Xsyon may be harsh and unrelenting, but it also has its moments of fun and frivolity. And those moments are often found in the various GM-run events. Luckily for players, the next couple of months are chock full of them! Most events will run several times, affording those in different time zones the chance to participate and nab some prizes. Here's a run-down: Aug 17, Handy-Man Provider Challenge: An orienteering-style event utilizing navigation, crafting, and organization. Aug 24, Haunted House: Find hidden treasure with a partner in a haunted house filled with frights. Aug 31, Ironman Race: Run, swim, and pull a cart all the way around founder's island. Sep 7, Gladiator Event: A PvE event involving the dreaded Shadow Bear. Sep 14: For the time-pressed, a weekend full of mini-events. Sep 21, Crazy Basket Hunt: Search for the treasure cart to find prizes galore. Sep 28, Mega Cross Country Challenge: A race across multiple zones with Guides (GMs) waiting at various checkpoints. [Source: Notorious Games press release]

  • The Perfect Ten: Literal kill 10 rats quests

    by 
    Justin Olivetti
    Justin Olivetti
    08.15.2013

    Webster's Dictionary describes "kill 10 rats" as "something nerds do, now shut up and read a few intelligent words." I think the editors are getting a little lazy there at Webster's, but that's nothing compared to the OED crowd that routinely slips in paragraphs of cut-and-pasted Hunger Games fan fiction just to pad the volumes. Anyway, we all know that "kill 10 rats" is a derogatory term for those quests that make you slaughter a certain number of things to make life happier for the quest giver. Why that quest giver has a very specific number in mind has always fascinated me, but never mind. It stems from a long-standing RPG tradition by which lowbie characters typically start their career by doing a little rodent culling in the basement of a tavern. That's how all great people got their start, Abraham Lincoln included. With "kill 10 rats" already being a trope, developers have this habit of trying to be coy and meta by actually putting quests in their MMOs where you, yup, kill 10 rats. I get the feeling that they think they're doing something clever and cheeky, even though practically all of their competitors have done the same. So here we go: ten literal "kill 10 rats" quests that you can find in your games today.

  • Fallen Earth focuses on augmented weapons

    by 
    Justin Olivetti
    Justin Olivetti
    08.14.2013

    Do you have a pool of unused, long-suffering AP sitting around on your Fallen Earth character? GamersFirst has plans for something to put those points to good use: the upcoming AP augmented weapon system. These augmented weapons are high-end devices that can be tweaked by using players' AP to increase stats and skills. A tricked-out augmented weapon is an awesome thing, as it'll add powerful buffs to players when used. The team said that it'll also be doing a weapons pass with many of the game's deadly instruments to make sure that the damage is balanced and consistent throughout. There were also hints regarding a "rather ambitious plan" coming in the near future: "After looking at the player response to features such as citadel and farms, we want to focus more on the players impact on the world and let everyone drive the action more."

  • Xsyon sees wildlife population explosion

    by 
    MJ Guthrie
    MJ Guthrie
    08.09.2013

    If you've ever been killed by a rabid squirrel or a mutant chicken in Xsyon, expect those little critters to be even more menacing the next time you happen across your assailant. With the post-apocalyptic game's newest update, the wildlife population has both grown and grown smarter. With a revamped creature migration system and breeding system, the creatures will be more balanced across the land and dwindling species can see a resurgence. On top of that, the populations have been increased overall. Although the strength of creatures has also been balanced to encourage new players to get in on the hunt, creatures that live to fight another day through by winning their battles for survival or simply aging will gain in power. So if you happen upon a pack of honey badgers, we suggest you run -- just run. [Source: Notorious Games press release]

  • Jukebox Heroes: Fallen Earth's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    07.30.2013

    How would you score the apocalypse? What would the end of the world sound like if you put it to music? Perhaps it would be wrapped in a Western twang with notes of regret, longing, uncertainty, and struggle playing throughout. Whatever the end result, it wouldn't be your typical sword-and-sorcery anthem. This was the task given to the Fallen Earth team of Lead Composer Enrique Varela and Audio Director Michael Franke: to put the apocalypse to music. In addition to faction themes, the team wanted to create music to compliment the emotions that players would most likely experience while traveling the wasteland. "My intentions were to have a range of moods, playing with dichotomies," Varela said. "You have negative or dark moods such as fear, sadness, suspense, danger, and then you have positive or light moods like triumph, tranquility, security." Franke put it best, not just for Fallen Earth but for all MMO music, when he said, "I really wanted the audio to melt into the game's setting, and become another believable part of the world. For me, the highest compliment is when a player can leave that little check-box for sound alone." It's a Western apocalypse, and it's all ours to listen to in this week's Jukebox Heroes!

  • Choose My Adventure: Firefalling

    by 
    Mike Foster
    Mike Foster
    06.12.2013

    Well folks, it was an epic battle. The communities of Firefall and Fallen Earth rolled out in force to support their favorite game in last week's Choose My Adventure poll, and the contest came right down to the wire with thousands of votes pouring in from both sides. Most impressively, despite the efforts of a few bad-apple commenters and forum trolls, it was a war fought with courtesy and genuine respect for the passions of the competing community. Well done. It's true that only one game can win a slot in Choose My Adventure, and this time around Firefall topped the charts. But let's take a moment to recognize the awesome turnout from both groups of fans. Your communities called you to action, and you responded with dedication and enthusiasm. Frankly, that's the type of stuff we love to see.

  • Fallen Earth is opening up in June

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.11.2013

    While the pace of its updates is a little slower than it used to be, Fallen Earth is still the same basic game -- a post-apocalyptic wasteland with plenty of ways for players to kill or maim one another in a harsh landscape. And the June State of the Game address takes a moment to mention that, reminding players that traveling through PvP areas is supposed to be a dangerous venture. The developers are also adding in The Dome and another open PvP area in the near future, so there will be new places for players to experience that danger. Not interested? That's all right because there are also plans to add a new area to the game's PvE side, which will offer players a chance to explore some of the game's biggest lore mysteries. Ever wondered if anything else is intact outside of the Grand Canyon area? That's something for players to look forward to in the future, and the developers are promising it'll allow you to explore the wasteland in a new fashion. So that's something to look forward to.

  • Fallen Earth recruiting for high-level arena testing

    by 
    Shawn Schuster
    Shawn Schuster
    05.08.2013

    Calling all high-level Fallen Earth players! GamersFirst is looking for some level 55 wastelanders to help alpha-test the new Dome arena. The Dome is a PvE challenge that was previewed in the March State of the Game, and it's now ready for the next step of development with your help. If you're interested, send your forum name, typical hours of play, build, and PvE vs. PvP ratio to DeconLead@gamersfirst.com for review. Take note that involvement in this test doesn't mean you're in the elite Decon testing team, as this is more of a one-off event. Check out the Fallen Earth May State of the Game for more details.

  • Xsyon update focuses on in-game economy

    by 
    MJ Guthrie
    MJ Guthrie
    04.19.2013

    Although it's been a while since the post-apocalyptic sandbox Xsyon has seen a patch, today's update looks to make up for that. With a focus on developing the in-game economy, this update introduces a number of new features, including new resources and materials, new Artisan and Master armor sets, a tribal upkeep system that offers bonuses, special trade totems, alliance and family group formation, and more. Trade will be bolstered through the new totems; the new trade and quest versions allow tribes to place additional totems that will serve as a marketplace and quest hub. Even better, besides the ones placed in the tribe's own land, additional quest and trade totems can be placed on allied land. For more details on this and the other new systems, check out the full patch notes. [Source: Notorious Games press release]

  • The Daily Grind: What's the funniest MMO?

    by 
    Justin Olivetti
    Justin Olivetti
    04.07.2013

    Humor is in the funnybone of the owner, so today's topic will most likely lead to a wide range of responses. That's cool. Some of us like slapstick, some like horrible puns, some get a kick out of corny pop culture references, and some enjoy a smattering of witty dialogue. In the end, it comes down to what lightens our hearts and makes us laugh, doesn't it? So what's the funniest MMO out there? I'm going to cast my vote for, oddly enough, Fallen Earth. There's a bizarre streak of black humor that you only seem to get with a post-apocalyptic setting. The massively ugly mutated prairie chickens always make me smile, as does the weird-as-crap quotes that the wasteland inhabitants spout. But my opinion doesn't stand alone; I want to hear yours! What MMO makes with the funny the best? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!